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Liste des sujets

Patchs

Pseudo supprimé
Pseudo supprimé 02 juin 2015 à 17:59:51

Ah-aaaaah....
Va-t-on enfin retrouver de vieilles connaissances? :-p

bronxmob
bronxmob
Niveau 6
25 juin 2015 à 19:23:35

bonjours

la 3.60 béta est arrivé

"traduit par google"
• Nouvelle fonctionnalité:. Cible peut maintenant être réglé directement à partir de l'intérieur de la holomap
. • gagnant ajoutée de la concurrence de la vidéo sur dans le jeu enseigne publicitaire
. • Amélioration du comportement des contrôles d'accélération / décélération pour franchir zéro limite de vitesse
• Amélioration texte lisibilité de distance et textes de destination à des éléments cibles.
• Amélioration des performances et de la réactivité de l'interface utilisateur.
• Amélioration de la précision de la souris / ramasser détection.
• fuite de mémoire fixe dans les missions d'entretien causant de grandes sauvegardes et de longues périodes jeu d'arrêt.
• Lecteur fixe tombant à travers le plancher du bateau si la marche autour tout en super-autoroute.
• mouvements du joueur cassée fixe après certaines conversations à plusieurs étages.
• curseur de la souris fixe étant coincé caché et enfermé lors du chargement d'une sauvegarde de jeu tandis que sur une plate-forme.
• la police fixe pas ramasser tous chuté conteneurs illégaux de joueur quand numérisée.
• Ingénieur fixe réparer la coque trop lentement si il n'y a pas d'autres éléments endommagés.
• chantiers fixes potentiellement de commencer à construire quand quelque chose est accueil / déconnexion.
• navires / des stations encore tirer sur des objets fixes quand ils ne devraient pas, dans certains cas.
• Correction de quelques cas où les petits navires et des drones ont été traînés par les navires de capitaux au lieu de voler vers la bonne destination.
drones de combat • Correction de ne pas utiliser échapper manoeuvres dans plusieurs cas.
• Correction d'armes manquantes dans l'entrée vaisseau du joueur encyclopédie.
• Correction de plusieurs problèmes avec l'élaboration de la mission.
• Correction de plusieurs problèmes avec le texte et les localisations.
• Correction de plusieurs autres causes des accidents.
• Plusieurs petites optimisations de performance et de mémoire.
S'il vous plaît noter que cette mise à jour comprend un certain nombre des changements internes qui ne devraient pas avoir d'effet direct sur le gameplay, ainsi que d'un certain nombre de contrôles supplémentaires pour nous aider à traquer certaines des causes des accidents restants. En conséquence, la durée de la période bêta avant la libération complète peut être plus long que d'habitude.

c'est fort sympathique tout ça .... mais pour le moment je met un temps fou a chargé ma save et une fois chargé c'est du une image toute les 3 seconde ... j'attend le correctif :p)

5706z4b1
5706z4b1
Niveau 11
25 juin 2015 à 22:48:30

M'ouais... Je préférerai attendre plusieurs mois pour avoir une bonne grosse MAJ que juste des correctif parce que bon il reste jouable maintenant quand même :hum:

cabrelbeuk
cabrelbeuk
Niveau 19
26 juin 2015 à 18:56:27

Release Notes

Version 3.60 Beta 1 (197172)

