Et on enchaine avec Mobby Dick.
Le récap reddit :
Boss: 狂 Bismarck
Phase LVL HP ATK DEF MAG RES MND SPD
Default 350 591,588 1386 12,443 1212 19,602 372 550
Weak 1444 1273 600
Very Weak 1502 1333 650
Medal Conditions: Exploit Bismarck's weakness to thunder attacks.
Elemental Damage Taken:
Fire Ice Thunder Earth Wind Water Holy Dark Bio
50% 50% 150% 50% 50% -100% 50% 50% 50%
Status Vulnerabilities: None!
Break Resistances: Power 20% effect, Armor 20% effect, Magic 20% effect, Mental 20% effect, Mind 20% effect
Moveset (>80% HP: Default):
15% chance: Attack (PHY: ST 110% physical)
15% chance, unlocks turn 2: Fira (BLK: ST 330% magical fire)
15% chance, unlocks turn 2: Blizzara (BLK: ST 330% magical ice)
15% chance, unlocks turn 2: Thundara (BLK: ST 330% magical thunder)
20% chance, unlocks turn 3: Tackle (PHY: AOE 266% physical)
20% chance, unlocks turn 3: Aqua Breath (NAT: AOE 490% magical water)
Moveset (80%-40% HP: Weak):
5% chance: Attack (PHY: ST 110% physical)
20% chance: Tackle (PHY: AOE 266% physical)
5% chance: Fira (BLK: ST 330% magical fire)
5% chance: Blizzara (BLK: ST 330% magical ice)
5% chance: Thundara (BLK: ST 330% magical thunder)
10% chance: Fira (BLK: AOE 342% magical fire)
10% chance: Blizzara (BLK: AOE 342% magical ice)
10% chance: Thundara (BLK: AOE 342% magical thunder)
10% chance: Aqua Breath (NAT: AOE 490% magical water)
20% chance: 狂 Aqua Breath (NAT: AOE 570% piercing0.5 magical water)
Moveset (<40% HP: Very Weak):
20% chance: Tackle (PHY: AOE 266% physical)
5% chance: Fira (BLK: ST 330% magical fire)
5% chance: Blizzara (BLK: ST 330% magical ice)
5% chance: Thundara (BLK: ST 330% magical thunder)
6% chance: Fira (BLK: AOE 342% magical fire)
7% chance: Blizzara (BLK: AOE 342% magical ice)
7% chance: Thundara (BLK: AOE 342% magical thunder)
15% chance: Aqua Breath (NAT: AOE 490% magical water)
25% chance: 狂 Aqua Breath (NAT: AOE 570% piercing0.5 magical water)
Moveset (Berserk):
20% chance: Tackle (PHY: AOE 344% physical)
35% chance: Aqua Breath (NAT: AOE 490% magical water)
45% chance: 狂 Aqua Breath (NAT: AOE 570% piercing0.5 magical water)
Notes: In Default phase, Bismarck cannot use Aqua Breath more frequently than once every 3 turns. In Weak phase, Bismarck uses 狂 Aqua Breath on its 1st turn and every 3-5 turns thereafter, and cannot use Aqua Breath more frequently than once every 3 turns. In Very Weak phase, Bismarck uses 狂 Aqua Breath on its 1st turn and every 3-4 turns thereafter, and cannot use Aqua Breath more frequently than once every 3 turns.
In addition to the HP cutoffs for phase transitions, Bismarck manually transitions through its phases based on a turn count. It will automatically transition to Weak phase after its 6th turn, to Very Weak phase after its 16th turn, and to Berserk phase after its 37th turn. This is the only way it can enter Berserk phase.
Strategies: Bismarck loves some 狂 Aqua Breath spam. For 80% of its HP, it is forced to use it between 3 and 5 turns apart, so it's entirely possible and even somewhat likely for Bismarck to use it on you once every other of your party members' turns or so. Dual healers may be a good strategy since breaks have very little effect on Magicite bosses.
A vos teams!