Overwatch PTR Patch Notes – Jan 9, 2020
A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.
Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.
CUSTOM GAME OPTIONS
The Lobby section of Custom Game Settings has a new option “Data Center Preference”. This option provides the game creator with more control over where the game will be hosted. The default “Best Available” choice automatically provides the creator with the best quality connection available to them. We only suggest choosing a specific datacenter if no single datacenter can simultaneously provide the best connection to all players. This is usually only the case when the players participating in the custom game are located in different geographic regions of the world.
HERO UPDATES
Baptiste
Immortality Field maximum duration reduced from 8 to 5 seconds
Immortality Field cooldown increased from 20 to 25 seconds
Amplification Matrix ultimate cost increased by 20%
Mei
Endothermic Blaster slowing effect now reduces enemy movement speed from 20-70%, down from 30-90%
Slowing effect duration reduced from 1.5 to 1.0 second
D.Va
Boosters cooldown decreased from 5 to 3 seconds
Orisa
Fortify damage reduction reduced from 50% to 40%
Hanzo
Primary fire maximum projectile speed reduced from 125 to 110
Doomfist
Uppercut recovery time increased from 0.2 to 0.5 seconds
Message édité le 09 janvier 2020 à 22:59:49 par Aito-kun