News Officiel :
Sony Computer Entertainment Europe vient d´annoncer qu´il sera présent à la Games Convention qui débutera le 23 août prochain à Leipzig en Allemagne. Le constructeur devrait même faire deux annonces importantes à l´occasion de cet événement le 21 et 23 août lors des journées presse. Malheureusuement, il semblerait qu´aucun jeu PlayStation 3 ne sera jouable à la Games Convention, du moins sur le stand de 2000 m2 de Sony, le constructeur préfère en effet se focaliser sur le Tokyo Game Show 2006 avant le lancement de sa future console de salon.
Rumeurs :
- La version à 600 euros passe à 500 (une seule version)
- Sony a réussi a copier intégralement le pad Wii et Ubisoft annonce Red Steel sur PS3
Non mais regardez-moi ces copieurs
m´en fousj e prendrais tout de même la Wii...
C´est sur quel site ?
Nintendo fera un proces ![]()
Précision j´ai oublié, c´est une rumeur
mais pourvu qu´ils copient pas!
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Oui mais c´est quel site stp stp spt ![]()
http://www.jeux-france.com/news16921_sony-prepare-deux-annonces.html
ben là mais j´ai copié là les 2 rumeurs qui circulent le plus sur d´autres sites
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Red steel ne peut pas etre por sur PS3 car c´est un jeu Nintendo developpé par Ubissoft.
http://ps3m.free.fr/images/sony11.jpg
Regarde, il y en a qui s´amusent à faire desm ontages comme ça maisj ´espère que leurs deux infos seront:
- La playstation 3 sera à 700€ ![]()
- Metal gear solid 4 sortira sur ps2 et aps sur ps2
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pardon et pas sur ps3
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à prendre avec des pincettes mais cela ne m´étonerais pas.
C´est tout à fait possible voire même trés probable (on a encore jamais vu une exclue Ubi Soft, cet éditeur préférant gagner un max de pognon en déclinant ses jeux sur un max de consoles)
Ca serait un coup dur pour Nintendo, Red Steel est quand même un argument de vente pour la Wii, ceci dit étant donné que le seul point fort du jeu est de se jouer à la Wiimote j´ai des gros doutes sur l´intérêt de cette version PS3 (si bien sur il y a confirmation de son existence)
à tous les boulets qui parlent de copie de Sony, ça n´a rien à voir c´est juste un jeu qui est sur différentes machines comme il y en a tant, est-ce que Nintendo a copié Sony quand elle a eu PES ?
Eidos Lache Sony :
Ian Livingstone´s career history, which now spans more than three decades, has been well documented. From Games Workshop and Fighting Fantasy to Eidos, Tomb Raider, a BAFTA and an OBE, he´s not just an industry veteran, but something of an industry legend.
It looked as if Livingstone was about to embark on a new path in May of last year, when he left Eidos after the company was taken over by SCi. But in September, he returned - the only board member to do so - to take on the role of product acquisition director.
Since then, Eidos has enjoyed multi-platform success with Tomb Raider: Legend, hailed by both critics and fans as a return to form for the series. Next week, Livingstone will deliver a presentation discussing Lara´s enduring appeal at the Edinburgh Interactive Entertainment Festival. GamesIndustry.biz got the chance to ask Livingstone about his commitment to EIEF, and whether it isn´t about time gaming got a new icon - you can read what he had to say in part 2 of our interview, to be published tomorrow.
But for now, here´s part 1, where Livingstone discusses Eidos´ plans for the Leipzig GCDC, the next-gen console battle, and why game development is a riskier business than ever.
GamesIndustry.biz: What can we expect to see from Eidos at this year´s Leipzig Games Convention?
Ian Livingstone: We´re going to have a number of products on the show floor there. We´re showing Just Cause, Battlestations Midway, Justice League Heroes, Bionicle Heroes, and Tomb Raider: Legend on DS and GBA.
Then, behind closed doors, there´s a presentation of Kane and Lynch from IO. Eidos Mobile will also be showing a bunch of new titles like Balloon Headed Boy, Prism and Pandemonium. We should also have some details on a new Championship Manager, Reservoir Dogs and of course Millionaire.
Sounds like the line-up is looking pretty full. In terms of next-gen platforms, where do Eidos´ plans lie? Will you be supporting all three platforms equally?
The beauty about being an independent publisher is that you can support any platform, of course, and we are going to support all three. It´s quite apparent that it´s going to be a much closer race this time around. Sony has had a recent history of being the clear winner, and I don´t think anybody believes that´s going to be the case this time.