• New Feature: Target can now be set directly from within the holomap.
• Added winner of video competition onto in-game advertising sign.
• Improved behaviour of acceleration/deceleration controls when crossing zero speed boundary.
• Improved text-readability of distance and destination texts at target elements.
• Improved performance and responsiveness of UI.
• Improved accuracy of mouse click/pick detection.
• Fixed memory leak in upkeep missions causing large savegames and long game shutdown times.
• Fixed player falling through floor of ship if walking around while in super-highway.
• Fixed broken player movement after certain multi-stage conversations.
• Fixed mouse cursor being stuck hidden and confined when loading a savegame while on a platform.
• Fixed police not picking up all dropped illegal containers from player when scanned.
• Fixed engineer repairing hull too slowly if there are no other damaged elements.
• Fixed shipyards potentially starting to build when something is docking/undocking.
• Fixed ships/stations still shooting at objects when they shouldn't in certain cases.
• Fixed some cases where small ships and drones were dragged by capital ships instead of flying to the correct destination.
• Fixed combat drones not using evade manoeuvers in several cases.
• Fixed missing weapons in playership encyclopedia entry.
• Fixed several issues with crafting mission.
• Fixed several issues with text (localisations will follow in the next build).
• Fixed several more causes of crashes.
• Several small performance and memory optimisations.

Please note that this update includes a number internal changes that should not have any direct effect on gameplay, as well as a number of additional checks to help us track down some of the remaining causes of crashes. As a result, the duration of the Beta period before full release may be longer than usual.

cabrelbeuk
cabrelbeuk
Niveau 19
03 juillet 2015 à 18:16:11

• Beta 2 New Feature: Target can now be set directly from within the holomap (improved feature added in 3.60).
• Beta 2 New Feature: Flight assist mode can now be disabled (experimental feature, feedback welcome).
• Beta 2 Fixed memory leak in upkeep missions causing large savegames and long game shutdown times (improves fix in 3.60).
• Beta 2 Fixed several issues with text and localisations (localisations now included, except for newest Flight Assist texts).
• Beta 2 Fixed several issues with the Twilight Sentinel plot battle.
• Beta 2 Fixed Plutarch Overwatch station repairing itself after being destroyed.
• Beta 2 Fixed engine rotation of the Eterscel Raider.
• Beta 2 Fixed trade reservation clean up when canceling trade plans on player-owned ships.
• Beta 2 Fixed issues with drone capacity after a drone launch pad is destroyed.
• Beta 2 Fixed not being able to steer after loading certain savegames.
• Beta 2 Fixed several bugs related to launching and docking remote controlled drones.
• Beta 2 Fixed collecting ammo crates adding one more unit of ammo than was in the crate (problem introduced in 3.60).
• Beta 2 Fixed several more causes of crashes.
• Beta 2 Several small performance and memory optimisations.

cabrelbeuk
cabrelbeuk
Niveau 19
11 juillet 2015 à 00:57:26

• Beta 3 Improved readability of start menu, options menu and sidebar by removing "scan lines".
• Beta 3 Improved accuracy of out-of-sector trade lane calculations resulting in faster trades via Cargolifters URVs.
• Beta 3 Fixed some cases where mouse-picking positions on menus were incorrect.
• Beta 3 Fixed distance text at target elements not being centered.
• Beta 3 Fixed details menu for ships under construction.
• Beta 3 Fixed some incorrect speed values in menus.
• Beta 3 Fixed problem highlighting station modules by clicking on them in the map.
• Beta 3 Fixed incorrect part positions in holomap detail view.
• Beta 3 Fixed accuracy issues with trade prices in savegames.
• Beta 3 Fixed ships stopping shooting at targets while they shouldn't (problem introduced in 3.60 Beta 2).
• Beta 3 Fixed rare cases of turrets trying to shoot through other objects which are in line-of-sight of their actual target.
• Beta 3 Fixed rare cases of sound-effects coming from the wrong positions in the cockpit or during remote control.
• Beta 3 Fixed several causes for managers reporting incorrect recommended budget and transferring too much money to player account.
• Beta 3 Fixed NPC built stations in the plot from sometimes never being completed by allowing a new builder ship to be ordered.
• Beta 3 Fixed issue causing excessive stalls when quitting a game session.
• Beta 3 Fixed several more causes of crashes.
• Beta 3 Fixed issue causing performance to degrade slowly over a long game session.
• Beta 3 Several small performance and memory optimisations.

