FF13, je manque de bon BA, les 2 bannières sont pas trop mal, mais j'avais pas prévu le budget pour maintenant.
Faut obligatoirement que la maintenance se fasse pour voir comment ça se goupille pour la suite.
Et c'est pas trop mal de tout chambouler, la surprise c'est toujours sympa.
Et pour le pull, c'est du plein tarif, et voici les relics:
Relics Ultra Soul Break Equipment
Faris's Longcoat (V)
Type: Light Armor
Soul Break: Phantom (Faris)
Soul Break Effect: Deal six physical attacks to all targets, with a high chance to interrupt their actions, and lower their Attack, Magic, Defense, Resistance, and Mind a moderate amount. Damage dealt increases when facing fewer enemies.
Soul Break Mastery Bonus: +10 Attack
Overstrike Soul Break Equipment
Gladius (XIII)
Type: Sword
Overstrike Soul Break: Thunderfall (Lightning)
Soul Break Effect: Deal massive physical lightning and non-elemental damage to one target. Deals more damage with additional uses (stacking up to four times, if used within the time limit), and can break the damage cap.
Soul Break Mastery Bonus: +10 Attack
Burst Soul Break Equipment
Axis Blade (VIII)
Type: Sword
Burst Soul Break: Steely Blade (Squall)
Soul Break Effect: Deal eight physical ice and non-elemental attacks to one target, temporarily infuse the user with the power of ice, and grant Haste and Burst Mode to the user.
Soul Break Mastery Bonus: +10 Attack
Burst Mode Abilities:
・Draw & Junction: Deal two physical ice and non-elemental attacks to one target. If the user has Burst Mode, raise their Junction level by one (up to level three).
・Löwen Roar: Deal four to seven physical ice and non-elemental attacks to one target. The number, power, and critical strike chance of the attacks depends on the user's Junction level.
Ultima Blade (VII)
Type: Sword
Burst Soul Break: Cloud Cycle (Cloud)
Soul Break Effect: Deal eight physical wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, and grant Haste and Burst Mode to the user.
Soul Break Mastery Bonus: +10 Attack
Burst Mode Abilities:
・Sonic Rush: Deal four physical wind and non-elemental attacks to one target. Deals more damage based on the user's Attack.
・Slashing Blow: Deal two physical wind and non-elemental attacks to all targets, temporarily lower the user's Defense, and raise the user's Attack a moderate amount.
The Ogre (IX)
Type: Sword
Burst Soul Break: Stellar Circle 5 (Zidane)
Soul Break Effect: Deal six ranged physical wind attacks to all targets, temporarily lower their wind resistance, and grant Haste and Burst Mode to the user.
Soul Break Mastery Bonus: +10 Attack
Burst Mode Abilities:
・Mug Power (IX): Deal physical damage to one target, temporarily lowering its Attack a large amount, and temporarily raise the user's Attack a large amount.
・Mug Defense (IX): Deal physical damage to one target, temporarily lowering its Defense a large amount, and temporarily raise the user's Defense a moderate amount.
Dagger of Resolve (IX)
Type: Dagger
Burst Soul Break: Dagger of Resolve (Garnet)
Soul Break Effect: Deal three summoning magic lightning and holy attacks to all targets, and grant Haste and Burst Mode to the user.
Soul Break Mastery Bonus: +10 Magic
Burst Mode Abilities:
・Healing Light: Restore a very large amount of HP and cast Esuna on the target.
・Ramuh's Judgment: Deal two summoning magic lightning and holy attacks to all targets.
Shooting Star (VIII)
Type: Thrown
Burst Soul Break: Sorceress's Awakening (Rinoa)
Soul Break Effect: Deal eight magic earth and ice attacks to all targets, and grant Haste and Burst Mode to the user.
Soul Break Mastery Bonus: +10 Magic
Burst Mode Abilities:
・Truespell Stonefall: Deal four magic earth and non-elemental attacks to one target.
・Truespell Iceraze: Deal four magic ice and non-elemental attacks to one target.
Summoner's Garb (X)
Type: Light Armor
Burst Soul Break: Tenets of the Fayth (Yuna)
Soul Break Effect: Restore a moderate amount of HP to all allies, temporarily raise their Magic and Mind a moderate amount, and grant Haste and Burst Mode to the user.
Soul Break Mastery Bonus: +10 Mind
Burst Mode Abilities:
・Valefor: Grant Summon Strike to the user. If the user already has Summon Strike, deal four summon magic non-elemental attacks to all targets and remove Summon Strike from the user. Summon Strike is only active during Burst Mode.
・Breath of the Heavens: Restore a small amount of HP to all allies, and deal summon magic non-elemental damage to all targets if the user has Summon Strike.
Keeper's Tome
Type: Book
Burst Soul Break: Keeper's Tome (Tyro)
Soul Break Effect: Grant Protect and Shell to all allies and enable each to avoid one magic attack (effective against most spells), and grant Haste and Burst Mode to the user.
Soul Break Mastery Bonus: +10 Attack
Burst Mode Abilities:
・Book of Despair: Temporarily reduce Attack and Magic of one enemy a small amount.
・Book of Retribution: Temporarily reduce Defense and Resistance of one enemy a small amount.
Super Soul Break Equipment
Physician's Staff (XIII)
Type: Staff
Super Soul Break: Miracle Prayer (Vanille)
Soul Break Effect: Restore a large amount of HP and one ability use to all allies.
Soul Break Mastery Bonus: +10 Mind
Bonus Effect when equipped: Adds small boost to holy damage.
Platinum Sword (FFT)
Type: Sword
Super Soul Break: Shout (Ramza)
Soul Break Effect: Temporarily raise the party's Attack a large amount, and grant them Haste.
Soul Break Mastery Bonus: +10 Attack
Onion Sword (III)
Type: Sword
Super Soul Break: Onion Slice (Onion Knight)
Soul Break Effect: Deal between eight and eleven physical attacks to one target, and temporarily lower its Defense and Resistance a large amount. The number of attacks dealt depends on the user's Speed.
Soul Break Mastery Bonus: +10 Attack
Tiara (VI)
Type: Hat
Super Soul Break: Fire Beam (Terra)
Soul Break Effect: Deal four magic fire attacks to all targets, and temporarily infuse the user with the power of fire.
Soul Break Mastery Bonus: +10 Magic
Wizard Staff (VII)
Type: Rod
Super Soul Break: Pulse of Life (Aerith)
Soul Break Effect: Grant Reraise and restore a moderate amount of HP to all allies. Allies are raised with moderate HP.
Soul Break Mastery Bonus: +10 Mind