Reason #3: Stronger Japanese Developer Support
One of the PlayStation 2´s most powerful allies in the current-gen console wars was its strong relationship with fan favorite Japanese developers. Square Enix, Konami, Capcom, Bandai, Atlus, Nippon Ichi, and Namco (among others) each offered unique content for Sony´s system that you weren´t going to find anywhere else. Tekken, Final Fantasy, Ace Combat, Devil May Cry, and a host of other games are just a few examples of this successful relationship... and none of them ever came out for the Xbox.
More importantly, though, the companies above supported the PS2 more heavily than they did other systems as a general rule -- and when you consider that all of the above names have already signed on for one or more projects in the first year of PlayStation 3 alone, that support is obviously going to continue. In fact, nearly 100 games were already announced by Japanese studios at or around this year´s Tokyo Game Show -- which exponentially more than the confirmed Japanese titles available for the 360. And let us not forget that Sony´s own internal Japanese studio isn´t too bad its own self.
IGN qds il parle c´est pas pour rien 