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Liste des sujets

vos creations de maps

Minitroid
Minitroid
Niveau 10
02 mars 2006 à 19:37:47

c´est une rumeur ou c´est confirmé ?

st-barbarus
st-barbarus
Niveau 10
02 mars 2006 à 19:38:15

Non je propose :)

st-barbarus
st-barbarus
Niveau 10
02 mars 2006 à 19:38:48

Au fait
Bonsoir Mini :g) :hello:

Tu vas bien
Si tu veux parler viens sur le bla-bla mais si c´est a propos des maps reste içi :-)))

kagemusha-ninja
kagemusha-ninja
Niveau 10
02 mars 2006 à 19:38:55

http://img113.imageshack.us/my.php?image=alcatraz9dk.png

hasborae
hasborae
Niveau 8
02 mars 2006 à 19:39:39

c´est...c´est...c´est quoi ?

kagemusha-ninja
kagemusha-ninja
Niveau 10
02 mars 2006 à 19:40:39

c´est une vieille progression, je vous l´avais dit que sa ne ressemblais à rien...

arrière plan : les murs...

et comme je met 3h pour en mettre un...

Minitroid
Minitroid
Niveau 10
02 mars 2006 à 19:40:45

c´est pas mal du tout :ok:

fleauleboss2
fleauleboss2
Niveau 8
02 mars 2006 à 19:41:58

kagemusha-ninja Posté le 02 mars 2006 à 19:38:55

http://img113.imageshack.[...]age=alcatraz9dk.png

Euh...c´est...euh...joli...c´est quoi ?

Lol c´est un bon debut

Minitroid
Minitroid
Niveau 10
02 mars 2006 à 19:42:06

:salut: st-barbarus

st-barbarus
st-barbarus
Niveau 10
02 mars 2006 à 19:42:27

Kag :d) La grille qui roule elle s´ouvre?

Minitroid
Minitroid
Niveau 10
02 mars 2006 à 19:43:04

:non:

kagemusha-ninja
kagemusha-ninja
Niveau 10
02 mars 2006 à 19:43:19

pas mal du tout :d) euh...

en fait il faut que je finnisse les mur tout autour et après je commencerais les vrai batiments, avec les prisons, les abatoires, les reserve d´armes...

kagemusha-ninja
kagemusha-ninja
Niveau 10
02 mars 2006 à 19:43:53

non elle ne s´ouvre pas je l´a placé comme sa sinon sa marche pas...

Minitroid
Minitroid
Niveau 10
02 mars 2006 à 19:43:59

c´est un bon début on va dire :ok:

kagemusha-ninja
kagemusha-ninja
Niveau 10
02 mars 2006 à 19:44:51

bon je vais manger et après je vais a mon baby sitting, ma je pourrais continer ces murs la bas...

@ demain !! !

bisous à fafy si elle est la !

Minitroid
Minitroid
Niveau 10
02 mars 2006 à 19:45:53

a+

hasborae
hasborae
Niveau 8
02 mars 2006 à 19:50:26

A+ bonne chance et bonne soirée

Minitroid
Minitroid
Niveau 10
02 mars 2006 à 19:51:08

@+

kagemusha-ninja
kagemusha-ninja
Niveau 10
02 mars 2006 à 20:00:02

je reste encore 20 mns

tout le monde disent que pour le prochain mode construction il faidrait un correcteur :d) moi je dis : plus de bug !!

kagemusha-ninja
kagemusha-ninja
Niveau 10
02 mars 2006 à 20:02:32

si vous voulez le code pour voir a quoi sa ressemble :

