Voilà le message que j´obtiens, enfin la partie qui foire...
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
. ..initializing QGL
. ..calling LoadLibrary( ´C:\WINDOWS\System32\opengl32.dll´ ) : succeeded
. ..setting mode 3: 640 480 FS
. ..using desktop display depth of 32
. ..calling CDS: ok
. ..registered window class
. ..created window@0,0 ( 640x480)
Initializing OpenGL driver
. ..getting DC: succeeded
. ..GLW_ChoosePFD( 32, 24, 8 )
. ..55 PFDs found
. ..hardware acceleration found
. ..PIXELFORMAT 9 selected
. ..creating GL context: failed
. ..failed hard
. ..restoring display settings
. ..WARNING: could not set the given mode ( 3)
. ..setting mode 3: 640 480 FS
. ..using colorsbits of 16
. ..calling CDS: ok
. ..created window@0,0 ( 640x480)
Initializing OpenGL driver
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
. ..wglMakeCurrent( NULL, NULL ) : failed
. ..releasing DC: failed
. ..destroying window
. ..resetting display
. ..shutting down QGL
. ..unloading OpenGL DLL
-----------------------
Q_strncpyz: NULL src
Je pense tout simplement que la nvidia en général n´aime pas ce jeux ( snif). C´est la même chose pour Medal of Honor !