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Liste des sujets

vos creations de maps

skini
skini
Niveau 8
21 mars 2006 à 15:14:57

jai reussis a mettre le looping que jai oublier son nom a mis a la 1 page. jai mis construction mode on mais je sais pas ou le trouve

kagemusha-ninja
kagemusha-ninja
Niveau 10
24 mars 2006 à 17:40:57

de quoi ?

kagemusha-ninja
kagemusha-ninja
Niveau 10
24 mars 2006 à 20:49:16

ya plus bcp de monde...

and_one
and_one
Niveau 8
24 mars 2006 à 20:54:36

Je suis toujours là moi

st-barbarus
st-barbarus
Niveau 10
24 mars 2006 à 20:54:54

Ce forum est :mort:

kagemusha-ninja
kagemusha-ninja
Niveau 10
24 mars 2006 à 22:05:35

j´avoue !

kagemusha-ninja
kagemusha-ninja
Niveau 10
25 mars 2006 à 12:14:33

on est au maximum 5 personne a la fois sur le forum... :snif:

ydde13
ydde13
Niveau 10
25 mars 2006 à 13:13:13

:up: j ai le cheat device mais apres : sa se complique

aidez moi : eddy.legall@hotmail.fr

garydop
garydop
Niveau 7
25 mars 2006 à 20:40:56

sinon ya personne qui a de nouvelle map ?? ?

fixbool90
fixbool90
Niveau 6
26 mars 2006 à 11:03:33

http://tuerie-foot90.skyblog.com/ LACHEZ VOS COMMENTAIRES

akingofsystem
akingofsystem
Niveau 8
26 mars 2006 à 12:09:26

fixbool90===>arrête!!! ce que tu fais s´appele du flood et du boost,je te l´ai dit pleins de fois!!t :hs: :sors: y a un topic pub fait pour ça!!!

kagemusha-ninja
kagemusha-ninja
Niveau 10
27 mars 2006 à 22:01:34

sa n´a rien a faire ici :honte:

skini
skini
Niveau 8
27 mars 2006 à 22:08:37

moi jai de nouvelle construction, jai fais un pont entre staunton et portland. maintenant je sais comment utiliser le mode construction!!

kagemusha-ninja
kagemusha-ninja
Niveau 10
29 mars 2006 à 22:04:44

met le ici !

kagemusha-ninja
kagemusha-ninja
Niveau 10
01 avril 2006 à 12:07:19

up

kagemusha-ninja
kagemusha-ninja
Niveau 10
01 avril 2006 à 12:44:41

a quand ?

kagemusha-ninja
kagemusha-ninja
Niveau 10
01 avril 2006 à 12:52:59

ok

je pourrais la mettre sur mon site ?

kagemusha-ninja
kagemusha-ninja
Niveau 10
01 avril 2006 à 13:30:33

merci !

skini
skini
Niveau 8
01 avril 2006 à 13:40:28

tenez, c´est mon pont. il se situe juste a cote de la planque, vers la sortie du pont a cote de la planque de staunton.

