Bon les devs ont fait un mauvais lancement à cause de mauvais choix mais ils se corrigent déjà avec la saison 2 du jeu :
General Updates:
PvE Solo Added!
- The previous "Hell Gate" mode has been renamed to "Hell Gate (PvEvP)."
- With the addition of PvE Solo, "Hell Gate Threshold" has been removed.
PvE Duo Added!
- You can now challenge Hell Gate together with a friend.
- Both players must interact with the same Escape Pod to evacuate.
- In Duo mode, if your health drops to 0, you enter a "downed" state, and your friend can revive you.
- Enemies are stronger in Duo mode.
Expanded Daily Exploration Rewards!
- By completing one exploration per day, you can receive special consumable items: Vitanon DX and Rage Shot DX.
New Elite Enemies!
- Powerful elite enemies will now appear.
- They are stronger, but drop more valuable items.
New Lock-On Feature!
- Fast-moving enemies and Yummies are now easier to target.
Special Crafting Feature Added!
- By meeting certain conditions, some items such as Vitanon S can now be crafted.
New Weapons Added: Shield, Vampiric Tree, and Dekotora!
- Shield:
- Raise the shield while guarding, increasing guard strength.
- Deathblow: Deploy the shield in all directions, blocking all attacks for a short time.
- Vampiric Tree:
- Chance to inflict Curse.
- Deathblow: Inflict Curse within a certain range.
- Dekotora:
- Launch a forward charge attack.
- Deathblow: Awaken the spirit of trucks and barrel at full speed across the battlefield.
New Uncle Death Sunglasses Added!
- A brand new pair of sunglasses is now available.
New Songs in Iron Perch!
- Three new background music tracks composed by Akira Yamaoka have been added!
Season Feature Added to Raider Stats!
River of Souls Clear Event:
Start Dash Event
- Period: After maintenance ends (scheduled Mon, April 13 at 9:00 PM CDT)
- Overview: Players who clear the River of Souls during the event period will receive the charm "Raider Medal: 1st Era" (can be claimed via in-game mail after clearing).
Season 1 River of Souls Clear Reward Distribution
- Overview: Players who cleared the River of Souls during Season 1 have received the charm "Raiders Association" (please check your in-game mail).
Balance Adjustments:
We have made the following adjustments based on player feedback and gameplay data.
Safe Box Capacity
- All editions: +10 slots
Storage Expansion
- Maximum expansion increased to 25 levels
- Required Kill Coins and Raider Rank for each expansion have been adjusted
Item Weight
- Health recovery items and Vitanon: Weight reduced by 5
- Crafting materials: Weight unified to 3 regardless of type or rarity
- Weight of some sellable items reduced
Mastery Rebuilt for All Bodies
- Initial stats for some Bodies have been adjusted
- Inventory capacity upgrades for all Bodies have been improved and are now selectable from the start
- The outer area of mastery has been expanded to further enhance each Body's unique traits
New Cores Added
New Cores have been added: Cores that grant status effects to attacks, and Cores with low drop rates but powerful attributes
- Corrupt Pearl: Adds Corruption effect to attacks
- Curse Orb (L): Adds Curse effect to attacks
- Conquer Sphere: Health +300, Backpack Capacity +30, Rage Gauge +1
- Transcend Prism: Health +700, Health restored while crouching, Dodge Count +2
- .BST-PRM: Attack +10%, Deathblow Damage +10%, Guard Strength +50%
- .OVR-LMT: Attack +10%, Rage Gauge +2, Dodge Count +2
- Limit Orb (L): Backpack Capacity +30, Attack +10%, Rage Gauge +1
- Crown Orb (L): Rage Gauge +2, Rage Gauge Auto-Regen, Stamina Recovery +50
Battle Adjustments
Attack performance enhanced for the following weapons:
- Axe: Increased normal attack and deathblow damage
- Sealed Portrait: Increased counterattack damage
- Evil Rod: Increased status effect value on normal attacks, increased deathblow damage
- Propeller Edge: Increased normal attack damage
- Corrupted Fang: Increased normal attack and deathblow damage
- Rammer: Increased normal attack damage
- Odachi: Increased deathblow and counterattack damage
- Decay status effect duration reduced from 15 to 10 seconds
Subtitle Visibility Improved
Bug Fixes:
Fixed an issue where the mini-map sometimes did not display correctly at the start of an exploration
Fixed an issue where performance load increased significantly in certain locations
Other minor bug fixes
https://www.youtube.com/watch?v=KE6JUQkFr6E&t=1s