5706z4b1
5706z4b1
Niveau 11
21 juillet 2015 à 12:27:12

Release Notes

Version 3.60 Beta 4 (198196)

• Beta 4 New Feature: Target can now be set directly from within the holomap (improved feature added in 3.60, feedback welcome).
• Beta 4 Added possibility to talk to Ship Dealers and buy/sell ships remotely via the station's communication conversation.

  • Beta 4 Improved shooting behavior in external view.

• Beta 4 Fixed several small glitches with the crosshair in external view.
• Beta 4 Fixed player being allowed to dock at ships after they were sold.
• Beta 4 Fixed re-entering ROVs at the last moment causing issues with bomb ammo and exiting the drone again.
• Beta 4 Fixed architect not asking for enough credits.
• Beta 4 Fixed incorrect profit calculations.
• Beta 4 Fixed cases of stuck ships in build-areas preventing stations from being constructed.
• Beta 4 Fixed missing rare engine reward bug in crafting mission.
• Beta 3 Fixed issue causing excessive stalls when quitting a game session.
• Beta 3 Fixed issue causing performance to degrade slowly over a long game session.
• Beta 4 Fixed possible freeze when quitting game session (problem introduced in 3.60 Beta 2).
• Beta 4 Fixed several more causes of crashes.
• Beta 4 Several small performance and memory optimisations.

5706z4b1
5706z4b1
Niveau 11
24 juillet 2015 à 15:59:22

Release Notes

Version 3.60 RC 1 (198294)

• RC 1 New Feature: Target can now be set directly from within the holomap (improved feature added in 3.60, feedback welcome).
• RC 1 New Feature: Flight assist mode can now be disabled (improved experimental feature, feedback welcome).
• RC 1 Improved shooting behavior in external view (fixed beam weapon issue in 3.50 Beta 4).
• RC 1 Fixed station-owned ships ignoring non-player-owned stations when attempting to sell off products or leftover cargo from their homebase.
• RC 1 Fixed drone units being marked as "in use" even if launching them failed.
• RC 1 Fixed several more causes of crashes.

5706z4b1
5706z4b1
Niveau 11
28 juillet 2015 à 14:13:17

Release Notes

Version 3.60 RC 2 (198327)

• RC 2 Added audio feedback for when the game is saved.
• RC 2 Fixed Traitor drones not replenishing bomb ammo when bombs are detonated while the drone is docked.
• RC 2 Fixed certain cases of being unable to dock on captured ships.

5706z4b1
5706z4b1
Niveau 11
06 novembre 2015 à 12:45:46

Release Notes

Version 4.00 Beta 2 (202854)

