A rajouté en bas de engine.ini qui se situe ici
"*\Users\*****\AppData\Local\Hogwarts Legacy\Saved\Config\WindowsNoEditor"
[/Script/Engine.RendererSettings]
r.MipMapLODBias=-1
r.SkeletalMeshLODBias=-1
r.LandscapeLODBias=-1
r.ParticleLODBias=-1
r.StaticMeshLODDistanceScale=-1
r.Streaming.PoolSize=0
niagara.CreateShadersOnLoad=1
r.CreateShadersOnLoad=1
D3D12.PSO.DiskCache=1
D3D12.PSO.DriverOptimizedDiskCache=1
r.HZBOcclusion=0
r.AllowOcclusionQueries=1
r.D3D11.UseAllowTearing=1
r.D3D12.UseAllowTearing=1
r.Shadow.WholeSceneShadowCacheMb=2000
gc.TimeBetweenPurgingPendingKillObjects=900
gc.NumRetriesBeforeForcingGC=5
gc.MinDesiredObjectsPerSubTask=20
s.ForceGCAfterLevelStreamedOut=0
s.ContinuouslyIncrementalGCWhileLevelsPendingPurge=0
r.ShaderPipelineCache.BatchTime=2
r.ShaderPipelineCache.BackgroundBatchTime=0
r.ShaderPipelineCache.PrecompileBatchTime=0
s.AsyncLoadingTimeLimit=2
s.PriorityAsyncLoadingExtraTime=1
s.UnregisterComponentsTimeLimit=2
s.LevelStreamingActorsUpdateTimeLimit=2
s.PriorityLevelStreamingActorsUpdateExtraTime=1
s.LevelStreamingComponentsUnregistrationGranularity=10
s.LevelStreamingComponentsRegistrationGranularity=50
r.Streaming.NumStaticComponentsProcessedPerFrame=500