Pourtant sur cette article :
http://www.respawn.com/news/lets-talk-about-the-xbox-live-cloud/
Il y a se passage très intéressant .
( But it costs a LOT of money.
This is something I have worked on for years now, since coming to Respawn. A developer like Respawn doesn’t have the kind of weight to get a huge price cut from places like Amazon or Rackspace. And we don’t have the manpower to manage literally hundreds-of-thousands of servers ourselves. We want to focus on making awesome games, not on becoming giant worldwide server hosting providers. The more time I can spend on making our actual game better, the more our players benefit.
(I personally talked to both Microsoft and Sony and explained)
that we need to find a way to have potentially hundreds-of-thousands of dedicated servers at a price point that you can’t get right now. Microsoft realized that player-hosted servers are actually holding back online gaming and that this is something that they could help solve, and ran full-speed with this idea.
The Xbox group came back to us with a way for us to run all of these Titanfall dedicated servers and that lets us push games with more server CPU and higher bandwidth, which lets us have a bigger world, more physics, lots of AI, and potentially a lot more than that! )
Il se sont rapproché aussi de Sony et faut croire que seul Microsoft peut leurs fournir se qu'il demande .