• New Feature: Bulletin board system to keep track of offered missions.
• New Feature: Major overhaul of external view (enabled menus, target elements, external view in highways, and more).
• New Feature: Time acceleration using SETA (feature functional but item not yet available).
• New Feature: Player ship jump drive (feature functional but item not yet available).
• New Feature: Economy logging and statistics (feature not yet functional).
• New Feature: Flight School tutorial.
• Added 'Fly to position' order selecting a position via map click (Replaces 'Fly to Zone' order).
• Added ability to interact with on event monitor while controlling drones.
• Added option to start autopilot to current mission target.
• Added radar while remote controlling drones.
• Added heat damage from engine jets.
• Added savegame compression.
• Improved small ship AI to use boost in combat situations based on pilot skills.
• Improved behaviour when following mission target using autopilot.
• Improved mouse accuracy in menus.
• Improved station manager logic to better coordinate multiple owned ships.
• Improved FXAA colour-correction.
• Changed default setting for menu display from "Side Console"-mode to "HUD"-mode.
• Fixed being able to issue multiple transfer orders for the same wares when using ware exchange with a station.
• Fixed another scenario that could lead to incorrect amounts of unavailable units.
• Fixed incorrect quantity of bought fuel cells on 'Refuel' order if the ship had already some fuel.
• Fixed several bugs with Marauder Pirates not being able to steal dropped containers from their targets.
• Fixed several cases resulting in ships getting stuck when following other ships out-of-sector.
• Fixed missing command info for mining drones and for transport drones picking up ware containers.
• Fixed stations complaining when player destroys an ownerless ship.
• Fixed broken game controls after interacting with a trade offer while controlling a drone.
• Fixed aim-at-indicator being displayed incorrectly when remote controlling a drone.
• Fixed rare cases where objects showed incorrect outlines.
• Fixed Toggling the HUD (Shift+H) not toggling tagged asteroid piece outlines.
• Fixed area damage increasing with lower framerates.
• Fixed issue where a 'static' effect remained over the event monitor during the plot.
• Fixed Particle Repeater weapons building up heat slower at higher framerates.
• Fixed player ship not being able to enter highways with an open menu.
• Fixed rare case of missing highway/gate/ship group target elements after starting/loading a game.
• Fixed rare case of non-working input controls after starting/loading a game.
• Fixed interact menu not always being on top of other target elements when using mouse/gamepad controls.
• Fixed current target not always on top of all other target elements.
• Fixed target elements not always on top of other target elements which are further away.
• Fixed rare cases of clicking on a target element actually targeting another object.
• Fixed target elements jumping when interacting with it while controlling a drone.
• Fixed rare cases of crosshair showing weird animations.
• Fixed rare cases of UI issues when switching to/from external and/or drone view.
• Fixed cases where weapon panels showed startup animation in cases other than entering the ship.
• Fixed various trade price discrepancies in menus due to incorrect rounding.
• Fixed game freezing when quitting the game with Alt+F4 while in loading screen.
• Fixed startup issues with corrupted or incorrect DLLs in Windows system directory.
• Fixed several small memory leaks.
• Fixed more causes of crashes.
• Several more small performance and memory optimisations.

5706z4b1
5706z4b1
Niveau 11
06 novembre 2015 à 14:37:04

• New Feature: Time acceleration using SETA (feature functional but item not yet available).
:hap:

tosh90
tosh90
Niveau 6
06 novembre 2015 à 19:04:59

Salut,
merci bcp pour les infos.

:ok:

cabrelbeuk
cabrelbeuk
Niveau 19
06 novembre 2015 à 20:57:01

Tu m'as devancé :-) .

Triste de voir le retour du SETA. Ca prouve qu'ils ont échoué dans ce qu'ils voulaient faire.

Mais il y a pas mal de trucs intéressant dans cette màj, des trucs qui pourront être utiles pour prochain X, comme par exemple le fait de pouvoir dire aux vaisseaux des ordres de mouvements via la map !

Le jeu continue d'évoluer et c'est cool.

speedcuber78
speedcuber78
Niveau 9
06 novembre 2015 à 23:21:32

C'est cool le retour du nouveau mats, le jeu avance bien :)

5706z4b1
5706z4b1
Niveau 11
23 novembre 2015 à 18:30:36

Release Notes

Version 4.00 Beta 3 (203693)

