Tout est la :
https://talk.turtlerockstudios.com/t/patch-3-3-2-pc/61232
Micropatch (PC)
General
- Fixed a bug where Kraken’s heavy attack had twice the range it should have.
Hunters
Abe
- Tracking Dart duration reduced to 35 seconds (was 45)
Monsters
Wraith
Replaced damage with duration when leveling - fixes heavy melee attack damage being multiplied.
Supernova specific melee attack damage now set per Monster stage.
Stage 1 - 45
Stage 2 - 59
Stage 3 - 77
Lvl 2 damage reduced to 150% (was 175%)
Lvl 3 damage reduced to 200% (was 250%)
Increased Max Armor to 3000 (was 2500)
Increased Stage 1 Health to 6500 (was 6000)
Increased Stage 2 Health to 10,000 (was 9500)
Increased Stage 3 Health to 13,500 (was 13,000)
Goliath
Lvl 1
Damage Radius increased to 2.7 (was 2.3)
Speed increased to 16 (was 14)
Damage increased to 332 (was 297)
Lvl 2
Damage Radius increased to 3.3 (was 3)
Speed increased to 17 (was 15)
Damage increased to 415 (was 385)
Lvl 3
Speed increased to 18 (was 16)
Lvl 1
Range increased to 16.5 (was 15)
Direct damage per tick increased to 36 (was 33)
Lvl 2
Range increased to 21 (was 19)
Direct damage per tick increased to 45 (was 43)
Lvl 1
Damage increased to 400 (was 355)
Radius increased to 5.3 (was 4.7)
Lvl 2
Damage increased to 500 (was 460)
Radius increased to 6.6 (was 6.1)
Lvl 1
Direct damage increased to 265 (was 236.5)
Splash damage increased to 265 (was 236.5)
Lvl 2
Direct damage increased to 332 (was 307)
Splash damage increased to 332 (was 307)
Behemoth
Reduced minimum energy to start to 20% (was 30)
Reduced harpoon drag power on the roll to 20% (was 25)