  1. cheat pont staunton-portland by skini

moveto(580.85,-418.02,21.19); object(0x01BF,75,0,99);
move(6.34,-0.77,1.80); object(0x01BF,75,0,97);
move(5.98,-0.56,1.90); object(0x01BF,75,0,95);
move(-13.47,9.38,-3.10); object(0x01BF,75,0,91);
move(4.19,-0.52,1.20); object(0x01BF,75,0,96);
move(6.34,-0.42,1.70); object(0x01BF,75,0,97);
move(8.00,-6.52,1.90); object(0x01BF,90,0,94);
move(-2.81,6.18,0.30); object(0x01BF,90,0,97);
move(-19.18,-36.66,-12.20); object(0x01BF,90,0,257);
move(5.68,-1.57,-0.50); object(0x01BF,90,0,261);
move(2.02,-7.39,-0.50); object(0x01BF,90,0,173);
move(0.85,-5.83,0.00); object(0x01BF,90,0,177);
move(0.78,-7.11,0.00); object(0x01BF,90,0,171);
move(1.26,-5.25,-0.20); object(0x01BF,95,0,168);
move(1.68,-7.25,-0.90); object(0x01BF,95,0,169);
move(-1.87,-4.20,-0.30); object(0x01BF,95,0,185);
move(2.64,-0.98,0.00); object(0x01BF,95,0,180);
move(0.25,-6.82,-0.70); object(0x01BF,95,0,182);
move(-1.78,-5.71,-0.30); object(0x01BF,95,0,185);
move(5.28,-0.44,0.00); object(0x01BF,95,0,185);
move(4.17,12.67,1.60); object(0x01BF,95,0,183);
move(-1.77,-10.05,-1.50); object(0x01BF,95,0,185);
move(1.71,2.95,0.50); object(0x01BF,95,0,181);
move(-7.69,-12.64,-1.80); object(0x01BF,95,0,189);
move(-4.05,0.62,0.00); object(0x01BF,95,0,189);
move(10.66,-1.48,0.00); object(0x01BF,95,0,184);
move(2.34,3.85,0.90); object(0x01BF,95,0,184);
move(-7.55,-9.66,-1.40); object(0x01BF,95,0,183);
move(-6.21,0.32,0.00); object(0x01BF,95,0,185);
move(-0.62,0.13,0.00); object(0x01BF,95,0,193);
move(13.79,-1.73,-0.30); object(0x01BF,95,0,185);
move(-6.68,-4.73,-0.10); object(0x01BF,95,0,182);
move(-6.50,0.20,0.00); object(0x01BF,95,0,182);
move(-2.10,0.07,0.00); object(0x01BF,95,0,182);
move(15.31,-1.73,-0.50); object(0x01BF,95,0,194);
move(0.09,-4.89,-0.30); object(0x01BF,95,0,184);
move(-7.19,0.48,0.00); object(0x01BF,95,0,184);
move(-6.79,0.46,0.00); object(0x01BF,95,0,184);
move(-2.99,0.20,0.00); object(0x01BF,95,0,184);
move(-0.68,-5.54,-0.40); object(0x01BF,95,0,181);
move(7.80,-0.14,0.00); object(0x01BF,95,0,181);
move(7.80,-0.14,0.00); object(0x01BF,95,0,181);
move(-5.26,-6.02,-0.50); object(0x01BF,95,0,178);
move(-7.30,-0.22,0.00); object(0x01BF,95,0,178);
move(-5.10,-0.15,0.00); object(0x01BF,95,0,178);
move(19.30,0.58,0.00); object(0x01BF,95,0,178);
move(-9.32,-5.62,-0.10); object(0x01BF,95,0,178);
move(2.13,38.29,3.80); object(0x01BF,95,0,15);
move(-4.06,1.08,0.00); object(0x01BF,95,0,15);
move(10.32,23.43,1.40); object(0x01BF,270,0,2);
move(-3.34,6.80,0.00); object(0x01BF,260,0,348);
move(4.60,0.99,0.00); object(0x01BF,260,0,348);
move(-4.86,5.29,0.80); object(0x01BF,265,0,348);
move(5.29,1.08,0.00); object(0x01BF,265,0,348);
move(-7.59,4.66,0.50); object(0x01BF,265,0,348);
move(7.25,1.48,0.00); object(0x01BF,265,0,348);
move(-9.26,5.88,0.10); object(0x01BF,270,0,348);
move(7.15,1.46,0.00); object(0x01BF,270,0,348);
move(-1.75,35.30,11.50); object(0x01BF,255,0,76);
move(-1.53,5.29,0.00); object(0x01BF,255,0,91);
move(10.22,0.39,1.50); object(0x01BF,255,0,98);
move(-0.53,-7.32,0.00); object(0x01BF,255,0,90);
move(6.80,1.44,0.30); object(0x01BF,280,0,90);
move(-0.34,5.64,0.20); object(0x01BF,275,0,90);
move(5.76,0.04,0.00); object(0x01BF,265,0,90);
move(0.04,-7.30,0.00); object(0x01BF,265,0,90);
move(6.39,0.12,0.10); object(0x01BF,275,0,89);
move(-0.17,5.34,-0.60); object(0x01BF,270,0,322);
move(0.46,2.35,0.70); object(0x01BF,270,0,92);