• New Feature: Beta 3 Major overhaul of external view (enabled menus, target elements, external view in highways, and more). Feedback welcome.
• New Feature: Economy logging and statistics (feature not yet functional).
• New Feature: Time acceleration using SETA (feature functional but proper means to obtain item not yet available).
• New Feature: Beta 3 New mission to obtain player ship jump drive (feature now available).
• New Feature: Beta 3 New missions to hack stations and obtain rare or valuable items.
• New Feature: Beta 3 You can now find and craft rare weapon modifications that increase your weapon's stats when installed.
• Beta 3 Added ability to access various features (event monitor/info point interaction, comms, mission/trade offers, etc.) while remote controlling drones.
• Beta 3 Added event monitor and ability to open menus while remote controlling a torpedo (new feature in 4.00).
• Beta 3 Added ability to claim ownerless capital ships by placing NPC on platform.
• Beta 3 Added current target as default destination for autopilot hotkey (Shift+A), uses mission objective as before if no target set.
• Beta 3 Added new Nyanae ships to Omicron Lyrae, replacing the Gigurum ships there.
• Beta 3 Added new "very hard" difficulty level.
• Beta 3 Removed option to replace a working architect, which broke the both of them!
• Beta 3 Improved speed of medium sized ships.
• Beta 3 Improved highway entry/exit sounds.
• Beta 3 Improved crash reports to indicate whether game has been modified.
• Beta 3 Improved balancing of ship prices (increased price of container transporters by 50%, reduced other medium sized ships by 25%).
• Beta 3 Improved NPC behaviour when flying through Jump Gates to clear the area.
• Beta 3 Improved accuracy of combat damage calculations when player is not present.
• Beta 3 Fixed player ship sometimes jumping positions when changing zones while flying on autopilot.
• Beta 3 Fixed engine ambient sound volume and pitch not working correctly during autopilot.
• Beta 3 Fixed autopilot stopping when following a ship that changes zones.
• Beta 3 Fixed autopilot continuing when entering a remote-controlled drone.
• Beta 3 Fixed remote controlled missiles not moving while entry animation is running.
• Beta 3 Fixed AI roll rotation in several flight behaviours.
• Beta 3 Fixed small AI ships ramming into the player when boosting in some combat situations.
• Beta 3 Fixed event monitor hints overlapping the "Press F" text on the HUD eventmonitor.
• Beta 3 Fixed capital ships boosting backwards or sideways.
• Beta 3 Fixed broken aim indicator when controlling a drone.
• Beta 3 Fixed station owned in Empire Builder not being able to replace Construction Vessel.
• Beta 3 Fixed plot Construction Vessels being boardable.
• Beta 3 Fixed station managers losing their account when involved in ware exchange trades.
• Beta 3 Fixed ships on autopilot sometimes not accelerating to full speed (e.g. when player ship leaves a highway).
• Beta 3 Fixed player ship getting stuck at the exit of a highway if a menu is open.
• Beta 3 Fixed Xenon fighters being capturable.
• Beta 3 Fixed being able to shoot dumbfire missiles backwards in external view.
• Beta 3 Fixed missing target elements when switching from target view to external view (new feature in 4.00).
• Beta 3 Fixed heat damage from engines still being applied when engine is wrecked (new feature in 4.00).
• Beta 3 Fixed heat damage from engines not being applied after ship changes zone (new feature in 4.00).
• Beta 3 Fixed case incorrectly allowing player to target objects in external target view (problem introduced in 4.00).
• Beta 3 Fixed black cockpit monitors when undocking from a station/ship while in external view (problem introduced in 4.00).
• Beta 3 Fixed bad flight paths that sometimes could occur when NPCs navigate through areas with dangerous regions (problem introduced in 4.00).
• Beta 3 Fixed occasional graphical flash on entering a highway (problem introduced in 4.00).
• Beta 3 Fixed clothing on some character appearring black (problem introduced in 4.00).

zimzim62000
zimzim62000
Niveau 4
23 novembre 2015 à 22:55:48

hâte de remettre la main dessus.

Merci pour les actus

cabrelbeuk
cabrelbeuk
Niveau 19
25 novembre 2015 à 20:16:33

Y'a des trucs sympas dans ce patch !

5706z4b1
5706z4b1
Niveau 11
10 décembre 2015 à 13:57:46

Release Notes

Version 4.00 Beta 4 Hotfix 1(204693)

