bon voila cette nuit j´ai commencer une nouvelle construction donc le defi sera a nouveau de faire une villa romaine
voici le code:
- cheat New maison romaine
moveto(800.00,-970.00,6.69); object(0x01BF,0,0,180);
teleport(796.43,-961.81,4.91)
move(-9.69,-0.43,0.10); object(0x01BF,0,0,180);
move(2.86,-2.61,3.00); object(0x01BF,95,0,179);
move(5.50,0.12,0.00); object(0x01BF,95,0,179);
move(-7.17,-2.77,-2.10); object(0x01BF,0,295,354);
move(7.07,1.63,-0.10); object(0x01BF,0,65,354);
move(19.80,-95.80,-0.76); object(0x01BF,0,0,134);
move(-6.63,-6.81,0.00); object(0x01BF,0,0,134);
move(2.80,-2.78,-1.00); object(0x01BF,0,0,223);
move(5.37,-5.08,1.40); object(0x01BF,0,0,222);
move(5.84,-5.18,0.00); object(0x01BF,0,0,222);
move(22.09,-5.37,0.00); object(0x01BF,0,0,84);
move(-4.35,-4.70,0.00); object(0x01BF,0,0,187);
move(-2.53,0.11,0.00); object(0x01BF,0,0,187);
move(-6.07,-1.91,0.00); object(0x01BF,0,0,135);
move(-5.46,-5.55,0.00); object(0x01BF,0,0,135);
move(-4.48,-5.54,0.00); object(0x01BF,0,0,130);
move(-2.23,-3.20,0.00); object(0x01BF,0,0,130);
move(5.12,19.65,0.00); object(0x01BF,0,0,285);
move(-4.18,-5.22,0.00); object(0x01BF,0,0,312);
move(-5.15,-6.26,0.00); object(0x01BF,0,0,312);
move(-5.21,-6.03,0.00); object(0x01BF,0,0,311);
move(2.10,-4.69,-1.60); object(0x01BF,40,0,217);
move(-2.80,-3.43,4.00); object(0x01BF,55,0,217);
move(-3.20,-4.83,3.00); object(0x01BF,70,0,213);
move(-3.46,-5.43,2.30); object(0x01BF,70,0,212);
move(-2.82,-4.70,1.10); object(0x01BF,90,0,219);
move(-4.85,3.37,0.08); object(0x01BF,90,0,207);
move(2.46,4.90,0.00); object(0x01BF,90,0,209);
move(3.20,5.70,0.00); object(0x01BF,90,0,209);
move(2.78,3.99,0.00); object(0x01BF,90,0,207);
move(3.16,4.95,0.00); object(0x01BF,90,0,207);
move(3.27,5.29,0.00); object(0x01BF,90,0,207);
move(3.06,4.87,0.00); object(0x01BF,90,0,206);
move(3.34,5.50,0.00); object(0x01BF,90,0,205);
move(3.40,5.93,0.00); object(0x01BF,90,0,205);
move(2.58,4.52,0.00); object(0x01BF,90,0,205);
move(2.62,5.58,0.00); object(0x01BF,90,0,202);
move(-20.39,-58.08,0.00); object(0x01BF,90,0,212);
move(3.55,4.74,0.00); object(0x01BF,90,0,212);
move(3.54,4.72,0.00); object(0x01BF,90,0,212);
move(3.55,5.40,0.00); object(0x01BF,90,0,212);
move(3.46,5.62,0.00); object(0x01BF,90,0,212);
move(3.60,5.64,0.00); object(0x01BF,90,0,212);
move(3.14,5.02,0.00); object(0x01BF,90,0,212);
move(3.67,5.57,0.00); object(0x01BF,90,0,212);
move(3.58,5.45,0.00); object(0x01BF,90,0,212);
move(3.33,5.28,0.00); object(0x01BF,90,0,212);
move(1.65,2.24,0.00); object(0x01BF,90,0,212);
move(-6.36,4.42,0.00); object(0x01BF,90,0,211);
move(-3.15,-5.16,0.00); object(0x01BF,90,0,203);
move(-3.19,-4.85,0.00); object(0x01BF,90,0,203);
move(-3.33,-5.06,0.00); object(0x01BF,90,0,203);
move(-3.58,-5.45,0.00); object(0x01BF,90,0,203);
move(-2.75,-5.48,0.00); object(0x01BF,90,0,203);
