Et voila un petite préversion d´ Alcatraz
- cheat Alcatraz preversion
//by kagemusha kazekage for gta-masters.fr.tc only.
moveto(-227.10,283.46,2.48); object(0x0239,0,0,352);
move(-11.32,-1.82,0.00); object(0x0239,0,0,352);
moveto(-234.25,282.27,3.68); object(0x01BF,0,0,350);
move(-2.17,-0.18,0.00); object(0x01BF,0,0,344);
move(17.09,2.43,0.00); object(0x01BF,0,0,353);
move(7.74,1.00,0.00); object(0x01BF,0,0,353);
move(-13.27,-1.85,0.00); object(0x01BF,0,0,353);
move(-12.94,-2.06,6.60); object(0x01BF,0,0,353);
move(7.83,1.02,0.00); object(0x01BF,0,0,353);
move(7.64,0.99,0.00); object(0x01BF,0,0,353);
move(7.83,1.02,0.00); object(0x01BF,0,0,353);
move(-23.21,-3.01,-2.10); object(0x01BF,0,0,353);
move(7.54,0.98,0.00); object(0x01BF,0,0,353);
move(-7.64,-1.07,8.90); object(0x01BF,0,0,352);
move(7.83,1.04,0.00); object(0x01BF,0,0,352);
move(7.73,1.03,0.00); object(0x01BF,0,0,352);
move(7.63,1.02,0.00); object(0x01BF,0,0,352);
move(-52.24,-61.40,-27.90); object(0x0271,0,0,58);
move(38.00,91.44,13.20); object(0x0239,0,0,181);
move(7.23,0.14,1.20); object(0x01BF,0,0,178);
move(-9.64,-0.44,0.00); object(0x01BF,0,0,176);
move(-7.87,-0.67,0.00); object(0x01BF,0,0,176);
move(25.56,1.40,0.00); object(0x01BF,0,0,176);
move(-0.05,-0.03,6.80); object(0x01BF,0,0,176);
move(-8.01,-0.57,0.00); object(0x01BF,0,0,176);
move(-7.93,-0.43,0.00); object(0x01BF,0,0,176);
move(-7.79,-0.33,0.00); object(0x01BF,0,0,175);
move(-5.10,-0.51,0.00); object(0x01BF,0,0,175);
move(38.56,-26.79,-6.62); object(0x01BF,0,0,354);
move(2.40,0.05,0.00); object(0x01BF,0,0,354);
move(-5.48,-0.75,6.50); object(0x01BF,0,0,354);
move(6.20,0.15,0.00); object(0x01BF,0,0,354);
move(8.33,-2.59,-35.36); object(0x013B,90,0,164);
move(6.20,-0.82,0.00); object(0x01BF,90,0,277);
move(6.50,-0.85,0.00); object(0x01BF,90,0,277);
move(6.98,-0.93,0.00); object(0x01BF,90,0,277);
move(-71.52,-23.87,1.48); object(0x0239,0,0,347);
moveto(-242.44,285.13,5.58); object(0x01BF,0,0,262);
move(-1.02,7.76,0.00); object(0x01BF,0,0,262);
move(-0.93,7.87,0.00); object(0x01BF,0,0,262);
move(-0.27,7.82,0.00); object(0x01BF,0,0,269);
move(3.64,5.02,0.00); object(0x01BF,0,0,352);
move(4.73,-31.47,0.00); object(0x01BF,0,0,171);
move(30.59,33.34,0.00); object(0x01BF,0,0,357);
move(0.00,0.00,4.80); object(0x01BF,0,0,357);
move(-36.80,-30.36,1.90); object(0x01BF,0,0,262);
move(-0.91,7.94,0.00); object(0x01BF,0,0,262);
move(-1.03,7.94,0.00); object(0x01BF,0,0,262);
move(0.00,0.00,6.00); object(0x01BF,0,0,262);
move(1.01,-7.95,0.60); object(0x01BF,0,0,262);
move(-1.09,7.89,-0.10); object(0x01BF,0,0,262);
move(2.36,-15.85,0.10); object(0x01BF,0,0,262);
move(-2.63,23.67,-6.60); object(0x01BF,0,0,269);
move(0.00,0.00,6.50); object(0x01BF,0,0,269);
move(3.88,4.53,-1.70); object(0x01BF,0,0,356);
move(7.99,0.47,0.00); object(0x01BF,0,0,356);
