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Liste des sujets

Topic des patchs et mises a jour

News jeu

Expeditions: Samurai veut révolutionner le RPG tactique avec une aventure entièrement jouable en coop

Voir
Chrisator
Chrisator
Niveau 10
05 mai 2010 à 19:40:24

Pour ceux qui l'ont acheté désactivez vos mods avant! :o))

Winglet
Winglet
Niveau 27
05 mai 2010 à 19:44:15

Des impressions ? Un avis de quelqu'un qui a acheté le nouveau pack ?

Chrisator
Chrisator
Niveau 10
05 mai 2010 à 19:45:34

Bastien le teste actuellement, les cuirssiers auraient changé tout comme les chefs d'unités, de nouvelles textures...

Chrisator
Chrisator
Niveau 10
05 mai 2010 à 19:55:58

Page du site officiel en français

http://www.totalwar.com/napoleon/add-ons/?u=4

Sirpopol
Sirpopol
Niveau 12
06 mai 2010 à 13:00:05

Alors, vaut il le coup?

Bastienleboss12
Bastienleboss12
Niveau 10
06 mai 2010 à 13:13:16

J'ai été assez déçu de la bataile historique (screen et commentaires bientôt)

De même pour les unités, enfin moi j'avais déjà 2 unités sur 6 dans mon mod :-d
_______________________________________
Je ne suis pas un boss pour rien :bave:

_bistouille_
_bistouille_
Niveau 10
08 mai 2010 à 10:43:21

ça fesait un bon moment que j'avais pas joué et aujourd'hui en voulant m'y remettre j'ai droit a une mise ajour qui dure depuis 1h quelqu'un saurait quoi faire

Chrisator
Chrisator
Niveau 10
08 mai 2010 à 12:08:13

tu laisses faire, elle installe 6 nouvelles unités et une nouvelle bataille historique que tu pourras utiliser si tu les achete via Steam...
http://www.totalwar.com/napoleon/add-ons/?u=4

Voila :-)))

Chrisator
Chrisator
Niveau 10
22 juin 2010 à 19:17:43

a priori voila la teneur du patch a venir:

Napoleon: Total War Update Released
Product Update - Valve 08:53
Updates to Napoleon: Total War have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

General Issues and Fixes
Several ATI compatibility issues resolved.
Fixed various achievement unlock issues and descriptions.
Fixed various missing text and language issues.
Fixed a rare issue where changing any graphics setting could cause the users preferences script to become corrupted.

Campaign
Campaign difficulty has been rebalanced.
Campaign AI has been rebalanced for better army distribution.
Fixed an issue where agents' action success rates were too high.
Fixed Various Sound effect issues and audio improvements.
Fixed issue where agents could not disembark from a ship to neutral territory.
Fixed issue where Post-battle report statistics were not updated properly.
AI now uses naval invasions more frequently.
Spies and characters cannot have duplicated names anymore.
Action Point radius can now be seen when selecting AI armies.
Fixed an issue where diplomacy restrictions meant that a player could not capture Alexandria back from an emergent Mameluke faction.
Fixed an issue where Region tax breakdown did not include technology bonus.
Fixed a crash that occurred when opening trade tab after bankruptcy.
The Belgian flag colours are now in the correct order.
Fixed a rare tutorial crash.
It is no longer possible to exceed elite unit cap limit by using liberate region.
Fixed an issue where the player was unable to enter or attack an enemy territory if they declare war on them via offering to join an ally's war in diplomacy.
France is no longer listed as a Constitutional Monarchy in the diplomacy screen.

Battle
Various Battle AI improvements.
The square formation cannot be selected while in melee anymore.
Fixed issue where cavalry could get inside buildings.
Aide De Camp giving wrong advice has been fixed.
Fixed an issue where units had white uniforms in battle.
Various voice-over triggers have been updated.
Various sound effect and music improvements.
Unit behaviour around deployable defences has been improved.
Howitzers and Unicorns damage, accuracy and blast radius have been reduced slightly.
Fixed issue where a few Ottoman units were not immune to heat fatigue.
Fixed issue where settings were not retained for Mini-map and Picture in Picture, settings are now correctly saved when game exits.
Fixed an issue where units get stuck in square formation when they form over gabionades.
Fixed an issue where Bedouin units could not enter buildings on battlefield.
Fixed an issue where French rebels had Austrian flags.
The Balance of Power bar is now correctly removed after a building has been captured or defended.

