sort en france que le 17 septembre prochain,
Section 2d: Boss 3 ( Wei Lu)
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Wei Lu doesn´t really have a focus on any of the six Psi powers you have. She
brings her own genre to the game, but lets focus on stage one first.
In stage one, there are eight stone Samurais around the room. Two come at you
at a time. They normally move slowly, but sometimes they charge at you like a
bull, waving their sword around. Very avoidable, as long as you keep track of
where they are.
Now I did things a little different.
Avoid killing the Samurais for now. Around the room are 4 100% Psi Packs. Grab
them all with TK and bring them to the door where you walked in and drop them
there. Hopefully you have some packs on you from earlier in the game, you will
need as much Psi power as you can get.
Now deal with the Samurais.
The Samurais cannot be be harmed as simple stone. Use Pyro and they will turn
orange and freeze ( ironically) for a short period of time. While they stand
still, you can either shoot at them or throw pottery at them to make them
break. Near the end as many as 3 Samurais may be chasing you at a time.
After you defeat the Samurais, Wei Lu turns into a freakish kind of dragon
thing with three heads. Her main attacks are acid spits, a psionic blast, and
jumping up and down as if sh´es having a temper tantrum.
Right off the bat run into the room where she came from and TK the two full Psi
packs in there to where you have the others. This is where you make your stand.
This tatic is only allowed because Wei Lu has a very simple AI. You have to
continually throw pyro into her. She will become very upset, and run back and
forth around the room. This would normally get you stepped on, but since you
are on the steps, she can´t reach you. As long as Wei Lu is on fire she
probably will not attack. Pyro takes up a lot of Psi Power, which is why you
need all of the packs nearby. You will probably use up most if not all of the
packs defeating her. Using pyro will evenly distribute the damage inflicted on
her, so all three heads should die at once.
You can still do this running around the room, but you now have more to avoid.
She likes to run back and forth a lot, causing slabs of concrete to fall from
the ceiling. Stay behind pillars as much as possible and jump out to flame her.
Throwing pottery also works, but causes uneven damage to the heads. You will
still need a lot of Psi Power most likely. Shooting her and even punching ( I
killed her the first time with a punch) should be used as a last resort.
She will use acid spits against you, and her heads can shoot at an angle, so
you can be hit even behind a pillar. Move back and forth in sync to the spits.
She also has a psionic blast that will destory the pillar, and follow you if
you move. It is usually avoidable.
si ca peut t´aider