move(-3.22,-4.92,0.00); object(0x01BF,90,0,203);
move(-3.22,-4.92,0.00); object(0x01BF,90,0,203);
move(-3.88,-5.93,0.00); object(0x01BF,90,0,203);
move(0.63,0.77,0.00); object(0x01BF,90,0,202);
move(6.99,9.74,-9.39); object(0x01BF,70,0,217);
move(5.75,-5.87,1.06); object(0x01BF,0,0,209);
move(1.95,3.60,0.00); object(0x01BF,0,0,311);
move(4.37,5.11,-2.50); object(0x01BF,0,0,311);
move(2.60,2.81,-1.30); object(0x01BF,0,0,310);
move(0.52,-0.94,-0.10); object(0x01BF,0,0,309);
move(-5.13,-6.08,0.00); object(0x01BF,0,0,311);
move(1.85,8.03,1.80); object(0x01BF,0,0,316);
move(2.48,3.39,-2.00); object(0x01BF,0,0,316);
move(5.66,0.82,0.00); object(0x01BF,0,0,42);
move(0.21,-6.04,0.00); object(0x01BF,0,0,311);
move(-7.34,-4.81,-3.20); object(0x01BF,90,0,311);
move(-4.95,-6.01,0.00); object(0x01BF,90,0,311);
move(-5.94,-6.70,0.00); object(0x01BF,90,0,311);
move(1.65,2.74,0.00); object(0x01BF,90,0,311);
move(-6.59,-8.64,0.00); object(0x01BF,90,0,311);
move(-3.46,2.98,0.00); object(0x01BF,90,0,312);
move(4.68,6.11,0.00); object(0x01BF,90,0,312);
move(4.32,5.63,0.00); object(0x01BF,90,0,312);
move(-13.04,-7.84,0.00); object(0x01BF,90,0,131);
move(4.28,4.87,0.00); object(0x01BF,90,0,131);
move(5.04,5.53,0.00); object(0x01BF,90,0,131);
move(-4.44,4.22,0.00); object(0x01BF,90,0,130);
move(-4.91,-5.82,0.00); object(0x01BF,90,0,130);
move(-4.63,-4.90,0.00); object(0x01BF,90,0,130);
move(5.77,14.48,0.00); object(0x01BF,90,0,132);
move(-4.90,-5.24,0.00); object(0x01BF,90,0,130);
move(-4.78,-5.96,0.00); object(0x01BF,90,0,130);
move(-4.29,-5.49,0.00); object(0x01BF,90,0,131);
move(5.08,-4.30,0.00); object(0x01BF,90,0,130);
move(4.72,-4.27,0.00); object(0x01BF,90,0,135);
move(4.43,-4.68,0.00); object(0x01BF,90,0,135);
move(4.68,-4.28,-0.50); object(0x01BF,80,0,313);
move(3.23,-2.50,0.00); object(0x01BF,90,0,313);
move(4.15,-3.72,0.00); object(0x01BF,90,0,313);
move(4.26,-3.93,0.00); object(0x01BF,90,0,313);
move(4.51,-4.08,0.00); object(0x01BF,90,0,311);
move(4.58,5.88,0.00); object(0x01BF,90,0,311);
move(-4.47,4.06,0.00); object(0x01BF,90,0,313);
move(-5.42,3.48,0.00); object(0x01BF,90,0,313);
move(-3.77,4.09,0.00); object(0x01BF,90,0,313);
move(-3.39,3.12,0.00); object(0x01BF,90,0,313);
move(5.23,4.18,0.00); object(0x01BF,90,0,312);
move(4.27,-3.14,0.00); object(0x01BF,90,0,312);
move(4.57,-3.65,0.00); object(0x01BF,90,0,311);
move(3.91,-2.99,0.00); object(0x01BF,90,0,313);
move(3.76,-3.57,0.00); object(0x01BF,90,0,313);
move(1.98,-2.18,3.10); object(0x01BF,0,0,309);
move(-4.97,-6.14,0.00); object(0x01BF,0,0,309);
move(-4.09,-5.05,0.00); object(0x01BF,0,0,309);
move(-5.51,-0.24,0.00); object(0x01BF,0,0,42);
move(-5.75,5.34,0.00); object(0x01BF,0,0,42);
move(-5.40,5.65,0.00); object(0x01BF,0,0,47);
move(-6.10,4.53,0.00); object(0x01BF,0,0,47);
move(-5.64,5.49,0.00); object(0x01BF,0,0,47);
