Elder Scrolls: Oblivion Interviews and Articles
Interviews with Bethesda Employees in Magazines
All the Interviews published on the Web to this date. Bethesda kicked off the PR parade with a big exclusive feature in the Game Informer mag, but that was only available in print, and we´re not allowed to duplicate it here. Doesn´t matter though. By now there´s so much new information in various forms, there really isn´t anything in that feature that you cannot find someplace else.
These Interviews are sorted latest first for easy lookup. Additions will be announced in the News.
C& Games interview with Todd Howard
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Todd Howard Computer and Video Games has an interview up with Todd Howard. Not much new information in here, though. Sounds like Todd is getting a bit bored doing these =)
GameRankings interview with Todd Howard
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Todd Howard GameRankings has an interview up with Todd Howard. Pretty basic stuff, nothing we didn´t already know. Except for one small detail: Todd actually reveals to us the total number of quests!
FileFront interview with Gavin Carter
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Gavin Carter In this interview, Gavin gives details on in-game physics, the reason why Oblivion will be single-player and the AI ( good laugh!). He also talks about world design, beatable cows ( not kidding here!), the relevance of fan feedback and finally, quest design ( very interesting).
Still no new screenshots though!
HomeLAN Fed interview with Ashley Cheng
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Ashley Cheng In this interview with Ashley Cheng ( senior producer), we learn a bit about the future of TES ( who ever said TES5 was the last game?), about the design process for Oblivion, technical possibilities, the direction Oblivion is going ( quote: " think Lord of the Rings"), character generation, game size, the oft dreaded " quest compass", tactics that may be employed by enemies, implications of full voice-over to the modder, and the release date ( no, there still is none). Well worth the read! No new screenshots, though.
OblivionSource interview with Pete Hines
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Pete Hines This Oblivion fan site features an interview with Pete Hines, Bethsoft´s PR guru about the size of the world, how borders of the game world are implemented, realism and the exciting world of... furniture!
GameBanshee interview with Gavin Carter
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Gavin Carter This interview with Gavin Carter, Associate Producer, goes into more details on the topics of what Oblivion is about, the multiplayer vs. single player issue, advancements in game mechanics, character generation, landscape design, adversaries, systems the game may run on, and finally, what kinds of armour will be available to the player. Includes screenshots.
HC Gamer interview with Pete Hines
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Pete Hines This interview, although on a hungarian site, is in english ( note that a hungarian version is also available; check the listbox in the bottom right corner of the page and select ´1´ instead of ´2´). It has Pete Hines, Bethsoft´s master of PR and marketing, talk about what kind of experience it will be to play Oblivion, NPCs, combat and the graphics engine.
IGN interview with Todd
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Todd Howard This interview has Todd talking about the story, the name of the game, races and classes to make an appearance, open-endedness, influence of fan feedback, inspiration from other games, factions and reputation, combat, ingame graphics and a few other minor subjects. Includes screenshots.
Gamespot Interview with Todd
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Todd Howard In this interview, Todd Howard gives us some insight into what Oblivion will be all about. Included are details about the story, the graphics used and the question of the inclusion of a Construction Set with the game. Finally, he reveals for how long Bethesda has been working on this in secret. Includes screenshots.
Articles and Interviews
A few articles and previews for your reading pleasure. Sorted latest first for easy browsing. New additions will be announced in the News.
PC Action Article ( in German)
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This article in German does not contain much that wasn´t in the previous articles/ interviews and is mainly included for those who prefer to read an article in German. Includes the famed Minotaur screenshot - scroll down and click on the " Zur Bildergalerie" link.
GameSpy Oblivion Article
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This article on GameSpy details some of the plans for combat, exploration and the new AI system. Includes screenshots.
Je te fais un copier-coller de tout, désolé j´aime pas trier 