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Liste des sujets

vos creations de maps

gtawipeout
gtawipeout
Niveau 66
08 mai 2006 à 19:58:56

lol

gtawipeout
gtawipeout
Niveau 66
08 mai 2006 à 20:01:50

je trouve qu il y a de moin en moin de mmaps sur ce topic moi je suis en train d en faire une

gtawipeout
gtawipeout
Niveau 66
08 mai 2006 à 20:20:11

:up:

akingofsystem
akingofsystem
Niveau 8
08 mai 2006 à 20:47:45

euh...une maps,sa se fat bien avec le mode construction sur la psp?ou c´est un logiciel comme pour crér les voitures?

akingofsystem
akingofsystem
Niveau 8
08 mai 2006 à 20:53:10

wha!!!trop fort ta maps Juju!! :bravo:

Carlito_03
Carlito_03
Niveau 7
08 mai 2006 à 20:54:11

OUI les map se font avec le mode construction

kagemusha-ninja
kagemusha-ninja
Niveau 10
08 mai 2006 à 21:25:48

juju : faut mettre la première ou la 2nde ?

gtawipeout
gtawipeout
Niveau 66
09 mai 2006 à 12:24:57

c les meme sauf que la premiere manque des planche alors mais la 1er :ok:

Juju__GTA
Juju__GTA
Niveau 10
09 mai 2006 à 17:33:36

Sur la 1ere, il manque des trucs, donc mettez la 2eme :oui:

Maintenant, j´ai fais celle là, c´est une map de freestyle :cool:

