Bip01 L Finger1: 1.1, 1.35, 1.4;
L_c_bone_1: 1.1, 1.1, 1.1;
Bip01 Spine2: 1.0, 1.25, 1.25;
Bip01 R Toe0: 1.0, 1.35, 1.35;
Bip01 R Finger4: 1.1, 1.35, 1.4;
eye_bottom: 1.1, 1.1, 1.1;
Bip01 L Finger41: 1.1, 1.35, 1.4;
Bip01 L Toe0: 1.0, 1.35, 1.35;
Chin_tip: 1.1, 1.1, 1.1;
L_brow_1: 1.1, 1.1, 1.1;
EYE_SET_R: 1.1, 1.1, 1.1;
R_c_bone_1: 1.1, 1.1, 1.1;
MOUTH_FOCUS: 1.1, 1.1, 1.1;
Bip01 L Finger01: 1.1, 1.35, 1.4;
Bip01 Head: 1.1, 1.1, 1.1;
Bip01 R Finger21: 1.1, 1.35, 1.4;
Bip01 Spine: 1.0, 1.0, 1.45;
Bip01 L UpperArm: 1.0, 1.7, 1.65;
Bip01 R Finger31: 1.1, 1.35, 1.4;
Bip01 L Foot: 1.0, 1.35, 1.35;
R_brow_1: 1.1, 1.1, 1.1;
Bip01 L Finger11: 1.1, 1.35, 1.4;
Bip01 R Foot: 1.0, 1.35, 1.35;
Bip01 R Finger11: 1.1, 1.35, 1.4;
Bip01 R Finger1: 1.1, 1.35, 1.4;
Bip01 L Finger31: 1.1, 1.35, 1.4;
eye_deck: 1.1, 1.1, 1.1;
Bip01 L Finger21: 1.1, 1.35, 1.4;
Bip01 L Finger4: 1.1, 1.35, 1.4;
Bip01 R UpperArm: 1.0, 1.7, 1.65;
Bip01 L Finger0: 1.1, 1.35, 1.4;
Bip01 Spine3: 1.05, 1.4, 1.3;
Bip01 R Finger01: 1.1, 1.35, 1.4;
Bip01 R Calf: 1.0, 1.4, 1.55;
Bip01 R Finger42: 1.1, 1.35, 1.4;
Bip01 R Finger3: 1.1, 1.35, 1.4;
Bip01 R Hand: 1.1, 1.35, 1.4;
Bip01 R Thigh: 1.0, 1.65, 1.35;
Bip01 Spine1: 1.0, 1.25, 1.25;
Bip01 L Finger2: 1.1, 1.35, 1.4;
Bip01 L Thigh: 1.0, 1.65, 1.35;
Bip01 Pelvis: 1.0, 1.35, 1.25;
Bip01 Neck1: 1.1, 1.5, 1.65;
Bip01 L Hand: 1.1, 1.35, 1.4;
Bip01 L Calf: 1.0, 1.4, 1.55;
Bip01 L Finger42: 1.1, 1.35, 1.4;
Bip01 L Forearm: 1.0, 1.7, 1.7;
Bip01 Neck: 1.0, 1.0, 2.449999;
Bip01 L Finger12: 1.1, 1.35, 1.4;
Bip01 R Finger32: 1.1, 1.35, 1.4;
EYE_SET_L: 1.1, 1.1, 1.1;
Bip01 R Finger22: 1.1, 1.35, 1.4;
Chin: 1.1, 1.1, 1.1;
eye_top: 1.1, 1.1, 1.1;
Bip01 L Clavicle: 1.35, 1.3, 1.6;
Bip01 R Forearm: 1.0, 1.7, 1.7;
Bip01 L Finger02: 1.1, 1.35, 1.4;
R_Cheek_st: 1.1, 1.1, 1.1;
Bip01 R Clavicle: 1.35, 1.3, 1.6;
Bip01 R Finger02: 1.1, 1.35, 1.4;
L_Cheek_st: 1.1, 1.1, 1.1;
Bip01 L Finger22: 1.1, 1.35, 1.4;
Bip01 L Finger3: 1.1, 1.35, 1.4;
Bip01 L Finger32: 1.1, 1.35, 1.4;
Bip01 R Finger12: 1.1, 1.35, 1.4;
Bip01 R Finger2: 1.1, 1.35, 1.4;
Top_lip_st: 1.1, 1.1, 1.1;
- End_bone_data
voilà tu change les nimbres que tu as dérière les bip ^^ ,faut comprendre l´anglais et connaitre les mensuration du héro pour bien fair... je boss dessus et ca avance petit à petit...
ya eu déja l´attaque d´un géant sur albion ^^