D'ailleurs, pour ceux à qui ça intéresse, Pomatools a fait des premiers tests sur les résiliences de type, je vous mets le résultat:
" After some tests, the Type Rebuff mechanic has been solved for the -1, -2 and -3 ranks! This new mechanic increases or decreases the damage received by the specific type the sync pair have been affected.
The Damage Boost (lowered Type Rebuff) increases by x1.3, x1.5 and x1.6 for -1, -2 and -3 respectively.
The Damage Mitigation (raised Type Rebuff) might work by doing the opposite, decreases by x0.769, x0.666 and x0.625 for +1, +2 and +3 respectively. So the calculator works with this assumption. "