  1. cheat Freestyle Park By Juju__GTA

moveto(-879.99,-835.21,11.55); object(0x01BF,230,0,74);
move(4.61,1.34,3.90); object(0x01BF,230,0,74);
move(4.04,1.17,3.50); object(0x01BF,230,0,74);
move(39.38,10.59,6.90); object(0x01BF,270,0,255);
move(6.44,1.72,0.00); object(0x01BF,270,0,255);
move(6.46,1.73,0.00); object(0x01BF,270,0,255);
move(6.29,1.68,0.00); object(0x01BF,270,0,255);
move(5.19,1.39,1.90); object(0x01BF,125,0,255);
move(4.36,1.16,3.20); object(0x01BF,125,0,255);
move(5.07,1.35,3.60); object(0x01BF,125,0,255);
move(31.66,8.46,14.90); object(0x01BF,90,0,255);
move(6.53,1.75,0.00); object(0x01BF,90,0,255);
move(6.39,1.71,0.00); object(0x01BF,90,0,255);
move(6.00,1.60,0.00); object(0x01BF,90,0,255);
move(4.58,0.68,0.00); object(0x01BF,90,0,276);
move(5.30,-1.59,0.00); object(0x01BF,90,0,301);
move(4.19,-3.29,0.00); object(0x01BF,90,0,327);
move(1.94,-4.28,0.00); object(0x01BF,90,0,356);
move(0.35,-5.99,0.00); object(0x01BF,90,0,356);
move(-0.05,-4.24,0.00); object(0x01BF,90,0,32);
move(-3.55,-4.00,0.00); object(0x01BF,90,0,62);
move(-4.28,-1.34,0.00); object(0x01BF,90,0,100);
move(-1.66,-1.76,0.00); object(0x01BF,90,0,63);
move(-5.43,-2.81,0.00); object(0x01BF,90,0,63);
move(-5.12,-2.65,0.00); object(0x01BF,90,0,63);
move(-4.75,-2.46,0.00); object(0x01BF,90,0,63);
move(-105.92,2.45,-38.20); object(0x01BF,50,0,77);
move(4.50,0.91,3.90); object(0x01BF,50,0,76);
move(4.14,1.06,3.60); object(0x01BF,50,0,76);
move(91.95,-7.04,32.90); object(0x01BF,50,0,245);
move(-4.05,-2.65,4.10); object(0x01BF,50,0,245);
move(-3.82,-2.72,3.90); object(0x01BF,50,0,245);
move(-3.45,-2.14,4.90); object(0x01BF,30,0,246);
move(-1.76,-2.33,5.20); object(0x01BF,20,0,246);
move(-0.18,-1.44,5.80); object(0x01BF,355,0,246);
move(1.45,-1.01,5.50); object(0x01BF,340,0,243);
move(2.73,-0.56,5.30); object(0x01BF,330,0,243);
move(3.59,-0.16,4.40); object(0x01BF,310,0,244);
move(3.83,0.10,2.70); object(0x01BF,290,0,241);
move(5.58,1.31,1.20); object(0x01BF,275,0,244);
move(5.64,1.50,-0.10); object(0x01BF,255,0,244);
move(3.98,1.92,-2.30); object(0x01BF,230,0,244);
move(3.21,1.55,-4.30); object(0x01BF,215,0,244);
move(1.59,0.57,-5.00); object(0x01BF,190,0,243);
move(-0.43,-0.22,-5.40); object(0x01BF,155,0,243);
move(-2.52,-1.79,-4.50); object(0x01BF,130,0,240);
move(-4.91,-2.85,-2.40); object(0x01BF,100,0,240);
move(-81.39,28.20,-41.69); object(0x01BF,0,0,165);
move(7.52,2.08,0.00); object(0x01BF,0,0,165);
move(7.61,2.11,0.00); object(0x01BF,0,0,165);
move(7.71,2.13,0.00); object(0x01BF,0,0,165);
move(7.42,2.05,3.70); object(0x01BF,0,0,165);
move(35.47,9.82,19.90); object(0x01BF,0,0,165);
move(7.61,2.11,0.00); object(0x01BF,0,0,165);
move(7.42,2.05,0.00); object(0x01BF,0,0,165);
move(7.31,1.49,0.00); object(0x01BF,0,0,173);
move(7.66,-1.15,0.00); object(0x01BF,0,0,202);
move(6.30,-4.23,0.00); object(0x01BF,0,0,222);
move(2.90,-5.36,0.00); object(0x01BF,0,0,265);
move(0.20,-7.96,0.00); object(0x01BF,0,0,270);
move(-1.95,-7.50,0.00); object(0x01BF,0,0,298);
move(-5.55,-5.09,0.00); object(0x01BF,0,0,334);
move(-8.32,2.48,-3.00); object(0x01BF,270,0,159);
move(-6.77,-4.11,0.00); object(0x01BF,270,0,159);
move(-6.78,-2.99,0.80); object(0x01BF,270,345,159);
move(-73.45,4.92,-20.30); object(0x01BF,270,90,254);
move(5.77,1.66,0.00); object(0x01BF,270,90,254);
move(5.70,1.62,0.00); object(0x01BF,270,90,254);
move(6.84,1.98,0.00); object(0x01BF,270,90,254);
move(5.67,1.39,0.00); object(0x01BF,270,90,75);
move(3.85,5.02,1.50); object(0x01BF,270,35,168);
moveto(-844.63,-855.79,11.87); object(0x01BF,270,35,177);
move(0.30,-8.85,0.00); object(0x01BF,270,35,177);
move(40.36,1.68,12.40); object(0x01BF,90,0,265);
move(-0.76,7.94,0.00); object(0x01BF,90,0,265);
move(7.09,0.73,0.10); object(0x01BF,90,0,265);
move(-0.13,-7.63,-0.10); object(0x01BF,90,0,264);
move(6.85,0.59,0.10); object(0x01BF,90,0,264);
move(-0.34,7.76,0.00); object(0x01BF,90,0,264);
move(3.11,0.50,3.00); object(0x01BF,0,0,264);
move(0.99,-7.87,0.00); object(0x01BF,0,0,264);
move(-3.21,-4.42,0.30); object(0x01BF,0,0,351);
move(-8.25,-0.97,0.00); object(0x01BF,0,0,351);
move(-5.60,15.70,0.00); object(0x01BF,0,0,351);
move(7.39,0.77,0.00); object(0x01BF,0,0,353);
move(5.76,0.80,0.00); object(0x01BF,0,0,353);
move(-12.17,-19.35,0.80); object(0x01BF,0,0,357);
move(-99.89,-44.70,-9.80); object(0x01BF,0,0,185);
move(7.46,1.78,0.00); object(0x01BF,0,0,150);
move(5.60,5.28,0.00); object(0x01BF,0,0,124);
move(2.49,7.13,0.00); object(0x01BF,0,0,96);
move(-1.42,7.50,0.00); object(0x01BF,0,0,61);
move(-5.00,5.56,0.00); object(0x01BF,0,0,33);
move(-7.33,2.00,0.00); object(0x01BF,0,0,358);
move(-6.29,-2.04,0.00); object(0x01BF,0,0,325);
move(-4.34,-5.75,0.00); object(0x01BF,0,0,289);
move(-1.12,-7.90,0.00); object(0x01BF,0,0,271);
move(2.10,-6.52,0.00); object(0x01BF,0,0,238);
move(3.58,-5.02,0.00); object(0x01BF,0,0,225);
move(0.87,0.50,-5.70); object(0x01BF,35,0,225);
move(5.84,-3.19,0.00); object(0x01BF,35,0,199);
move(5.77,4.09,0.00); object(0x01BF,35,0,152);
move(4.48,5.41,0.00); object(0x01BF,35,0,130);
move(1.30,5.88,0.00); object(0x01BF,35,0,90);
move(-1.58,7.15,0.00); object(0x01BF,35,0,68);
move(-4.18,4.29,0.00); object(0x01BF,35,0,25);
move(-6.87,2.01,0.00); object(0x01BF,35,0,6);
move(-7.00,-2.07,-0.20); object(0x01BF,35,0,333);
move(-1.61,-4.63,0.00); object(0x01BF,35,0,278);
move(-1.00,-7.42,0.00); object(0x01BF,35,0,261);
move(17.86,10.05,9.30); object(0x01BF,270,0,231);
move(3.12,-6.57,0.00); object(0x01BF,270,0,248);
move(-1.25,-6.04,0.00); object(0x01BF,270,0,286);
move(-3.58,-5.28,0.00); object(0x01BF,270,0,305);
move(-5.49,-2.85,0.00); object(0x01BF,270,0,347);
move(-5.08,1.33,0.00); object(0x01BF,270,0,44);
move(-3.85,6.09,0.00); object(0x01BF,270,0,69);
move(-0.53,7.18,-0.10); object(0x01BF,270,0,95);
move(2.91,5.83,0.00); object(0x01BF,270,0,139);
move(5.77,2.70,0.00); object(0x01BF,270,0,170);
move(4.15,-0.01,0.00); object(0x01BF,270,0,126);
move(-6.73,-17.45,0.00); object(0x01BF,270,0,167);
move(6.99,2.02,0.00); object(0x01BF,270,0,167);
move(1.43,5.18,0.00); object(0x01BF,270,0,69);
move(-6.57,-0.67,0.00); object(0x01BF,270,0,69);
move(-3.46,-0.38,0.00); object(0x01BF,270,0,70);
move(0.96,5.59,0.00); object(0x01BF,270,0,70);
move(6.66,0.57,0.00); object(0x01BF,270,0,70);
move(-3.76,-20.34,-8.60); object(0x01BF,325,0,5);
move(-2.22,8.88,8.59); object(0x01BF,270,0,261);
move(-6.47,0.64,0.00); object(0x01BF,270,0,261);
move(10.06,16.37,0.00); object(0x01BF,270,0,156);
move(82.23,67.40,3.50); object(0x01BF,265,0,76);
move(-7.59,-1.85,0.00); object(0x01BF,265,0,75);
move(-5.93,-2.15,0.00); object(0x01BF,265,0,75);
move(58.46,-25.36,55.40); object(0x01BF,165,0,242);
move(-22.48,-17.69,-53.70); object(0x01BF,0,0,178);
move(-7.52,-0.50,0.00); object(0x01BF,0,0,178);
move(-84.07,-32.52,-8.50); object(0x01BF,0,0,269);
move(-2.85,-6.22,-5.60); object(0x01BF,325,0,290);
move(-21.82,-0.67,5.70); object(0x01BF,0,0,256);
move(2.21,-4.53,0.00); object(0x01BF,0,0,222);
teleport(-971.13, -846.22, 11.04);

