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Liste des sujets

Le Coin Des Vrais Joueurs.

mythotoxa
mythotoxa
Niveau 10
27 novembre 2005 à 11:43:31

Pourquoi meme resident evil rebirth n´a pas eu 20 sur 20!!!!!

mythotoxa
mythotoxa
Niveau 10
27 novembre 2005 à 11:44:09

Qualité graphique
Le détail des personnages est vraiment excellent. Les environnements sont sombres, mais les effets de lumière vont vous couper le souffle. 19 /20

mythotoxa
mythotoxa
Niveau 10
27 novembre 2005 à 11:46:58

Graphics – While I’m all for peace, love and harmony between the major consoles, the next time an X-Box fanboy tells you that all PS2 graphics suck, you can hang screens of Silent Hill 3 next to their hospital bed. All the characters are stunningly rendered, and as the game’s script calls upon them to show more emotion then in most games of this sort, the graphics engine is more than capable of showing them in that state (note Heather towards the end of the game.) What’s even more stunning is the fact that some of the most impressive moments of the game don’t utilize the team’s now-legendary CGI effects (that’s only a few points in the game.) The in-game graphics are simply a feat, using no cheap tricks like pre-rendering backgrounds or anything of that sort. As a result, the game feels totally organic with its often-moving camera angles, grotesque, often phallic creatures and backgrounds that feel as if they could be real. The lip synching is also quite good, as are the animations – you can almost see the struggle on Heather’s face as she attempts to lift the maul over her head, and it’s plenty satisfying when she finally does, bringing it down with a dull thunk upon whatever monster is in front of you. Everything is realistic enough to help players sympathize with Heather’s plight, but when the game is scary, it’s terrifying – and the graphics do plenty to help that

http://www.gamingworldx.com/ps2/SilentHill3.shtml

mythotoxa
mythotoxa
Niveau 10
27 novembre 2005 à 11:49:43

Technically speaking, the facial animation and detail used to flesh out these varying characteristics is simply incredible. No longer do Silent Hill’s characters look as if they’ve sprouted from the same polygonal tree. These are real, living breathing people, and consequently Konami’s fantastic use of the PS2 hardware helps flesh out their idiosyncrasies very convincingly. An example is the fact that Silent Hill 3 doesn’t require the use of pre-rendered cinematics for close-contact cutscenes anymore - Its own in-game engine simply does a better job. Just as impressive is the environmental level of detail, for although texture quality remains roughly identical to Silent Hill 2, it’s the attention that’s been lavished which helps everything appear so utterly stark. Backing up this wonderful (or perhaps terrifying) combination of art, imagination and technology is Akira Yamaoka’s sound direction, who just as ever supremely crafts dark abstract styles into scathingly abusive uses of sound. If there is perhaps any criticism that can be levelled at Silent Hill 3 sonically, then it’s that the vocalised musical pieces accompanying a few of the cutscenes don’t entirely work, mostly because they sometimes interfere and impose themselves a little too much. In contrast, much of the gameplay is conducted under the guise of complete silence, which helps emphasis isolation and how alone the player often is as Heather.

http://www.ntsc-uk.com/review.php?platform=ps2&game=SilentHill3

mythotoxa
mythotoxa
Niveau 10
27 novembre 2005 à 11:58:38

Graphics 10/10 – The graphics are perfect, it is almost impossible to find any fault with them. One glance at opening movie, one may think that the graphics have become worse as compared to the superb CG movie of SH2, BUT the truth is that the opening movie uses in-game graphics, not CG. It is totally amazing to come up with in-game graphics that can rival the CG movies of most of the games out there in the market. With the use of in-game graphics throughout the game, the flow of the game feels smoother and frankly speaking, with such beautiful and realistic in-game graphics, CG movies may seem redundant and out of place.

The characters are highly detailed and brilliantly animated. Their hair, skin textures and facial features are saturated with details like freckles, unshaven face, thus reflecting their personalities. The emotions of the characters are clearly being conveyed by the expressions on their faces, so no dramatic waving of hands a la Resident Evil. Even their tiny gestures and subtle facial expressions are shown which makes the characters even more realistic. It is really hard to imagine that these characters are made up of polygons since their movements and animations are so filled with life.

The background graphics are equally outstanding, from the walls to the corners, every inch of the background are filled with realistic details, like the grim, the dirt, the rust, the decay, the litters, sites of accidents and the blood. The blood in this game is not just red ink splashed generously over the graphics, it looks viscous, and has varying degree of clotting and sometimes, it becomes alive and flows around in the backgrounds. In fact, sometimes, the environments will come alive to welcome the arrival of Heather.

Conclusion: A must have for fans of survival horror genre. For those who are new to the series and love scary games, this game is well worth a try. However, this game is not suitable for the weak hearted and those who are easily offended by occult stuff

http://www.gamefaqs.com/cconsole/ps2/review/R59514.html

Aller mon pote 10/10

aller :sors:

TonyV12
TonyV12
Niveau 10
27 novembre 2005 à 11:59:48

Déjà midi :snif:

mythotoxa
mythotoxa
Niveau 10
27 novembre 2005 à 12:05:22

Graphics - 10/10

Let me tell you how astounded I was when I first played this game. I hadn´t played my PS2 for a couple of months, and when I did, I played this game, arguably the newest PS2 hit title to be released, and I honestly thought I was playing a real movie, ala, I thought the gameplay was an actual FMV from previous Silent Hill´s! I didn´t realise it wasn´t an FMV until my character paused and didn´t move until I started controlling her!