Multiplayer
3 new land battle maps added.
Various drop-in battle UI locks fixed.
Chance of drop-in battles has now been increased.
Fixed the issue where the Skill rating at the end of a ranked battle is 0 for both players.
Added drop in battle / quick battle selection panel to frontend.
Random clients being kicked when multiple users access a multi-player game has been resolved.
Unlimited money cheaters will now be dropped from game lobbies.
Multiplayer battle stats now update after playing a historical battle.
Multiplayer campaign victory conditions now scroll down correctly in the game settings panel in the Front End.
Fixed an issue with enemy ships sunk statistic not updating correctly in the frontend.
Fixed an issue in the multiplayer campaign where the AI attacks a players town and the Pre-Battle buttons are greyed out.
Fixed a crash caused when ESC pressed whilst game is synchronizing for a drop in battle.
Host names are now shown on a drop-in battle invitation.
Fixed an issue where the chat box fades away and cannot be brought back, after a time of inactivity.
Fixed an issue in multiplayer campaign where France and Ottomans where able to engage in diplomacy with each other in the Egyptian campaign.
Fixed an issue where after a naval game has finished, selecting "swap sides" and playing another game results in the second results screen appearing with incorrect nations.
Fixed an issue where in multiplayer campaign election results alert appears twice when one player holds an election.
In fort battles during the deployment phase the mini-map no longer displays buildings that are occupied by an opponent.
Units hidden in houses are no longer given away by the cursor when moused-over.
Fixed issue where player names were not showing up in the player list in drop-In battles.
The French flag is now correct in the player list during a land battles in the Italian multiplayer campaign.
The chat and player list boxes can be no longer be dragged so far off the screen that they are impossible to recover.

Chrisator
Chrisator
Niveau 10
22 juin 2010 à 19:18:56

je parle bien sur de celui dl actuellement :-)))

Chrisator
Chrisator
Niveau 10
22 juin 2010 à 19:21:47

désolé du triple posts mais bastien tu vas devoir plancher pour le bastmod... :peur:

Bastienleboss12
Bastienleboss12
Niveau 10
22 juin 2010 à 19:24:59

Pas de souci je suis en train de mettre à jour ca va être rapide

Chrisator
Chrisator
Niveau 10
22 juin 2010 à 19:29:32

il y a une nouvelle interface qui est rouge

3 batailles en multi en plus; ria de la galice, les cimes des pyrénees, la province de salamanque...

Plus de débarquement IA

une meilleure compatibilité avec les cartes ATI

Bastienleboss12
Bastienleboss12
Niveau 10
22 juin 2010 à 19:37:43

Rouge :ouch:

Chrisator
Chrisator
Niveau 10
22 juin 2010 à 19:39:53

et pour te dire je prefere, le sang, la guerre etc...

Chrisator
Chrisator
Niveau 10
22 juin 2010 à 19:48:07

:doute: "AI now uses naval invasions more frequently"

Attention, ça sent les débarquement de l'IA complètement anarchiques comme dans le patch 1.3 de ETW...c'est du grand n'importe quoi!!! :peur:

Bastienleboss12
Bastienleboss12
Niveau 10
22 juin 2010 à 19:48:36

Howitzers and Unicorns damage, accuracy and blast radius have been reduced slightly.

C'est pas trop tôt !

Chrisator
Chrisator
Niveau 10
22 juin 2010 à 19:54:00

ouais ça va mieux equilibré :-d
je pense, l'interface est rouge parce que dlc sur l'espagne, non? :-)))

Chrisator
Chrisator
Niveau 10
22 juin 2010 à 20:21:03

"Unit behaviour around deployable defences has been improved"

une plus grosse bravoure des troupes à coté des déploiements de défense :diable:

Chrisator
Chrisator
Niveau 10
22 juin 2010 à 20:23:37

Pour rappel, la page ayant changé...

a priori voila la teneur du patch a venir:

Napoleon: Total War Update Released
Product Update - Valve 08:53
Updates to Napoleon: Total War have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

General Issues and Fixes
Several ATI compatibility issues resolved.
Fixed various achievement unlock issues and descriptions.
Fixed various missing text and language issues.
Fixed a rare issue where changing any graphics setting could cause the users preferences script to become corrupted.

