hexomine
c'est pas TheHDCrAZy qui dit ça, c'est M$!!! En plus, ça sera supérieur à plus moche mais carrément de plus mauvaise qualité (le jeu) vu qu'ils ont l'air de dire que l'IA peut être modulée par le cloud.
Extrait:
"f we look at a typical game's requirements of its processors, we can look for opportunities to utilise the cloud. A typical game engine cycle consists of:
Game physics (update models)
Triangle setup and optimisation
Tessellation
Texturing
Shading
Various render passes
Lighting calculations
Post effects
Immediate AI
Ambient (world) AI
Immediate physics (shots, collisions)
Ambient physics"
(...)
"Of these, only the ambient background tasks and some forms of lighting stand out as candidates for remote processing."
(...)
"Lighting has been named as a possibility for cloud processing by Microsoft."
(...)
"Another known possibility for cloud computing is AI, not for direct interactions such as determining if an NPC should duck or shoot, but for background AI in living worlds like Grand Theft Auto and Elder Scrolls."