move(7.89,0.54,0.00); object(0x01BF,0,0,356);
move(7.77,0.30,0.00); object(0x01BF,0,0,356);
move(7.90,0.62,0.00); object(0x01BF,0,0,356);
move(3.52,0.07,0.00); object(0x01BF,0,0,356);
move(-0.90,-29.75,-0.20); object(0x01BF,0,0,173);
move(6.20,0.17,0.00); object(0x01BF,0,0,173);
move(4.23,-2.62,-10.60); object(0x01BF,0,0,251);
move(-1.43,7.78,0.99); object(0x01BF,0,0,93);
move(0.35,7.95,-0.30); object(0x01BF,0,0,92);
move(0.22,7.94,-0.60); object(0x01BF,0,0,87);
move(-0.55,4.71,0.00); object(0x01BF,0,0,87);
move(-4.23,4.69,-0.10); object(0x01BF,0,0,358);
move(0.00,0.00,6.80); object(0x01BF,0,0,358);
move(0.00,0.00,4.10); object(0x01BF,0,0,358);
move(4.18,-3.68,-10.80); object(0x01BF,0,0,86);
move(0.00,0.00,6.50); object(0x01BF,0,0,86);
move(0.00,0.00,4.20); object(0x01BF,0,0,86);
move(0.63,-7.82,-4.00); object(0x01BF,0,0,86);
move(0.00,0.00,4.00); object(0x01BF,0,0,86);
move(-0.27,-8.02,-3.60); object(0x01BF,0,0,92);
move(0.19,1.32,4.00); object(0x01BF,0,0,86);
move(-0.83,-7.45,-3.40); object(0x01BF,0,0,91);
move(0.00,0.00,2.60); object(0x01BF,0,0,91);
moveto(-240.65,280.48,-1.82); object(0x026C,0,0,356);
move(-2.92,-22.40,0.06); object(0x026C,0,0,275);
move(22.42,25.26,-0.30); object(0x026C,0,0,27);
move(4.75,24.70,4.64); object(0x0239,0,0,272);
move(0.20,2.96,1.80); object(0x01BF,0,0,273);
move(10.43,4.37,6.00); object(0x01BF,0,0,176);
moveto(-237.78,286.24,4.08); object(0x01E4,0,0,84);
move(-1.02,8.94,0.00); object(0x01E4,0,0,84);
move(-1.03,9.04,0.00); object(0x01E4,0,0,84);
move(-0.40,3.48,0.00); object(0x01E4,0,0,84);
move(17.52,-12.04,0.00); object(0x01E4,0,0,90);
move(0.21,7.07,0.00); object(0x01E4,0,0,89);
move(-4.89,-6.66,0.00); object(0x01E4,0,0,270);
move(0.17,8.75,0.00); object(0x01E4,0,0,270);
move(-3.37,-12.08,0.00); object(0x01E4,0,0,90);
move(-3.61,3.09,0.00); object(0x01E4,0,0,90);
move(-0.29,8.75,0.00); object(0x01E4,0,0,88);
move(3.41,-0.12,0.00); object(0x01E4,0,0,89);
moveto(-232.73,291.42,2.38); object(0x01A8,0,0,89);
move(0.60,0.01,0.00); object(0x01A8,0,0,89);
move(8.00,0.00,0.00); object(0x01A8,0,0,89);
move(-1.89,0.05,0.00); object(0x01A8,0,0,94);
move(-13.78,-1.19,0.10); object(0x01A8,0,0,78);
move(-1.92,-0.57,0.00); object(0x01A8,0,0,78);
move(1.08,8.49,0.00); object(0x01A8,0,0,79);
move(-2.70,-0.76,0.00); object(0x01A8,0,0,79);
move(1.75,9.17,0.00); object(0x01A8,0,0,87);
move(-2.02,-0.14,0.00); object(0x01A8,0,0,87);
move(10.40,2.66,0.00); object(0x01A8,0,0,84);
move(0.69,-0.31,0.00); object(0x01A8,0,0,91);
move(-0.14,-8.83,0.00); object(0x01A8,0,0,91);
move(6.78,9.13,0.00); object(0x01A8,0,0,95);
move(1.89,0.07,0.00); object(0x01A8,0,0,94);
move(-0.17,-8.97,0.00); object(0x01A8,0,0,94);
move(-1.58,0.18,0.00); object(0x01A8,0,0,94);
- cheat teleport : Alcatraz preversion
teleport(-230.85, 251.09, 3.48);