--VERSION DEVELOPPEUR--
20/03/14
343Mo
DATA
Pilots of jets have their HUDs properly collimated
ZEUS
Fixed: Low FPS on Zeus client ( http://feedback.arma3.com/view.php?id=17844 )
Added: New compositions
Added: Hint explaining fire support modules after placing a CAS module
Updated: 'Play Music' and 'Play Sound' module icons
Added: Air strike modules - Gun Run, Missile Strike and a combination of both
ENGINE
Additional conditions for HUD element - the "lights" condition is false when gear is up even though in action menu the lights are still on.
Waypoint placing button change (Zeus)
Added: More customizable controls (Zeus)
Added: Filtering for the entity tree (Zeus)
Changed: Waypoint naming in the list (Zeus)
Added: Laser targets (Zeus)
Added: UAV controlled by XY visualization (Zeus)
Slightly improved Zeus display performance
Fixed: Saving and loading Zeus games
Fixed: Vest content disappearance after savegame load
Fixed: MP SimulWeather keyframe synchronization

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Status Quo:
Added: 2nd AAN broadcast to the car radio
Added: Ambient music on airfield
Units no longer have a "HandleDamage" event handler attached, only "Killed". The system was too strict, too easy to fail scenario.
Doors in the right half of the airfield building are now correctly set
Player starts without a weapon
Simulation of objects is not correctly set when their composition is activated
Fuel and lock status is now correctly restored when the composition is re-activated
Nikos’ small objects on the table will not fall down any more of the table when the composition is despawned
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