Nemod poweeeeeeeeerrrrrr
Nemod on Fiiiirrrrrrre
truk de ouffff
mdrrrrr pure délire:
http://img13.echo.cx/img13/6694/deaztec00101sl.jpg
http://img13.echo.cx/img13/4830/dedust00242mc.jpg
http://img13.echo.cx/img13/8366/dedust200203ab.jpg
merci artick
atomic_69, tu pourrais m´aider a l´installer?
np télécharge Nemod derniere version ici:
http://nemod.hopto.org/wiki/index.php/Main_Page
tu l´installe tu met les fichier o bon androit, tu met ton id steam comme l´a dit artick dans admin.cfg
pour deathmatch:
dans nm_server.cfg la ou tu voi les lignes auto balancing and respawning tu met tout sur 1
zombie
votezombie dans la console,o début un zombie est désigné au hasard il est tout seul il n´a pas d´arme il a un skin de zombie et donne des coups de griffe,ils ont 2500 hp par défaut kasiment immortel et aussi ont 5 vies je crois,les humains sont nomral peuvent acheter ke des guns ou des pompes 16 000 dollars nightvision interdit et toutes entitées light supprimé juste le ciel pour s´éclairer,un zombie donne un coup de griffe à un humains et il deviens zombie
airboat + jeep:
nm_airboat_create
nm_jeep_create
Trop drôle les screens ! ![]()
Faut-vite que je l´essaye !
CA yest, jl´ai installé sur le serv ^^
je connai un serveur ou il suffit de demander et il i a le modzombie, le modgrenade ( unike arme mai a linfini)le modmunition(mutin infini pourr tte les arme)le moddeathmatch et le mod pour les jeep et aeroglisseurmai je c pa si il veulent bien ke je donne lip
MArche pas :/
The rock, tu pourrais me passer ton nm_server.cfg?
/ / 2. IN-GAME ADMIN OPTIONS
/ /
nm_show_actions 2 / / How to show admin actions. 2 - show action including name, 1 - show action without name, 0 - don´t show
nm_tsay_quick_time 15 / / Time tsays from chat ( @) messages show
nm_menu_mutetime 10 / / How many seconds to mute player from admin menu
nm_menu_freezetime 60 / / How many seconds to freeze player from admin menu
nm_menu_bantime 360 / / How many minutes players are banned for when they get banned from the admin menu
nm_menu_gagtime 10 / / How many minutes to gag players for from admin menu. Set to 0 to be permanent gag
nm_menu_sounds_multiple 1 / / Makes it so sounds from the sound menu don´t stop other sounds ( from the menu also) from playing
nm_tsay_chat 1 / / Show tsay messages in the chat area in addition to the tsay
nm_csay_chat 1 / / Show csay messages in the chat area in addition to the csay
nm_jsay_chat 1 / / Show jsay messages in the chat area in addition to the jsay
/ /
/ / 3. JOINING THE GAME / RESERVED SLOTS
/ /
nm_join_cmd " " / / Command to send to players when they join
nm_show_joins 1 / / Show client connection messages to players in the chat area
/ /
--------------------------------------------------
--------------------------------------------------
----------------------
nm_reserve_slots 2 / / > 0 Enables reserved slot system. If this is set to 1, the maximum number of players is one less than the server maxplayers.
/ / If 2, the last slot can only be used when the server is full of reserved slots.
/ / 3 makes it so a reserved slot is REQUIRED to be on the server
/ /
--------------------------------------------------
--------------------------------------------------
----------------------
/ /
--------------------------------------------------
--------------------------------------------------
----------------------
nm_reserve_kickby " score" / / Method of kicking players to make room for an incomming player with a reserved slot.
/ / ping = highest ping
/ / score = lowest kills to deaths ratio
/ / time = lowest playing time
/ /
--------------------------------------------------
--------------------------------------------------
----------------------
nm_reserve_redirect " " / / Server to redirect players to when this server is full ( i.e. 123.123.123.123:27015)
nm_hide_lastslot 1 / / Set to 1 to hide the last slot for reserved slots
nm_reserve_slot_count 1 / / How many reserved slots to have
/ /
![]()
/ / 4. PLAYER MODELS, CHEAT DETERRENTS, LATENCY ENFORCEMENT
/ /
nm_force_default_files 1 / / Force players to have the default files for things they should not change like grenade smoke and flashbang flashes.
nm_force_default_playermodels 0 / / Force players to have the default player models. Some cheats use different colored player models for aimbots.
nm_force_pendingid_reconnect 1 / / Force players with a Steam ID of STEAM_ID_PENDING to reconnect, hopefully to validate their ID next time. If reserved slots are enabled and this isn´t, the player will be kicked when the server is full.
