MapListInfo=(MapReadableName="3Towers",MapUnrName=
"DM_3towers.unr",NbPlayers=8,bDeathMatchOnly=false
,bOnXBox=false,bOnPC=true,bOnCube=false,bOnPS2=fal
se)
MapListInfo=(MapReadableName="4towers",MapUnrName=
"DM_FourTowers.unr",NbPlayers=50,bDeathMatchOnly=f
alse,bOnXBox=true,bOnPC=true,bOnCube=false,bOnPS2=
false)
MapListInfo=(MapReadableName="kakarikovillage",Map
UnrName="DM_kakarikovillage.unr",NbPlayers=8,bDeat
hMatchOnly=false,bOnXBox=true,bOnPC=true,bOnCube=f
alse,bOnPS2=false)
MapListInfo=(MapReadableName="bunker",MapUnrName="
,DM_Bunker.unr",NbPlayers=8,bDeathMatchOnly=false,
bOnXBox=true,bOnPC=true,bOnCube=false,bOnPS2=false
)
MapListInfo=(MapReadableName="Resistance",MapUnrNa
me="DM_Resistance.unr",NbPlayers=8,bDeathMatchOnly
=false,bOnXBox=true,bOnPC=true,bOnCube=true,bOnPS2
=false)
MapListInfo=(MapReadableName="Bunker",MapUnrName="
DM_Bunker.unr",NbPlayers=8,bDeathMatchOnly=false,b
OnXBox=true,bOnPC=true,bOnCube=false,bOnPS2=false)
MapListInfo=(MapReadableName="havanna",MapUnrName=
"DM_Havanna.unr",NbPlayers=8,bDeathMatchOnly=false
,bOnXBox=true,bOnPC=true,bOnCube=false,bOnPS2=fals
e)
MapListInfo=(MapReadableName="zeronedock",MapUnrNa
me="DM_zer0netDocksBeta.unr",NbPlayers=8,bDeathMat
chOnly=false,bOnXBox=true,bOnPC=true,bOnCube=false
,bOnPS2=false)
MapListInfo=(MapReadableName="Warehouse2",MapUnrNa
me="DM_Warehouse2.unr",NbPlayers=8,bDeathMatchOnly
=false,bOnXBox=true,bOnPC=true,bOnCube=false,bOnPS
2=false)
MapListInfo=(MapReadableName="UndergroundBase",Map
UnrName="DM_undergroundBase.unr",NbPlayers=50,bDea
thMatchOnly=false,bOnXBox=true,bOnPC=true,bOnCube=
false,bOnPS2=false)
MapListInfo=(MapReadableName="AbeSallyhome",MapUnr
Name="DM_AbeSallyHome.unr",NbPlayers=8,bDeathMatch
Only=false,bOnXBox=false,bOnPC=true,bOnCube=false,
bOnPS2=false)
MapListInfo=(MapReadableName="Canyon",MapUnrName="
CTF_Canyon.unr",NbPlayers=8,bDeathMatchOnly=false,
bOnXBox=true,bOnPC=true,bOnCube=false,bOnPS2=false
)
MapListInfo=(MapReadableName="Simplicity",MapUnrNa
me="DM_Simplicity.unr",NbPlayers=8,bDeathMatchOnly
=false,bOnXBox=true,bOnPC=true,bOnCube=false,bOnPS
2=false)
MapListInfo=(MapReadableName="lunarena",MapUnrName
="DM_MCW_Lunarena.unr",NbPlayers=8,bDeathMatchOnly
=false,bOnXBox=true,bOnPC=true,bOnCube=false,bOnPS
2=false)
MapListInfo=(MapReadableName="cube",MapUnrName="DM
_cube.unr",NbPlayers=8,bDeathMatchOnly=false,bOnXB
ox=true,bOnPC=true,bOnCube=false,bOnPS2=false)
MapListInfo=(MapReadableName="bar",MapUnrName="DM_
DDBar.unr",NbPlayers=8,bDeathMatchOnly=false,bOnXB
ox=true,bOnPC=true,bOnCube=false,bOnPS2=false)
MapListInfo=(MapReadableName="temple31",MapUnrName
="DM_Temple31.unr",NbPlayers=8,bDeathMatchOnly=fal
se,bOnXBox=true,bOnPC=true,bOnCube=false,bOnPS2=fa
lse)
MapListInfo=(MapReadableName="Finale",MapUnrName="
DM_Finale.unr",NbPlayers=8,bDeathMatchOnly=false,b
OnXBox=true,bOnPC=true,bOnCube=false,bOnPS2=false)
MapListInfo=(MapReadableName="biormaz",MapUnrName=
"DM_biormaz.unr",NbPlayers=8,bDeathMatchOnly=false
,bOnXBox=true,bOnPC=true,bOnCube=false,bOnPS2=fals
e)
MapListInfo=(MapReadableName="annaval",MapUnrName=
"DM_annaval.unr",NbPlayers=8,bDeathMatchOnly=false
,bOnXBox=true,bOnPC=true,bOnCube=false,bOnPS2=fals
e)
MapListInfo=(MapReadableName="grange",MapUnrName="
DM_grange.unr",NbPlayers=8,bDeathMatchOnly=false,b
OnXBox=true,bOnPC=true,bOnCube=false,bOnPS2=false)
MapListInfo=(MapReadableName="InTransit",MapUnrNam
e="CTF_MCW_InTransit.unr",NbPlayers=8,bDeathMatchO
nly=false,bOnXBox=true,bOnPC=true,bOnCube=false,bO
nPS2=false)
MapListInfo=(MapReadableName="OmegaDocks",MapUnrNa
me="CTF_OmegaDocks.unr",NbPlayers=8,bDeathMatchOnl
y=false,bOnXBox=true,bOnPC=true,bOnCube=false,bOnP
S2=false)
MapListInfo=(MapReadableName="complex",MapUnrName=
"CTF_Complex.unr",NbPlayers=8,bDeathMatchOnly=fals
e,bOnXBox=true,bOnPC=true,bOnCube=false,bOnPS2=fal
se)
MapListInfo=(MapReadableName="Theatre",MapUnrName=
"DM_Theatre.unr",NbPlayers=8,bDeathMatchOnly=false
,bOnXBox=true,bOnPC=true,bOnCube=false,bOnPS2=fals
e)
MapListInfo=(MapReadableName="USwhouse",MapUnrName
="DM_USwhouse.unr",NbPlayers=8,bDeathMatchOnly=fal
se,bOnXBox=true,bOnPC=true,bOnCube=false,bOnPS2=fa
lse)
MapListInfo=(MapReadableName="omegadocks",MapUnrNa
me="CTF_OmegaDocks.unr",NbPlayers=8,bDeathMatchOnl
y=false,bOnXBox=true,bOnPC=true,bOnCube=false,bOnP
S2=false)
vla klke partie de ma mapliste 