move(4.72,-1.46,-0.60); object(0x01BF,270,0,268);
move(0.18,-6.40,0.00); object(0x01BF,270,0,268);
move(5.15,0.14,-0.10); object(0x01BF,270,0,268);
move(-0.20,6.60,0.00); object(0x01BF,270,0,268);
move(8.20,0.22,0.20); object(0x01BF,270,0,268);
move(-0.65,-5.99,0.00); object(0x01BF,270,0,276);
move(6.66,-0.68,0.00); object(0x01BF,270,0,275);
move(0.70,7.37,0.00); object(0x01BF,270,0,275);
move(6.80,-0.64,0.00); object(0x01BF,270,0,275);
move(-1.08,-7.28,0.00); object(0x01BF,270,0,278);
move(6.69,-1.27,0.00); object(0x01BF,270,0,274);
move(0.54,7.88,0.00); object(0x01BF,270,0,274);
move(6.14,-0.29,0.00); object(0x01BF,270,0,275);
move(-0.69,-7.57,0.00); object(0x01BF,270,0,275);
move(6.84,-0.62,0.00); object(0x01BF,270,0,275);
move(0.70,7.67,0.00); object(0x01BF,270,0,275);
move(6.15,-0.56,0.00); object(0x01BF,270,0,275);
move(-0.72,-7.52,0.00); object(0x01BF,270,0,276);
move(3.58,-0.35,0.00); object(0x01BF,270,0,276);
move(1.59,7.78,0.00); object(0x01BF,270,0,282);
move(6.79,-1.42,0.00); object(0x01BF,270,0,282);
move(-1.47,-7.17,0.00); object(0x01BF,270,0,282);
move(5.58,-1.14,0.00); object(0x01BF,270,0,282);
move(1.52,7.45,0.00); object(0x01BF,270,0,282);
move(6.47,-1.30,0.00); object(0x01BF,270,0,282);
move(-1.57,-7.54,0.00); object(0x01BF,270,0,282);
move(5.99,-1.25,0.00); object(0x01BF,270,0,282);
move(2.13,7.72,0.00); object(0x01BF,270,0,285);
move(6.16,-1.68,0.00); object(0x01BF,270,0,285);
move(-1.92,-7.04,0.00); object(0x01BF,270,0,285);
move(5.53,-1.51,0.00); object(0x01BF,270,0,285);
move(2.08,7.62,0.00); object(0x01BF,270,0,285);
move(5.71,-1.45,0.00); object(0x01BF,270,0,285);
move(-2.03,-7.43,0.00); object(0x01BF,270,0,285);
move(6.42,-1.69,0.10); object(0x01BF,270,0,286);
move(2.02,7.12,0.00); object(0x01BF,270,0,286);
move(5.16,-1.46,1.30); object(0x01BF,300,0,286);
move(-2.07,-7.31,0.00); object(0x01BF,300,0,286);
move(26.65,57.77,-14.55); object(0x01BF,255,0,288);
move(-6.24,2.52,0.60); object(0x01BF,270,0,297);
move(-5.09,2.57,0.00); object(0x01BF,270,0,297);
move(-5.80,2.92,0.00); object(0x01BF,270,0,297);
move(-7.70,3.88,0.00); object(0x01BF,270,0,297);
move(4.99,-2.51,0.00); object(0x01BF,270,0,297);
move(-7.55,3.81,0.00); object(0x01BF,270,0,297);
move(-5.63,2.84,0.00); object(0x01BF,270,0,297);
move(-6.71,3.38,-0.70); object(0x01BF,280,0,297);
move(-5.36,2.70,-0.80); object(0x01BF,275,0,297);
move(-5.01,2.53,-0.50); object(0x01BF,275,0,297);
move(-4.94,2.50,0.00); object(0x01BF,265,0,297);
move(-6.14,3.10,0.10); object(0x01BF,270,0,297);
move(-6.11,3.11,0.00); object(0x01BF,270,0,297);
move(-3.21,1.63,0.00); object(0x01BF,270,0,297);
move(-6.00,3.04,0.00); object(0x01BF,270,0,297);
move(-6.81,3.46,0.00); object(0x01BF,270,0,297);
move(-6.28,3.19,-0.20); object(0x01BF,275,0,297);
move(-5.63,2.85,-0.20); object(0x01BF,270,0,297);
move(-6.61,3.34,0.00); object(0x01BF,270,0,297);
move(-6.48,3.28,0.00); object(0x01BF,270,0,297);
move(-5.98,3.02,0.40); object(0x01BF,255,0,297);
move(-3.31,1.67,1.20); object(0x01BF,250,0,297);
move(-6.63,3.21,2.20); object(0x01BF,250,0,301);
move(-5.40,3.38,1.60); object(0x01BF,260,0,302);
move(-5.50,3.23,1.60); object(0x01BF,255,0,299);
move(-5.96,5.47,-0.90); object(0x01BF,270,0,301);
move(-7.22,4.49,0.20); object(0x01BF,250,0,300);
move(-9.69,3.20,0.50); object(0x01BF,275,0,290);
move(3.00,-0.66,-0.10); object(0x01BF,275,0,268);

kagemusha-ninja
kagemusha-ninja
Niveau 10
01 avril 2006 à 13:43:07

merci bien !

La vidéo du moment