nm_namechange_allow 1 / / Allow players on the server to change their name.
nm_namechange_show 1 / / Show name change messages to players in the chat area
nm_remove_bad_name_chars 1 / / Removes things like spaces that aren´t really spaces from people´s names. Cheaters like to use things like this.
nm_nameban_default_bantime 360 / / Default time to ban people that use banned names where the name action is to ban
nm_cheat_detection 1 / / Runs a check for cheats on players
nm_cheat_report 1 // Report cheats to a central server
nm_ping_checks 4 / / How many checks for player to fail ping check before being kicked. Checks are done every 5 seconds
nm_ping_kick 0 / / Kick players if their ping is over this number. 0 to disable
nm_spray_distance 150 / / Distance to get sprays for spray info command
nm_sray_time 150 / / How many seconds to keep information about sprays
/ /
/ / 5. ADVERTISEMENT OPTIONS
/ /
nm_advertise_dead_only 0 / / Only show advertisements to dead players
nm_advertise_on_death 1 / / Show an advertisement to a player when they die
nm_advertise_time 45 / / How often, in seconds, to show advertisements. If set to 0, advertisements will not be shown at specific intervals.
nm_advertise_chat 1 / / Show advertisements in the chat area in addition to the top left
/ /
/ / 6. HIT-BOXES, SPECIAL GAME MODES
/ /
nm_hitboxes " all" / / Comma-separated list of hitboxes that are attackable ( Available options are: all, generic, head, chest, stomach, leftarm, rightarm, leftleg, rightleg, none)
nm_kill_losing_team 0 / / Kill the losing team at the end of every round.
nm_real_physics_objects 1 / / Converts some network physics objects in game to real ones. With this enabled you can stand on the cabinets in cs_office, for example.
nm_zombie_health 1500 / / Health that zombies get
nm_zombie_knockback 3 / / The knockback multiplier of zombies. Set to 0 to disable knockback
nm_zombie_fov 125 / / Field of vision of the zombies. Normal human FOV is 90.
nm_zombie_speed 250 / / The speed that zombies travel at.
nm_zombie_sound_rand 15 / / How often zombies play zombie sounds
/ /
/ / 7. TEAM BALANCING AND RESPAWNING
/ /
nm_autobalance -1 / / Automatically balance the teams by mp_limitteams
nm_idlekick 0 / / Kick players that are idle for this many rounds
nm_autorespawn 0 / / If non-zero, players will automatically respawn after they die
nm_autorespawn_delay 1.0 / / Time before players are respawned in autorespawn mode
nm_autorespawn_remove_weapons 1 / / If non-zero, weapons that are laying on the ground will be automatically removed during autorespawn mode
nm_autorespawn_protect_time 1 / / How many seconds to protect a player from getting hurt after respawning. They won´t be able to hurt anyone, either
nm_respawn_enabled 1 / / Allow players to respawn themselves by saying / respawn
nm_autorespawn_limit 0 / / How many times a player can respawn in a round, 0 is unlimited
nm_autorespawn_disable_objective 1 / / Disable hostages and C4 during autorespawn mode
nm_force_team " " / / Force players to join the specified team, t or ct. Set to blank to disable
/ /
/ / 8. IN-GAME PLAYER CHAT/SOUND CONTROL
/ /
nm_badword_action " none" / / none/replace/stop - If set to none, nothing happens. If set to replace, bad words will be replaced with *´s in messages. If it is set to stop, messages with bad words will be blocked
nm_badword_bantime 60 / / Time to ban players for when they are banned because of badwords warnings
nm_badword_warning_action " kick" / / What do to when a player reaches nm_badword_warnings warnings. Options are kick or ban
nm_badword_warnings 0 / / How many warnings a player is given before nm_badword_warning_action is taken. Set to 0 to disable
/ /
--------------------------------------------------
---------------------------------------
/ / The following commands determine who will see the response
/ / message when a player types a particular command in the
/ / in-game chat. The options are as follows:
/ / 0 - Public Command / Public Message ( Everyone sees the player type the command and everyone sees the response)
/ / 1 - Public Command / Private Message ( Everyone sees the player type the command, but only the player sees the response)
/ / 2 - Private Command / Private Message(Nobody sees the player type the command, and only the player sees the response)
/ / 3 - Do Nothing ( Everyone sees the player type the command, but uh... nothing happens)
/ /
--------------------------------------------------
---------------------------------------
nm_nextmap_show 0 / / Who will see the response when a player types ´nextmap´.
nm_rank_show 0 / / Who will see the response when a player types ´rank´.
nm_ff_show 0 / / Who will see the response when a player types ´ff´.
nm_thetime_show 0 / / Who will see the response when a player types ´thetime´.