• New Feature: Beta 4 Economy logging and statistics (feature now partially functional).
• New Feature: Beta 4 Time acceleration using SETA (feature now fully functional).
• Beta 4 Added navigation skill influence on effectiveness of AI pilots.
• Beta 4 Added efficiency influence on cooling rate so that some weapons (e.g. Pulsed Maser) don't stop building up heat when damaged.
• Beta 4 Added mouse look for camera rotation in all external views and in the cockpit (default is middle mouse button).
• Beta 4 Added new M-sized traders to Republic of Cantera faction.
• Beta 4 Added notification if a player squad drone was lost or killed.
• Beta 4 Added missing ion and plasma resource fields to Maelstrom.
• Beta 4 Added weapon modifications as possible but rare mission rewards (improves feature introduced in 4.00).
• Beta 4 Added BBS functionality to more missions (improves feature introduced in 4.00).
• Beta 4 Removed legacy shaders.
• Beta 4 Improved balance of pirate wings for easy and normal difficulty.
• Beta 4 Improved auto-aim behaviour when not firing at cursor.
• Beta 4 Improved docking behaviour of ships.
• Beta 4 Improved guided missiles flight behaviour.
• Beta 4 Improved target selection using gamepad controls.
• Beta 4 Improved text quality for smaller fonts in some rare cases.
• Beta 4 Improved readability of target element texts.
• Beta 4 Improved event monitor to show information about environment object in drone mode (improves feature introduced in 4.00).
• Beta 4 Improved cargo capacity of Nyanae traders in Omicron Lyrae slightly (improves feature introduced in 4.00).
• Beta 4 Fixed broken jumpdrive not allowing refuel order to be given (still not allowed if jumping required to refuel).
• Beta 4 Fixed garbled text on target elements in Russian localisation.
• Beta 4 Fixed accumulating highway ad signs.
• Beta 4 Fixed calculation error with recommended budget resulting in value sometimes being too high.
• Beta 4 Fixed incorrect flight orientation on AI drones and Xenon fighters.
• Beta 4 Fixed wrong rotation on the mining movement of medium miners.
• Beta 4 Fixed player ship auto-roll when menus are open and the auto-roll option is off.
• Beta 4 Fixed capital ships flying too slowly or getting stuck when avoiding other ships.
• Beta 4 Fixed certain ships not being able to pick up collectables.
• Beta 4 Fixed Active Missions menu getting stuck during tutorial.
• Beta 4 Fixed dark or black loading screen when pressing ESC quickly after starting a new game.
• Beta 4 Fixed player being able to click on invisible UI elements, such as while HUD not displayed.
• Beta 4 Fixed several missions not cleaning up properly.
• Beta 4 Fixed traders having too much reduced scrap metal.
• Beta 4 Fixed hack panel missions telling the player to return to ship when docked.
• Beta 4 Fixed case where jump drive mission would not show mission objective to jump to a jump beacon (problem introduced in 4.00).
• Beta 4 Fixed case where jump drive mission would not end because an objective got stuck (problem introduced in 4.00).
• Beta 4 Fixed problems with the player auto pilot going through jump gates.
• Beta 4 Fixed tumbling highway ships when the player exits highway.
• Beta 4 Fixed production resource consumption not being calculated correctly in rare cases.
• Beta 4 Fixed double "Cr" in logbook messages for money transfer for Fuel Cells.
• Beta 4 Fixed game over not showing player ship explosion sound or visual effects.
• Beta 4 Fixed game starting in non-default full-screen resolution when running it for the first time.
• Beta 4 Fixed more causes of crashes.
• Beta 4 Several more small performance and memory optimisations.

• Beta 4 Hotfix 1 Fixed non-ASCII characters in savegames becoming corrupted (affected savegames are not corrected).

5706z4b1
5706z4b1
Niveau 11
14 décembre 2015 à 18:28:28

Release Notes

Version 4.00 Beta 4 Hotfix 2(204892)

• Beta 4 Hotfix 2 Improved behaviour of ships trading with warehouse stations.
• Beta 4 Hotfix 2 Added voice recordings (in English, German and French) for texts that are new in 4.0.

tosh90
tosh90
Niveau 6
15 décembre 2015 à 01:48:51

:merci:
Il semblerait que la maj 4.0 ainsi que le dlc "Home of light" (que l'on peut pré commander ici: http://store.steampowered.com/app/415800/?snr=1_5_1100__1100
ne seront disponible qu'a partir de février...
Bhoooooo.. Et moi qui espérais pouvoir reconstruire un empire pendent les vacances...
:snif2: