my god, tu dis n´importes quoi.. apprends à lire et à traduire..
"When asked for his opinion on the PlayStation 3, Itagaki commented that he respects the fact that Sony is trying to "create a computer that comes from Japan." However, he also added that he hopes Sony will make a machine that actually runs according to its listed hardware specs. "A machine that doesn´t run according to its promised CPU frequency is out of the question," he said."
itagaki respecte le fait que sony essaie de creer un super ordinateur qui provient du japon.. cependant il espère que sony tiendra toutes ses promesses sur la lists des specs annoncés à l´e3. "une machine qui ne tourne à sa fréquence de cpu promise est hors de question"
il parle nulle part donc qu´il va développer sur ps3
"When Famitsu Xbox said to Itakagi that fans were afraid that Team Ninja could end up abandoning the Xbox 360 after the release of Sony´s PlayStation 3, he commented, "Team Ninja will not disappoint their fans." Itagaki added, "To be honest, we´re too busy on the development of DOA4 to think about anything else."
"Team ninja ne décevra pas ses fans... pour etre honnête, nous sommes trop occupés sur le développement de DOA4 pour penser à autre chose"..
maintenant, concernant ton histoire de dvd.
""He said he would have preferred Microsoft to adopt the high-capacity HD-DVD format, but he said that, given the next-gen disc format wars, he could live with Microsoft´s decision.
"Another reason why [Microsoft] went with the 9GB DVD format (dual-layered DVDs can contain up to 9.4 GB) is that American and European developers tend to use real-time rendered cutscenes. But Japanese developers use a lot of prerendered cutscenes, so the DVD format brings a bit of an anxiety. The screen resolution for Xbox 360 games will be in high definition, so the prerendered movies are going to be pretty large. If we encoded the Dead or Alive 4 trailer from E3 in high definition in a quality acceptable to us, it will easily be about 2GB. With DOA4, we´ll be using the disc´s capacity to its full extent. We started development on DOA4 pretty early, and we didn´t know what disc format the Xbox 360 was going to adopt. So when we learned about it, we were really knocked out." ""
Il dit qu´il aurait préféré que microsoft adopte le hd dvd, mais etant donné la guerre sur les formats, il peut comprendre la décision prise par microsoft. l´autre raison est que les américains et les européens utilisent plus les cut scenes en 3D que des CG par rapport aux japonais. Il dit qu´il utiliseront TOUT l´espace que le DVD fournira pour DOA4, mais qu´ils furrent choqués lorsqu´ils ont appris cette décision..
en conclusion, on est TRES loin de ton blabla mitho..
ps: antiescro= antiescro2?? si t´elle est le cas, je te plainds.