CONNEXION
  • RetourJeux
    • Sorties
    • Hit Parade
    • Les + populaires
    • Les + attendus
    • Soluces
    • Tous les Jeux
    • Gaming
  • RetourActu Gaming
    • News
    • Astuces
    • Tests
    • Previews
    • Toute l'actu gaming
  • RetourBons plans
    • Bons plans
    • Bons plans Smartphone
    • Bons plans Hardware
    • Bons plans Image et Son
    • Bons plans Amazon
    • Bons plans Cdiscount
    • Bons plans Decathlon
    • Bons plans Fnac
    • Tous les Bons plans
  • RetourJVTech
    • Actus High-Tech
    • Intelligence Artificielle
    • Smartphones
    • Mobilité urbaine
    • Hardware
    • Image et son
    • Tutoriels
    • Tests produits High-Tech
    • Guides d'achat High-Tech
    • JVTech
  • RetourCulture
    • Actus Culture
    • Culture
  • RetourVidéos
    • A la une
    • Gaming Live
    • Vidéos Tests
    • Vidéos Previews
    • Gameplay
    • Trailers
    • Chroniques
    • Replay Web TV
    • Toutes les vidéos
  • RetourForums
    • Hardware PC
    • PS5
    • Switch 2
    • Xbox Series
    • Switch
    • Pokemon pocket
    • FC 25 Ultimate Team
    • League of Legends
    • Tous les Forums
  • PC
  • PS5
  • Xbox Series
  • Switch 2
  • PS4
  • One
  • Switch
  • iOS
  • Android
  • MMO
  • RPG
  • FPS
En ce moment Genshin Impact Valhalla Breath of the wild Animal Crossing GTA 5 Red dead 2
Forum
  • Accueil
  • Actus
  • Tests
  • Vidéos
  • Images
  • Soluces
  • Forum
Liste des sujets

Custom Games

Godlikes
Godlikes
Niveau 10
26 août 2014 à 02:56:12

Dota 2 Workshop Tools Alpha Update - August 25th, 2014
http://store.steampowered.com/news/14249/

Fixed bug where the mini-map image generation did not correctly respect the mini-map bounds entities in all cases
Fixed bug with clouds showing up in mini-map images
Fixed bug with npc_dota_base entities not displaying correct orientation in Hammer
Fixed crash when item socket info was missing
Fixed occasional crash clicking the compendium 'Learn More' button
Fixed a crash when bots were playing heroes with modified abilities
Added many new modifier events to the data driven ability system: OnAttack, OnAttackFailed, OnAttackAllied, OnCreated, OnProjectileDodge, OnEquip, OnOrder, OnUnitMoved, OnAbilityStart, OnAbilityEndChannel, OnStateChanged, OnRespawn, OnSpentMana, OnTeleporting, OnTeleported, OnHealthGained, OnManaGained, OnHeroKilled, OnHealReceived
Fixed a crash bug with data-driven items with auras
Can now use %attack_damage in data-driven abilities to get the damage an attack has inflicted
Exposed SetAcquisitionRange in script which can now be used to control the aggro range of units
Added "npc_kill" as a cheat console command
Base strength, agility and intellect can now be set to zero on custom units
Added table-based NPC spawn function CreateUnitFromTable to allow arbitrary entity keyvalues
Exposed the ParticleManager:DestroyParticle call
Think functions now get the entity as a parameter
Changed dota_player_used_ability to use PlayerID as an argument to conform with other events and the documentation
ScriptedSpawner now spawns units on the same team as the spawner itself
Fixed bug where units could be stuck inside a point_obstruction when toggled on. New behavior will push units to a clear space if caught inside when enabled

FrenchDeath
FrenchDeath
Niveau 10
26 août 2014 à 10:30:37

sympa cette maj , surtout les nouveau modifieur d'evenement et
"Base strength, agility and intellect can now be set to zero on custom units "

Godlikes
Godlikes
Niveau 10
29 août 2014 à 01:50:54

http://store.steampowered.com/news/14284/
Dota 2 Workshop Tools Alpha Update - August 28th, 2014
Product Update

Screen-space particles now render properly
Fixed a crash in sound playback while playing custom games
Fixed crash on some Spirit Bear abilities
Fixed crash with data-driven modifiers when script doesn't provide a valid name
Fixed Hammer crash when right clicking on an empty tile set slot
Changed a configuration file fatal error to a warning
Fixed a crash when updating inventory slots
Disabled currently unsupported save/restore commands
Fixed bug with the HeroMiniMapIconScale key of the dota_custom_game_events entity that caused the hero not to appear in the mini-map
SetMinimapHeroIconSize is now SetMinimapHeroIconScale for consistency
SetAnnouncerDisabled Lua call and DisableAnnouncer field on dota_custom_game_events to disable announcers.
Damage action can now have a CurrentHealthPercentBasedDamage or MaxHealthPercentBasedDamage key, which causes percent based damage.
Added SetFixedRespawnTime Lua call and FixedRespawnTime field on dota_custom_game_events to override hero respawn timer.
Added a console command lua_report_memory to report the memory usage of scripts.
HasInventory key now applies to more types of npc.
SetThink will now use the function name as a default context name if the think context name isn't specified.

La vidéo du moment