It´s going to be a much closer race and significantly, I think Nintendo, with the Wii console, is going to be right back up in the thick of it. It´s quite interesting that they´ve decided not to go head-to-head with Microsoft and Sony, with the high quality interactive cinematic action adventure games; they´ve gone for gameplay over graphics instead. I think that´s quite an interesting move and it could be very successful for them.
Is that something that Eidos is looking to support - that change in focus, so the emphasis is not on graphics but on gameplay and innovation?
Absolutely, yes. As a games designer myself for many years, it´s great to see that gameplay innovation. It´s like a real breath of fresh air. At the end of the last cycle the genres had become too crowded, the games had become too hard and people just don´t have the time any more to spend on 60 hours of gameplay. So to suddenly have this massive weight lifted off your shoulders, to be able to create games that are based on gameplay rather than these intensive graphical productions, is a great opportunity for everybody.
Do you think Nintendo is going to be able to really capitalise on that? The fighting talk seems to be between Microsoft and Sony because their machines are going head-to-head. Can Nintendo quietly sweep in and steal the thunder with their approach to market?
I don´t think anyone knows who´s going to win this race. I´m just saying it´s not going to be as clear cut as during the last hardware cycle. It´s much more of an open race and it´s a very exciting time for independent publishers like ourselves, to be able to successfully leverage our IP over more formats than before.
So you’re hedging your bets on this one by catering for all three?
Well, yes, but they also appeal to a different consumer. Sony is going to have quite a lot of marketing to have to spend, to let consumers know that the PS3 is not just a games machine but a complete home entertainment system with Blu-ray. To get the consumers to understand exactly what that means, and how that justifies the cost of the hardware - that´s going to be the challenge for them.
Microsoft has obviously got a 12 month head-start on the competition, and Nintendo has come in with a much cheaper priced product that concentrates on gameplay above all else. It´s probably going to appeal to a younger audience, but I think adults are going to like that as well. Especially the ones who have got no time and just want a quick game which is something fun and something different.
So it just creates another platform, and we welcome it the way we welcome any new platform, whether it´s SingStar, Buzz, mobile, PSP, DS, interactive DVD, interactive TV - it doesn’t matter, because whatever platform is there, we can exploit it.
What do you make of Blu-ray? Does it justify the PS3´s price point?
It´s extraordinary quality, that´s the starting point. If people are seeking the ultimate machine, the PS3 is clearly the best spec machine as far as next-gen goes. As with all things in life, you have to pay for quality. It is absolutely beautiful to look at and you are getting virtual interactive cinema in the comfort of your own home. It´s a very compelling selling point and Sony just has to educate people that yes, it´s a lot of money, but it´ll be worth it.
How is that intensity of cinematic quality going to impact on your development costs?
Well, development costs continue to escalate, but we have to manage that like anything else. 15 years ago, it was two blokes in a garage making a game, and you could make lots of titles. It definitely makes you a lot more risk averse in this day and age, when you have to invest £5 million-plus in a title - you can´t afford many mistakes.
The way I think everyone´s addressing it is to spend more money on pre-production budgets which they can then get out of if they have to. Not that they want to - but needs must.
Source : GoNintendo & Game Industry
http://www.jeuxvideo*fr/forum/showthread.php?t=88880
Remplacez le * par un point.
Sinon si leur grosse annonce c´est ça
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Le pad bigN est breveté,ces rumeurs sont ridicules,et ils peuvent pas se permettre de mettre la PS3 plus cher que ca.
Et a mon avis,ils veulent pas se focaliser su le tokyo games show,c´est leurs jeux qui sont pas finis ![]()
T´es complètement HS Zebigboss, au niveau du sujet mais aussi du forum. En plus nous sommes sur un site francophone. Carton rouge...
Ben non si ils font red steel sur ps3, ca pourrait interresser du monde ici. Et le site francophone? Qu´est-ce que tu veux dire par là?
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Tu sais linkover Nintendo a bien présenté des jeux qui n´étaient même pas commencé à l´E3
(d´après leurs dires puisque les développeurs n´avaient pas encore reçu les kits de développement, et il y en a qui croient à cette histoire
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Alors bon réfléchis un peu, c´est impossible que les jeux du lancement ne soient même pas encore jouables à 2 mois de la sortie ![]()
Même si c´est vrai le jeu marcherait pas lontemps puisque qu´ils travaillent encore sur le problème de surchauffe de la si puissante, grandiose, magnifique, la plus belle console ![]()
Ce serait vraiment batard de la part d´Ubisoft ![]()
Mais ce n´est qu´une rumeur et je peux en lancer uen aussi
:
Assassin´creed sera sur Wii,qu´il soit moins beau ou pas
.
Mais l´écoutez même pas c´est même pas une rumeur balancée par un magasine officielle je sais même pas d´ou elle sort oO