Pardon pour le flood :rire2:

gtawipeout
gtawipeout
Niveau 66
09 mai 2006 à 18:03:41

lol je suis tjrs le premier a essayé tes constructions tant mieux d ailleur

Juju__GTA
Juju__GTA
Niveau 10
09 mai 2006 à 18:04:29

:lol: par contre, c´est freestyle only sur celle là :ok:

gtawipeout
gtawipeout
Niveau 66
09 mai 2006 à 18:06:42

je vois pas a koi sert le truc en genre de bloke

Juju__GTA
Juju__GTA
Niveau 10
09 mai 2006 à 18:08:01

Y´ une entrée sur le coté, et tu t´en sert pour tourner en rond contre les paroi :-)))

Par contre, utilise le rocket boost :)

gtawipeout
gtawipeout
Niveau 66
09 mai 2006 à 18:09:45

ok sinn pas mal

gtawipeout
gtawipeout
Niveau 66
09 mai 2006 à 18:10:36

marrant le saut pour faire le looping merci juju

Juju__GTA
Juju__GTA
Niveau 10
09 mai 2006 à 18:12:22

De rien, j´ai essayé d´innover :fier:

Juju__GTA
Juju__GTA
Niveau 10
09 mai 2006 à 18:13:14

J´aimerais bien savoir ce que kagemusha pense de mes map :oui:

gtawipeout
gtawipeout
Niveau 66
09 mai 2006 à 18:19:07

tu a juste a lui demandé é tu verra lol

Juju__GTA
Juju__GTA
Niveau 10
09 mai 2006 à 18:24:05

Il vient d´arriver je crois, je pense qu´il va me dire :lol:

On va quand même lui laissé un peu de temps :ange:

kagemusha-ninja
kagemusha-ninja
Niveau 10
09 mai 2006 à 18:24:36

:lol:

Bonjours a tous !! !
Tes maps je vais les essayer Mercredi si j´ai le temps, sinon le week end c´est sur !

Sinon pour mon île : elle est terminé, il ne reste plus qu´une petit cabane a faire mais je ne suis pas sur de si sa ne va pas bugguer...

La vidéo du moment