nm_timeleft_show 0 / / Who will see the response when a player types ´timeleft´.
nm_time_between_say_cmds 2 / / Time that players must wait after saying a command like nextmap or timeleft before they will get a response to them again
nm_ghostchat 1 / / Enables dead players to chat with living players
nm_alltalk_dead 0 / / Allow dead players to hear dead players from the other team in voice chat
nm_public_sounds_round 2 / / How many public sounds a player can do per round. -1 means sounds are disabled and 0 is unlimited
nm_public_sounds_multiple 0 / / Make it so a public sound will not stop one that is already playing. Not really recommended
nm_hostages_show_killer 1 / / When a hostage is killed, show a message to all players saying who killed the hostage
nm_hostages_invulnerable 0 / / When enabled, hostages cannot be hurt
/ /
/ / 9. FRIENDLY-FIRE OPTIONS
/ /
nm_ff_mirrordamage -1 / / Mirrors damage when players attack teammates. Number is a multiple of the damage. ( 0.1 would be 10% of the damage, etc). Set to -1 to disable.
nm_ff_roundstart_slay 0 / / Slay players who team-kill within this many seconds of the start of a round. Set to 0 to disable
nm_tk_menu 1 / / Show a menu for punishments to the victim of a team kill
nm_tk_menu_blind 0 / / Seconds players are blinded as TK punishment. Set to -1 to disable blind punishment and 0 to last until end of round
nm_tk_menu_blind_alpha 250 / / Transparent of blindness. Lower is more transparent
nm_tk_menu_freeze 45 / / Seconds players are frozen as TK punishment. Set to -1 to disable freeze punishment and 0 to last until end of round
nm_tk_menu_rocket 1 / / Set to 1 to allow players to rocket player as punishment
nm_tk_menu_shake 60 / / Seconds players screens shake as TK punishment. Set to -1 to disable shake punishment and 0 to last until end of round
nm_tk_menu_slap 25 / / Slaps player until they are at this amount of health as a TK punishment. Set to 0 to disable slap
nm_tk_menu_slay 1 / / Set to 1 to allow players to slay as punishment
nm_tk_menu_takemoney 50 / / Take this percent of a TKers money and give it to the victim as punishment. Set to 0 to disable
nm_tk_menu_fire 60 / / Sets the attacker on fire for the seconds set here. Set to 0 to disable this punishment
nm_tk_menu_drunk 60 / / Seconds players are made drunk as TK punishment. Set to -1 to disable drunk punishment and 0 to last until end of round
/ /
/ / 10. LOGGING AND STATS
/ /
nm_log_weaponstats 1 / / Log weapon statistics for log parsers like psychostats
nm_logdir " nmlogs" / / Log directory for the mod. Set to blank to disable logging.
nm_stats 0 / / Set to 1 to enable stats and 0 to disable them.
/ /
--------------------------------------------------
---------------------------------------
/ / The following cvars require that nm_stats be set to " 1"
/ /
--------------------------------------------------
---------------------------------------
nm_stats_rank_method 1 / / 0 - accuracy + efficiency, 1 - efficiency, 2 - kills, 3 - kills minus deaths
nm_stats_kills_required 20 / / How many kills are required in a new player´s session before stats are logged for them
nm_stats_mode 0 / / Method to identify players in stats: 0 - Steam ID, 1 - IP
nm_stats_remove_time 10 / / How many days stats for inactive players stay before they are deleted
nm_stats_death_info 1 / / Show stats information to players when they die
nm_stats_death_info_time 7 / / Number of seconds to show player death info
nm_stats_round_end 1 / / Show overall stats at the end of a round
nm_stats_round_end_time 7 / / Number of seconds to show round-end stats
nm_stats_killed_info 1 / / Show information about a kill to the killer when they kill someone
nm_stats_chat 1 / / Display stats in chat instead of as menus
/ /
/ / 11. PLAYER IN-GAME VOTING
/ /
nm_show_votes 1 / / Shows what people voted
nm_voting_time 20 / / The amount of seconds that votes last
nm_time_between_votes 30 / / The minimum time in seconds between the end of one vote and the start of the next vote
nm_votes_minimum 1 / / Minimum number of total voters required to take action on any vote
nm_nextmapvote 3 / / How many minutes before the end of a level to start a vote for the next map. Set to 0 to disable. If timelimit is 0 and there is a winlimit, this is the number of rounds before the last round that the vote will start in.
nm_nextmapvote_count 8 / / How many maps players can choose from to vote for on a next map vote.
nm_nextmapvote_extend 20 / / How many minutes to extend a map for in a next map vote. Set to 0 to disable.
