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Liste des sujets

Mises A Jours

JetztGethsLos
JetztGethsLos
Niveau 7
15 mars 2014 à 03:20:11

Amis gamers : Grosses promos en ce moment, profitez en vite ! :cute:
http://lc.cx/PROMO_JV

chal00
chal00
Niveau 10
15 mars 2014 à 04:52:16

viens pas vendre ta daube ici !
Et on est surtout pas amis :(

Pseudo supprimé
Pseudo supprimé 17 mars 2014 à 19:30:00

--VERSION DEVELOPPEUR--
17/03/14
230Mo

DATA
Fixed: Ghost hotel was not indestructible enough

ZEUS
Added: "Set Costs - Sides" module, which allows scenario designers to set a cost coefficient for each individual side (e.g. he / she can make all BLUFOR units for free and all empty objects disabled)

ENGINE
Added: Scripting command attachedObjects for getting list of objects attached to given one
Added: Scripting command attachedTo for getting the object to which is object attached
Added: New parameter stallWarningTreshold for planes

:spoiler:
Fixed: Drawdown 2035: synchronization of 'all clear' and animation at checkpoint
Fixed: Air Superiority: If player clears the LZ area before seizing the complex, the "Secure LZ" task won't be ticked as done
ORBAT has been adjusted for Win episode

Pseudo supprimé
Pseudo supprimé 17 mars 2014 à 20:30:54

en dev : aujourd'hui, 17/03/14 (il y en a presque tout les jours).
En stable : 05/03/14

Pseudo supprimé
Pseudo supprimé 18 mars 2014 à 20:15:31

--VERSION DEVELOPPEUR--
18/03/14
52Mo

DATA
Fixed: Multiple secondary explosions in MP (http://feedback.arma3.com/view.php?id=16765)
Fixed: Combined Arms showcase would not end correctly on a Dedicated Server if players had already died during the mission
Fixed: Getting out of HEMTT animation for launchers
FIA medic should have a medkit in his bag

ZEUS
Added: Improved version of Showcase Zeus, explaining the latest controls and features
Showcase Zeus titlecard video implemented
Added: "Set Costs (Default)" module, which will assign object costs automatically based on threat values (i.e. helicopters will be significantly more expensive than soldiers). It can be combined with other "Set Costs" modules, so scenario designers can further adjust costs per side or vehicle class.

ENGINE
Fixed: Heavy performance issues with _pos nearestObject ID (http://feedback.arma3.com/view.php?id=17856)

:spoiler:

    1. ###############################################
    2. ##

Radio Silence: reduced the difficulty of destroying the guard towers with the mortar
Fixed: Air Superiority: The autorifleman squad mate was low on ammo and before actually joining the player, his temporary leader could send him to rearm at an APC, which could lead to the APC following him around
Paradise Found: Artillery is now checked for friendly fire
Paradise Found: The attacking units will now definitely cease fire when the AAF surrenders
Improved: Moral Fiber performance in Pyrgos
Game Over:
Saving disabled by function
Burning plane scene improved
End scene
Fixed: "Index out of range" error, discovered when transiting from Adapt to Win
Fixed: In Crossing Paths, there was no background while the quotation video was playing
Status Quo:
Optimization routines
Compositions tweaked: some less important objects and units deleted
Vehicle waypoints re-planned to lessen the CPU load caused by pathfinding
Journalist FSM updated to improve the "meeting with player" scene
Mission flow FSM adjusted to improve the ending scene; removing the occasional long delay before Nikos starts to talk
Saving was finally correctly disabled
Updated ending composition
Ending scene improved
Player now starts and plays with a weapon
Ending screen adjusted: nicer blackout screen
Worship music added to the Athira church
Fixed: There was a conversation in Preventive Diplomacy that was being played in the wrong radio channel
Fixed: Kerry's rank set correctly to Corporal in New Dawn

    1. ###############################################
    2. ##
Pseudo supprimé
Pseudo supprimé 19 mars 2014 à 18:43:50

--VERSION DEVELOPPEUR--
19/03/14
139Mo

DATA
Static object IDs for terrains reverted, pending a riskier and deeper solution (several scripting techniques were crippled by the current approach)

ZEUS
Updated: Cost of some modules in ZGM mode (mainly 'Ordnance', 'Lightning' and 'Remote Control')
Updated: 'Lightning' and 'Remote Control' modules moved into specific 'Zeus' category
Fixed: Hint after using the ‘Remote Control’ module is no longer repeated

ENGINE
Fixed crash opportunity
Fixed: Workaround for a Steam bug which caused the inability to host MP games on some subscribed missions
Added: New airplane config parameters (elevatorCoef[], aileronCoef[], rudderCoef[], elevatorControlsSensitivityCoef, aileronControlsSensitivityCoef, rudderControlsSensitivityCoef)
Switch to soldier NVG only when it is controlled; Zeus camera should now see IR grenades

:spoiler:

    1. ###############################################

James now plays the correct death animation if he is killed early (Paradise Found)
Fixes for conversation queuing that was breaking the outro scene (Status Quo)

    1. ###############################################
Banzinou_
Banzinou_
Niveau 69
19 mars 2014 à 23:36:41

C'est demain la MAJ pour la campagne ? :)

_silverallone_
_silverallone_
Niveau 8
19 mars 2014 à 23:54:00

Oui tout a fait!!!

Pseudo supprimé
Pseudo supprimé 20 mars 2014 à 00:27:00

A quand toutes ces maj sur la version stable

Pseudo supprimé
Pseudo supprimé 20 mars 2014 à 07:45:20

Aujourd'hui justement, le 20 ! Avec l'épisode "Win", il y aura le contenu de la campagne mais aussi tout ces fixes-modifications-améliorations. Et il y aura surement une mise à jour peut après la sortie pour régler les problèmes de la campagne.

Banzinou_
Banzinou_
Niveau 69
20 mars 2014 à 11:06:45

On a une estimation de l'heure ?

Klugerman
Klugerman
Niveau 9
20 mars 2014 à 14:44:11

generalement en version dev les maj arrivent vers 17 h

destru51
destru51
Niveau 10
20 mars 2014 à 14:57:14

mise a jour de 1.7go

Anoratsu
Anoratsu
Niveau 10
20 mars 2014 à 15:10:41

Il faut mettre à jour les serveurs ou ça modif que le solo ?

destru51
destru51
Niveau 10
20 mars 2014 à 15:22:20

Mise a part la campagne dont je me fou personnellement ^^ j'ai trouver que les avions pour l'instant y a quoi d'autres les amis ??

RedeyeFR
RedeyeFR
Niveau 10
20 mars 2014 à 15:42:57

Faut mettre a jour les serveurs :ok:

Shocojin
Shocojin
Niveau 10
20 mars 2014 à 15:48:25

Nouveaux camions, un stade et un hôtel en plus.
Et d'autres trucs...

- http://youtu.be/T4w-CnRfgl0
- http://youtu.be/hX-yC3kuY9I

destru51
destru51
Niveau 10
20 mars 2014 à 15:56:50

Ok merci

Hoclock
Hoclock
Niveau 4
20 mars 2014 à 16:04:33

patch notes ici les gars : http://dev.arma3.com/spotrep-00021

ManuelBalls
ManuelBalls
Niveau 10
20 mars 2014 à 16:16:31

Cool, j'ai toujours pas touché à la campagne mais je pense m'y mettre du coup

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