Bon toujours aucune réponse...
Je poste le topic ici, si quelqu'un voit quelque chose qui ferait que le topic soit à chaque fois supprimé, n'hésitez pas à le signaler !
Si quelqu'un voudrait le poster à ma place n'hésitez, mais rajoutez alors dans la partie "Credits" (parce que j'ai quand même pas fait ça pour "rien"
) :
- Thanks to Loukarvic who wrote the topic
Hello there !
- I made this topic to help and give ideas to the devs for making content that don't take so much time of development and please most of the community.
- First, I'm sorry if I make spelling mistakes, grammar errors, repetitions, etc... and I hope I will be understandable because the English is not my mother language.
- This topic is serious so no sentences like "However the game is dead", "It will come in 1 year", etc... Thanks !
- Don't hesitate to post your ideas !
- We need to know that there are balances in devlopment, some requested things could report later CW contents, so we need to be careful of what we expect.
So let's begin !
Summary :
- 1/ The game modes
- 2/ The maps
- 3/ The Jedi"s" class in hero or reinforcement
- 4/ The weapons
- 5/ The skins
- 6/ Duel
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1/ The game modes
This year the devs give us 6 new modes : 5 already available (Hero Showdown, Extraction, Jetpack Cargo, Hero starfighters and Ewok Hunt) and 1 will be available (the large-open scale mod). We know some of these modes are "tests" to know what the players likes.
But this is the problem ! This a waste of time, even if they are well made ! From my point of view (and most of people I talked about this, are right with me) the modes already available have a lack of maps, like extraction with just the "Palace of Jabba" and "Kessel" and more modes we have more it could divide the playerbase.
I think when the large-open scale mod will be here, the devs need to stop add more modes and put their attention to make them better (more maps, tweaks, diversity, etc...).
I have a example of how to diversify a mode : "Ewok hunt" could become "Hunt" and include more hunts (Ewok hunt, Order 66 in the Jedi Temple, Boba vs Rebels, a potential map of the Geonosis arena with the Acklay/Nexus/Reek, etc...).
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2/ The maps
This year we have 4 new maps (The Jabba's Palace, Bespin, The Ewok night and Kessel), maybe 5 if we have Geonosis between the 21st and 31st December (beginning of the winter). Note that there are exclusive to the little modes (except Geonosis), so the biggest modes : AG and SA didn't have new maps this year. So, I think with difficulty having "secondary" planet like Felucia, Mygeeto, Jedha, etc... in AG/SA maps.
My solution for having the maximum of these planets (always with quality kept), why not make them exclusive to little modes ? In relation with the 1/, it will add diversity to the them and appealing players with exclusive planets and maps.
/!\ ATTENTION /!\ That does NOT REPLACE MAKING THE MOST REQUESTED PLANETS IN GA/SA (like Coruscant, Utapau, Scarif,...) and of course "secondary" planets too if it is possible !
So many people already say that but more maps from BF2015 are welcome (if it don't take more time than the new contents) for GA/SA and little modes.
We have some planets that are in the campaign, that could be possible in GA like Vardos who already have a linear phase with TB-TT in the story.
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3/ The Jedi"s" hero
What is the Jedi"s" hero ? It's a Jedi that have classic force powers, like force push, saber throw, etc... .
But what is his utility ? So, this hero have plenty of legendary skins of Jedi that could be not present as hero or are not really unique in term of gameplay/force powers like Plo-Koon, Ki-Adi-Mundi. it could be applied for Siths too.
This hero could take less time to make than a "real" hero, because like I said it's a "classic" jedi and it could be a GOLDMINE for DICE too ! Just imagine how many people would pay for a Plo-Koon skin ?
/!\ ATTENTION /!\ Like the planets/maps, that DOESN'T REPLACE MAKING UNIQUE HEROES like Mace Windu, Ahsoka, Asajj Ventress, Savage Oppress, etc... And of course, if you can do the Jedi said before (Plo-Koon, etc...), dew it !
If we push this forward, when we buy a skin of a Jedi, it replace one of the basic abilities by an another one that use this Jedi. (because sometime a Jedi have an unique ability but not enough for making three not generic abilities). But yes, this take more time to develop...
If it is a reinforcements, then we CaC in others side too, so there is some exemple :
- The rebel guards
- Emperor guards
- Magna-guards
- Jedi
- First order red guards / Riot squad
- Resistance guard ?
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4/ The weapons
Each base weapons of each faction of each class need to be unique ! Like change the rate of fire and make some attachments (I know it's not that easy). Because it's 24 WEAPONS that are made "for nothing", I think it is a waste of work for the dev team to have so many weapons not uniques... For the players this could worth the wait for having new weapons. So I hope that it will be investigated
!
There are some weapons in the campaign that are not presents in multiplayer like the T-21 It could be cool to add them too.
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5/ The skins
I'm not the first to say this but make new skins resquested will be a life addition to the game (even if there are "simple") and of course it make money. I will not list all the skins because there is already a thread about that.
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Finish, now it's you're turn to propose some ideas for the devs ;).
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Credits : - Thanks to the dev team (Dennis, CJ, Guillaume, etc...) and the community manager
- Thanks to the JVC community that help me for this topic https://www.jeuxvideo.com/forums/0-3008260-0-1-0-1-0-star-wars-battlefront-2.htm (I don't if I can post links, if not, I will edit), especially PHX8, PTDRMW3MDR, shankikenobi, MiisterDark, Rayanselmi, drailo-sken, Darktatou77, eredinlol, Casadelpapelcul, THEhellsoldier, Makake-gris, Snake_56, vador4672 and of course many others people...)
- Thanks To Reddit Community
- My original topic https://www.jeuxvideo.com/forums/42-3008260-56821191-2-0-1-0-vos-solutions-pour-le-suivi-contenus-que-je-posterai-sur-reddit.htm