  1. cheat Alcatraz

//by kagemusha kazekage for gta-masters.fr.tc only
moveto(-653.69,-1620.93,-1.53); object(0x013B,0,0,262);
move(1.06,-7.42,0.00); object(0x013B,0,0,262);
move(0.99,-6.93,0.00); object(0x013B,0,0,262);
move(0.86,-6.04,0.00); object(0x013B,0,0,262);
move(0.86,-6.04,0.00); object(0x013B,0,0,262);
move(0.85,-5.94,0.00); object(0x013B,0,0,262);
move(0.96,-6.73,0.00); object(0x013B,0,0,262);
move(0.82,-5.74,0.00); object(0x013B,0,0,262);
move(0.00,0.00,0.00); object(0x013B,0,0,262);
move(1.03,-7.23,0.00); object(0x013B,0,0,262);
move(0.96,-6.73,0.00); object(0x013B,0,0,262);
move(1.11,-7.82,0.00); object(0x013B,0,0,262);
move(42.03,-10.80,-0.20); object(0x013B,0,0,261);
move(18.30,-28.77,0.00); object(0x013B,0,0,262);
move(-13.75,-8.54,0.00); object(0x013B,0,0,260);
move(0.92,-5.32,0.00); object(0x013B,0,0,260);
move(-97.10,3.68,-0.10); object(0x013B,0,0,260);
move(-0.02,0.10,0.00); object(0x013B,0,0,260);
move(-1.18,6.70,0.00); object(0x013B,0,0,260);
move(-1.18,6.70,0.00); object(0x013B,0,0,260);
move(-0.99,5.62,0.00); object(0x013B,0,0,260);
move(-0.94,5.32,0.00); object(0x013B,0,0,260);
move(-0.89,5.02,0.00); object(0x013B,0,0,260);
move(13.08,-35.45,-0.10); object(0x013B,0,0,259);
move(0.80,-4.32,0.00); object(0x013B,0,0,259);
move(0.89,-4.82,0.00); object(0x013B,0,0,259);
move(0.00,0.00,0.00); object(0x013B,0,0,259);
move(1.99,-7.17,-0.20); object(0x013B,0,0,257);
moveto(-643.24,-1694.88,-1.52); object(0x013B,0,0,262);
move(1.03,-7.13,0.00); object(0x013B,0,0,262);
move(1.03,-7.13,0.00); object(0x013B,0,0,262);
moveto(-728.69,-1710.56,-1.81); object(0x013B,0,0,258);
move(0.04,-0.20,0.00); object(0x013B,0,0,258);
move(-0.06,0.29,0.00); object(0x013B,0,0,258);
move(1.24,-5.87,0.00); object(0x013B,0,0,258);
move(-1.22,5.78,0.00); object(0x013B,0,0,258);
move(1.55,-7.34,0.00); object(0x013B,0,0,258);
move(1.28,-6.07,0.00); object(0x013B,0,0,258);
moveto(-612.56,-1619.32,2.48); object(0x01F3,0,0,261);
move(1.50,-9.89,0.00); object(0x01F3,0,0,261);
move(1.51,-9.99,0.00); object(0x01F3,0,0,261);
move(2.41,-15.92,0.00); object(0x01F3,0,0,261);
move(1.50,-9.89,0.00); object(0x01F3,0,0,261);
move(1.50,-9.89,0.00); object(0x01F3,0,0,261);
move(1.48,-9.79,0.00); object(0x01F3,0,0,261);
move(1.48,-9.79,0.00); object(0x01F3,0,0,261);
move(-7.13,47.16,-9.50); object(0x01E3,0,0,261);
move(-44.61,24.89,-3.70); object(0x013B,0,0,262);
move(-0.89,6.03,0.00); object(0x013B,0,0,262);
move(0.91,-6.13,0.00); object(0x013B,0,0,262);
move(-1.74,11.77,-3.80); object(0x013B,0,0,262);
moveto(-618.45,-1615.57,2.39); object(0x01F3,0,0,173);
move(-9.92,-1.21,0.00); object(0x01F3,0,0,173);
move(-9.92,-1.21,0.00); object(0x01F3,0,0,173);
move(-9.92,-1.21,0.00); object(0x01F3,0,0,173);
move(-10.02,-1.22,0.00); object(0x01F3,0,0,173);
move(-9.73,-1.18,0.00); object(0x01F3,0,0,173);
move(-9.92,-1.21,0.00); object(0x01F3,0,0,173);
move(0.00,0.00,0.00); object(0x01F3,0,0,173);
moveto(-686.66,-1623.33,-6.31); object(0x01F3,0,0,180);
move(-9.45,19.54,-7.20); object(0x01F3,0,0,253);
move(7.79,-19.14,15.80); object(0x01F3,0,0,173);
move(-9.93,-1.16,0.00); object(0x01F3,0,0,173);
move(118.90,-69.46,-12.40); object(0x01F3,0,0,6);
moveto(-600.99,-1697.63,2.49); object(0x01F3,0,0,255);
moveto(-605.11,-1702.46,2.39); object(0x01F3,0,0,351);
move(-10.38,-1.61,0.00); object(0x01F3,0,0,351);
move(0.89,0.14,0.00); object(0x01F3,0,0,351);
move(-10.97,-1.71,0.00); object(0x01F3,0,0,351);
move(-9.88,-1.54,0.00); object(0x01F3,0,0,351);
move(-9.68,-1.51,0.00); object(0x01F3,0,0,351);
moveto(-619.28,-1648.20,0.68); object(0x0239,0,0,268);
moveto(-608.10,-1651.60,2.48); object(0x01E4,0,0,81);
move(4.41,6.76,-1.50); object(0x0FC4,0,0,174);
moveto(-623.40,-1654.62,-25.02); object(0x013B,90,0,349);
move(0.37,-3.48,0.00); object(0x013B,90,0,349);
move(0.37,-3.48,-0.10); object(0x013B,90,0,349);
move(0.38,-3.58,0.00); object(0x013B,90,0,349);
move(0.29,-2.79,0.00); object(0x013B,90,0,349);
move(0.29,-2.79,0.00); object(0x013B,90,0,349);

  1. cheat teleport : Alcatraz

teleport(-586.19, -1663.61, 1.78);

La vidéo du moment