move(-7.11,2.65,-2.40); object(0x01BF,90,0,307);
move(-4.28,-6.34,0.00); object(0x01BF,90,0,307);
move(-4.60,-6.07,0.00); object(0x01BF,90,0,307);
move(-4.46,-6.36,0.00); object(0x01BF,90,0,307);
move(4.99,-4.21,0.00); object(0x01BF,90,0,211);
move(6.27,-3.92,0.00); object(0x01BF,90,0,213);
move(6.30,-3.79,0.00); object(0x01BF,90,0,213);
move(-3.73,18.85,0.00); object(0x01BF,90,0,35);
move(5.87,-4.60,0.00); object(0x01BF,90,0,35);
move(5.87,-4.31,0.00); object(0x01BF,90,0,35);
move(5.84,-4.48,0.00); object(0x01BF,90,0,35);
move(-20.03,31.47,2.20); object(0x01BF,0,0,37);
move(-1.02,1.10,0.00); object(0x01BF,0,0,37);
move(-0.52,5.34,0.00); object(0x01BF,0,0,131);
move(5.17,5.70,0.00); object(0x01BF,0,0,131);
move(5.11,6.15,0.00); object(0x01BF,0,0,126);
move(3.38,3.27,0.00); object(0x01BF,0,0,126);
move(5.00,0.51,0.00); object(0x01BF,0,0,215);
move(4.12,-3.63,0.00); object(0x01BF,0,0,223);
move(4.02,-5.28,0.00); object(0x01BF,0,0,214);
move(4.69,-1.24,0.00); object(0x01BF,0,0,180);
move(15.96,-24.94,0.10); object(0x01BF,0,0,221);
move(-5.52,4.78,0.00); object(0x01BF,0,0,221);
move(-5.07,4.38,0.00); object(0x01BF,0,0,221);
move(-2.57,2.22,0.00); object(0x01BF,0,0,221);
move(-0.94,5.31,0.00); object(0x01BF,0,0,309);
move(4.56,5.33,0.00); object(0x01BF,0,0,309);
move(2.66,4.10,0.00); object(0x01BF,0,0,309);
move(-8.10,-1.60,9.70); object(0x01BF,0,0,312);
move(5.32,5.84,0.00); object(0x01BF,0,0,312);
move(0.00,0.00,-2.30); object(0x01BF,0,0,312);
move(2.22,2.44,0.00); object(0x01BF,0,0,312);
move(0.00,0.00,1.60); object(0x01BF,0,0,312);
move(0.00,0.00,0.80); object(0x01BF,0,0,312);
move(-9.64,-6.24,0.00); object(0x01BF,0,0,309);
move(4.30,5.26,0.00); object(0x01BF,0,0,309);
move(3.80,4.64,0.00); object(0x01BF,0,0,309);
move(5.13,6.27,0.00); object(0x01BF,0,0,309);
move(6.37,2.60,0.00); object(0x01BF,0,0,9);
move(2.57,-0.40,0.00); object(0x01BF,0,0,9);
move(4.25,4.55,0.00); object(0x01BF,0,0,84);
move(0.11,4.19,2.70); object(0x01BF,55,0,1);
move(0.12,4.61,3.30); object(0x01BF,55,0,1);
move(0.11,5.10,3.40); object(0x01BF,55,0,1);
move(0.14,4.85,3.40); object(0x01BF,55,0,2);
move(0.12,4.59,3.30); object(0x01BF,55,0,2);
move(0.11,3.95,2.90); object(0x01BF,55,0,2);
move(-0.08,6.00,1.90); object(0x01BF,90,0,0);
move(-6.88,0.01,1.10); object(0x01BF,70,0,268);
move(-5.40,-0.37,2.10); object(0x01BF,70,0,267);
move(-5.55,-0.33,2.30); object(0x01BF,70,0,267);
move(-6.08,-0.18,2.30); object(0x01BF,70,0,267);
move(-5.23,-0.13,2.10); object(0x01BF,70,0,268);
move(-5.87,-0.20,2.10); object(0x01BF,70,0,268);
move(-5.88,-0.20,2.20); object(0x01BF,70,0,268);
move(-5.64,0.02,2.10); object(0x01BF,70,0,268);
move(-5.46,-0.15,2.10); object(0x01BF,70,0,268);
move(-5.51,-0.15,2.10); object(0x01BF,70,0,268);
move(-5.58,-0.14,2.30); object(0x01BF,70,0,266);
teleport(796.43,-961.81,4.91)