erreur, voici la réponse dun développeur par Abyss
-To be honest, I´m surprised to see the cockpit debate still going on, as it was confirmed in several interviews at the summer Games Convention in Leipzig that there would not be any cockpits in X3.
-We used to have many different cockpits, true.. But since we now have very detailed ship models, the cockpit quickly became an ugly cage and is only something that hinders the view and therefore totally redundant.
Instead the the camera is pointed directly at the hull of the ship, so the geometry of the vessel can be seen. Of course, in some ships, especially the larger ones and the more creatively designed ones, you can still see the ship hull etc in the normal view. But there was a lot of feedback from X²: The Threat that the cockpits were useless and contained no valuable information, plus they do not fit in now with the new interface which makes the game so much better in all other areas. So no, it is not a joke that there will not be the cockpit cage in view in X³: Reunion, but everything else you are used to seeing and far more besides is of course still in view.
Feedback from volunteer developers and then subsequently beta testers who are fans as much as us and the community as a whole support this view and indeed prefer it. Whilst it is of course easy to make spur of the moment comments on something like this, nobody commenting here has tried it to see just how well it works. When you do, you´ll see how well it works with the new style inthe game and indeed what a huge improvement it represents over previous games. After 2 minutes, you would have forgotten the cages ever existed before.
http://x3-reunion.com/x2/forum/viewtopic.php?t=94517&postdays=0&postorder=asc&start=90&sid=b2a2f6707cc0ca250c792075503efa1d