http://www.psu.com/PSU-talks-with-Free-Radical---Haze-and-Timesplitters-4--a0002034-p1.php
"PSU: What was the reason behind dropping development on the Xbox 360 and PC?
Derek: From a development point of view, exclusive development is attractive because you can really focus on getting the best out of just one platform, rather than always needing to split your efforts across multiple versions of the game. And this is why exclusive PS3 development has been so useful to us, as the entire team has been able to work very closely with the PS3 hardware.
As for why the PS3 was our platform of choice, the company has a history of getting good results out of PlayStation hardware from our days working on the PS2, but also, out of the three platforms, the PS3 is still the youngest and so represented the best opportunity for us to get a game out into an uncrowded market where it was likely to get the best recognition."
En gros ils disent pourquoi Haze est une exclu PS3 : ils préfèrent se concentrer sur une seule plateforme et ils ont beaucoup d'expérience sur la Playstation 2, mais rien ne les empêche de sortir Haze sur PC et Xbox 360 après la version PS3...