nm_nextmapvote_extend_limit 5 / / How many times the map can be extended by the nextmap vote ( nm_nextmapvote_extend must be > 0)
nm_lastmaps 4 / / Number of previous map names to keep in memory that cannot be voted from
nm_vote_percent_map 60 / / What percent a map vote needs to pass
nm_vote_percent_ban 70 / / What percent a vote to ban a player needs to pass
nm_voteban_time 360 / / Amount of minutes that bans from a vote ban last
nm_vote_percent_kick 60 / / What percent a vote to kick a player needs to pass
nm_vote_percent_rocket 60 / / What percent a vote to rocket a player needs to pass
nm_vote_percent_zombie 70 / / What percent a vote to enable/disable zombie mode needs to pass
nm_vote_percent_ff 70 / / What percent a vote to enable/disable friendly fire needs to pass
/ /
/ / 12. IN-GAME SOUNDS CONFIGURATION
/ /
nm_misc_sounds 1 / / Enable miscellaneous sounds such as headshots/multi kills/etc
/ /
--------------------------------------------------
---------------------------------------
/ / The following sound-related cvars only apply when nm_misc_sounds is set to " 1".
/ /
--------------------------------------------------
---------------------------------------
nm_misc_sounds_multiple 1 / / Make it so a multikill/whatever will not stop one that is already playing
nm_multikill_time 7 / / The number of seconds the kills must be within each other so they count as part of a multi-kill
/ /
--------------------------------------------------
---------------------------------------
/ / The sound files below can be changed. Replace the default files in your
/ / cstrike\sounds\misc folder, and update the name here. Remember to use
/ / forward-slashes in this file rather than back-slashes. Any sounds that
/ / you change from the default will automatically download to players if
/ / they are changed in this section properly.
/ /
--------------------------------------------------
---------------------------------------
nm_connectsound " " / / Sound to play to a player when they are connecting ( automatically downloads)
nm_headshot_sound " misc/headshot.mp3" / / Sound that plays when people get headshots ( automatically downloads)
nm_knifekill_sound " misc/humiliation.mp3" / / Sound that plays when someone kills someone with a knife ( automatically downloads)
nm_roundstart_sound " misc/prepare.mp3" / / Sound that plays at the start of the round ( automatically downloads)
nm_firstblood_sound " misc/firstblood.mp3" / / Sound that plays on the first kill of the round ( automatically downloads)
nm_doublekill_sound " misc/doublekill.mp3" / / Sound that plays when a person gets a double kill ( automatically downloads)
nm_multikill_count 3 / / How many kills player has to get to get an multikill
nm_multikill_sound " misc/multikill.mp3" / / Sound that plays when a person gets a multi kill ( automatically downloads)
nm_ultrakill_count 4 / / How many kills player has to get to get an ultrakill
nm_ultrakill_sound " misc/ultrakill.mp3" / / Sound that plays when a person gets an ultra kill ( automatically downloads)
nm_killingspree_count 5 / / How many kills player has to get to get a killingspree kill
nm_killingspree_sound " misc/killingspree.mp3" / / Sound that plays when a person is on a killing spree ( automatically downloads)
nm_rampage_count 6 / / How many kills player has to get to get a rampage kill
nm_rampage_sound " misc/rampage.mp3" / / Sound that plays when a person is on a rampage ( automatically downloads)
nm_unstoppable_count 7 / / How many kills player has to get to get a unstoppable kill
nm_unstoppable_sound " misc/unstoppable.mp3" / / Sound that plays when a person is unstoppable ( automatically downloads)
nm_monsterkill_count 8 / / How many kills player has to get to get a monsterkill
nm_monsterkill_sound " misc/monsterkill.mp3" / / Sound that plays when a person gets a monster kill ( automatically downloads)
nm_godlike_count 9 / / How many kills player has to get to get a godlike kill
nm_godlike_sound " misc/godlike.mp3" / / Sound that plays when a person is godlike ( automatically downloads)
nm_ludicrouskill_count 10 / / How many kills player has to get to get a ludicrouskill
nm_ludicrouskill_sound " misc/ludicrouskill.mp3" / / Sound that plays when a person gets a ludicrouskill ( automatically downloads)
nm_holyshit_count 11 / / How many kills player has to get to get a holy shit kill
nm_holyshit_sound " misc/holyshit.mp3" / / Sound that plays when a person gets a holy shit kill ( automatically downloads)
ouf fini
![]()
Pour les sons, ya moyen de les faire dl automatiquement, ou faut que je le configure?
Voila et pis pour le mode grenade c´est :
nm_grenademode
Et les munitions infinies :
nm_unlimited_ammo
Ok merci ![]()
Mais, jv.com a déformé les commandes les / / en / / , c´est grave?
On a play en mod zombie sur le serv Hammer ! Trop délire !