Another feature Konami has worked on to improve this time around is the grain filter. Unlike in Silent Hill 2, where you had to finish the game at least once to have the grain filter turned on/off, you have the option now in SH3 to turn it off the first time you play, a definite plus for those that prefer the grain filter turned on/off. The opening piece of FMV is gorgeously stunning, all other cut scenes are implemented with the in-game engine. The attention to detail is awe-inspiring in SH3, especially with the shadows of the featured monsters depicted through out the game, moving ever so realistically in relation to Heather´s movement and the lighting effects coming from her torch. It is rather ironic how adjectives such as beautiful, stunning, amazing etc have been associated with the graphics in Silent Hill 3, when really the graphics are of a disturbing, hideous and repulsive manner. Still, it is this, that creates the tension and fear factor in Silent Hill 3.

Facial features have been the biggest and most noticeable improvement for the PS2 thus far. Whereas in previous blockbuster games such on the PS2 such as FFX, DMC, RE:CVX, the mouth movements in characters did not correspond to the voice actors, i.e. a usually slight delay, in SH3, this has been amended, with the characters´ speech looking very realistic and believable in the dialogues. Overall, a definite improvement over Silent Hill 2.

Suis la haru quands tu veut!!

Et moi faut que je mange!!!

mythotoxa
mythotoxa
Niveau 10
27 novembre 2005 à 12:05:45

http://www.gamefaqs.com/cconsole/ps2/review/R58707.html

TonyV12
TonyV12
Niveau 10
27 novembre 2005 à 12:09:57

Ouai GROS OSEF s´impose là :sarcastic:

mythotoxa
mythotoxa
Niveau 10
27 novembre 2005 à 12:11:42

Haru casser :rire2:

mythotoxa
mythotoxa
Niveau 10
27 novembre 2005 à 12:17:11

Graphics

Not only is SH3 the best looking Ps2 game so far, its the best looking survival horror game FULL STOP!.Yes!, that includes the Resident Evil remake on the gamecube(which uses pre-rendered backgrounds vs SH3´s 3d backgrounds).For anybody who ever doubted the power of the Ps2 go and play this game and you will see why.The only piece of fmv in the game is the intro movie, everything else uses the games engine and it looks so good its hard to believe, even i thought at first that the cut scenes were fmv but it really is the Ps2 that is making this magic.The game boasts the most life like graphics ever seen in a video game.Rather then use motion capture for the facial movements Konami have done everything manually and the results are stunning.Where as with other games, characters seem to look robotic when they talk in SH3 they look very life like.The attention to detail is amazing, you can actually make out shadows in the creases of each characters cloths, you can even see the dirt in between some characters teeth (vincent) and the lighting effects put games like Splinter Cell to shame.
It doesnt get much better then this on the Ps2.10/10

http://www.gamefaqs.com/cconsole/ps2/review/R54589.html

TonyV12
TonyV12
Niveau 10
27 novembre 2005 à 12:18:52

Ouai c´est bon on a vu !!

mythotoxa
mythotoxa
Niveau 10
27 novembre 2005 à 12:21:36

Non pour haru il lui faut l´avis de la planete entire :lol: :oui:

:ok:

mythotoxa
mythotoxa
Niveau 10
27 novembre 2005 à 12:21:51

entiere :ok:

mythotoxa
mythotoxa
Niveau 10
27 novembre 2005 à 12:30:23

La ps2 lui fait peur :oui:

http://www.gamerankings.com/itemrankings/launchreview.asp?reviewid=273803

http://www.gamerankings.com/itemrankings/launchreview.asp?reviewid=273803

Que ce soit en in-game ou cut-scence c´est les meme graphisme c´est la meme chose c´est la meme chose

roger_lagaulle
roger_lagaulle
Niveau 1
27 novembre 2005 à 15:45:59

toxa boulet :honte:
non seulement l´image de ghost recon est bien plus jolie et nette, et en plus t´as choisi l´image qui le mettait le moins en valeur :honte:

mythotoxa
mythotoxa
Niveau 10
27 novembre 2005 à 15:46:53

C´est sa le blem juste + net :lol:

mythotoxa
mythotoxa
Niveau 10
27 novembre 2005 à 15:47:34
roger_lagaulle
roger_lagaulle
Niveau 1
27 novembre 2005 à 15:48:45

non c´est aussi beaucoup plus détaillé
et les animations aussi sans doute mais ça tu le vois pas sur une image :honte:
d´ailleurs tu te contredis, tu dis toujours que la ps2 fait déjà des images photoréalistes ou dignes des films d´animation, donc logiquement la ps3 ne pourrait pas faire mieux que plus net :honte:

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