En tout cas, sur les forums de Paradox, ça a gueulé. Parce que ça voulait un cycle des 4 saisons, un peu plus de challenge et surtout que ça corrige les bugs introduits avec After Dark. (D'ailleurs quelqu'un vient de mettre en ligne un Rush Hour, c'est une bêta, mais ça a un gros potentiel je pense s'il arrive à faire un truc correct.)
Thanks for all the comments, I see we have quite a discussion going on here! This is just the first dev diary, so I will be going into details on the content later. I'm hoping the information coming later will change some minds, but sadly it is impossible to make a DLC that pleases everyone. The free update will give everyone some new content, and I have to say the rain looks super nice.
I would ask you to please be patient! The expansion is much more than just winter visual theme, and more info on the functionality is coming.
We looked into seasons, but that would be something that completely changes how the game plays. Very long cycles make shorter game sessions unsatisfying and having to switch different services on and off with the seasons feels a bit like whack-a-mole, which also is quite unrewarding. Going with the map theme logic for winter seemed like the best choice for Skylines, so that the basic concept of the game does not change (because some people like it as it is, and it would not be nice to go change the game drastically) but we rather build on the existing logic and expand things on the existing saves carefully, so no ones grand city is ruined. I assure you, not making seasons for existing saves was not a decision made lightly, but it has been carefully investigated.
Je ne sais plus quoi penser. Attendons ce qu'ils ont réellement à proposer, mais c'est vrai que quand on y pense, After Dark était vraiment vide pour son prix.