Campaign
Campaign difficulty has been rebalanced.
Campaign AI has been rebalanced for better army distribution.
Fixed an issue where agents' action success rates were too high.
Fixed Various Sound effect issues and audio improvements.
Fixed issue where agents could not disembark from a ship to neutral territory.
Fixed issue where Post-battle report statistics were not updated properly.
AI now uses naval invasions more frequently.
Spies and characters cannot have duplicated names anymore.
Action Point radius can now be seen when selecting AI armies.
Fixed an issue where diplomacy restrictions meant that a player could not capture Alexandria back from an emergent Mameluke faction.
Fixed an issue where Region tax breakdown did not include technology bonus.
Fixed a crash that occurred when opening trade tab after bankruptcy.
The Belgian flag colours are now in the correct order.
Fixed a rare tutorial crash.
It is no longer possible to exceed elite unit cap limit by using liberate region.
Fixed an issue where the player was unable to enter or attack an enemy territory if they declare war on them via offering to join an ally's war in diplomacy.
France is no longer listed as a Constitutional Monarchy in the diplomacy screen.

Battle
Various Battle AI improvements.
The square formation cannot be selected while in melee anymore.
Fixed issue where cavalry could get inside buildings.
Aide De Camp giving wrong advice has been fixed.
Fixed an issue where units had white uniforms in battle.
Various voice-over triggers have been updated.
Various sound effect and music improvements.
Unit behaviour around deployable defences has been improved.
Howitzers and Unicorns damage, accuracy and blast radius have been reduced slightly.
Fixed issue where a few Ottoman units were not immune to heat fatigue.
Fixed issue where settings were not retained for Mini-map and Picture in Picture, settings are now correctly saved when game exits.
Fixed an issue where units get stuck in square formation when they form over gabionades.
Fixed an issue where Bedouin units could not enter buildings on battlefield.
Fixed an issue where French rebels had Austrian flags.
The Balance of Power bar is now correctly removed after a building has been captured or defended.

Multiplayer
3 new land battle maps added.
Various drop-in battle UI locks fixed.
Chance of drop-in battles has now been increased.
Fixed the issue where the Skill rating at the end of a ranked battle is 0 for both players.
Added drop in battle / quick battle selection panel to frontend.
Random clients being kicked when multiple users access a multi-player game has been resolved.
Unlimited money cheaters will now be dropped from game lobbies.
Multiplayer battle stats now update after playing a historical battle.
Multiplayer campaign victory conditions now scroll down correctly in the game settings panel in the Front End.
Fixed an issue with enemy ships sunk statistic not updating correctly in the frontend.
Fixed an issue in the multiplayer campaign where the AI attacks a players town and the Pre-Battle buttons are greyed out.
Fixed a crash caused when ESC pressed whilst game is synchronizing for a drop in battle.
Host names are now shown on a drop-in battle invitation.
Fixed an issue where the chat box fades away and cannot be brought back, after a time of inactivity.
Fixed an issue in multiplayer campaign where France and Ottomans where able to engage in diplomacy with each other in the Egyptian campaign.
Fixed an issue where after a naval game has finished, selecting "swap sides" and playing another game results in the second results screen appearing with incorrect nations.
Fixed an issue where in multiplayer campaign election results alert appears twice when one player holds an election.
In fort battles during the deployment phase the mini-map no longer displays buildings that are occupied by an opponent.
Units hidden in houses are no longer given away by the cursor when moused-over.
Fixed issue where player names were not showing up in the player list in drop-In battles.
The French flag is now correct in the player list during a land battles in the Italian multiplayer campaign.
The chat and player list boxes can be no longer be dragged so far off the screen that they are impossible to recover.

La vidéo du moment