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7. Commands
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Standard Advanced Console Commands:
cl_crosshair_size (1-10): Controls the length of crosshair lines
cl_crosshair_scale (1-10): Controls the overall size of the crosshair
cl_crosshair_color (0-255, 0-255, 0-255, 0-255): Controls the crosshair color and opacity (Red, Green, Blue, Opacity)
cl_dynamiccrosshair (0/1): Toggles dynamic crosshair on and off
cl_cmdrate: Should be set to 100
cl_updaterate: Should be set to 100
hud_fastswitch (0/1): Toggles fast weapon switching on and off
hud_drawbg (0/1): Toggles HUD background boxes on and off (CSP must be restarted for changes to take effect)
mp_c4timer (>0): Controls bomb explosion time in seconds
mp_falldamage (0/1): Toggles calculated fall damage on and off (should be set to 1)
mp_forcecamera (0/1): Toggles enforcement of team-spectating on and off (should be set to 1)
mp_restartgame (>1): Restarts the game in LIVE mode
mp_roundtime (>0): Controls round time in seconds
mp_freezetime (>0): Controls freeze time in seconds
mp_buytime (>0): Controls buy time in seconds
overview_alpha (0-1): Controls the opacity of the radar overview
overview_locked (0/1): Toggles radar rotation on and off
overview_names (0/1): Toggles names on the radar on and off
r_drawflecks (0-2): Controls bullet impact effects: 0 = no debris, 1 = limited debris (useful for long range fire), 2 = full debris
rate: Should be set to 25000
Console Commands Useful for Testing in Cheat Mode (sv_cheats 1):
cl_showpos (0/1): Displays player position, angle, and velocity
g_debugdamage 1: Displays weapon hits, locations, and damage
impulse 101: Gives all weapons, grenades, and equipment
mat_wireframe (1-3): Displays player and map wireframes
sv_showhitboxes (1-3): Displays player hitboxes
use weapon_x (x = Glock, USP, Deagle, Mp5Navy, M4A1, AK47, Galil, Famas, AWP, HEGrenade, Flashbang, Smokegrenade): Selects weapon after impulse 101
Voila ^^