Voila les premieres infos sur le prochain patch sont tombée. la takedown a la machida. le lag et les supercafs a la trappe?
un Reset du classement?
Hey everyone,
I've probably said this before, having only been your Community Manager for a little over a week, I will not be able to provide daily patch updates for the sake of redundancy, and wanting to update you more when I have specifics. After all, you'd rather not hear the exact same words copy-pasted I would presume Regarding communication and "quick reponse", my goal is to give you upates that matter, even if it doesn't contain a solid promise, at the very least, updates that push a situation forward.
First off, the DLC issues with pre-order fighters not appearing seems to be resolved. From our testing on our end, we are not seeing this issue anymore. If you had pre-order DLC fighters, and they vanished from your roster today and still are not there, please leave your GamerTag or PSN ID and any general info (like your pre-order retailer) in this thread.
Second, I wanted to give you a patch update on behalf of the dev team before the weekend.
Since launch, the dev team has been working tirelessly on the myriad of hot button issues I've addressed in previous posts. They are currently creating a patch with Yukes, Gamespy, Sony, and MSFT. A few standout recent updates from the latest patch process:
•Ranked online issues have been fixed and connectivity is still being worked on for both XBOX 360 and PS3
•Super CAF's are absolutely being addressed
•Automatic takedown moves are being adjusted so they no long impact the match significantly
Those are some of the heavy hitter issues the dev team has fixed in our patch branch, not live yet of course. They are also working on a bunch of other fixes, the ones above are the clear major standouts however.
We are gunning to submit the patch to QA and 1st party (Sony/MSFT) processes by mid-next week, at which point we will be at the friendly mercy of their standard turnaround processes, queue from other games (like Red Dead), and general back and forth QA. These are standard industry patch processes with Sony and MSFT, out of our control, but we are hopeful to get this patch punched out in a reasonable manner. The online issues are certainly not reasonable, unfortunately they require us to patch, and we do not have the ability due to the above processes to hot-fix. In a future gaming world, we're hopeful such will be possible down the road, like in PC games.
While I still don't have a specific launch timeframe (i.e. range of days), I can tell you the patch will not be out next week, specifically because we'll be submitting to the above said QA processes which have their own timelines we need to abide by.
I will keep you posted next week on that progress, but just wanted to continue setting expectations. We realize the patch update is critical, and the dev team is doing everything within their power to deploy that to you.
Around the patch release is also when we will look to launch the website Fight Camp integration, and potentially reset leaderboards to get everyone on an even playing field (since Super CAF's and other "uncool tactics" have whacked that out just a bit).
The above is the best possible communication I can provide you at the moment, I'll have more next week. And I'll see you on the boards in general.
Thanks,
Tank
http://community.ufcundissputed.com/forums/topic/195575