200 d'armure bloque 100% des dégats non perforants et ne laisse passer que 1 dégât qui est le minimum.
"200 armor or more means a unit takes the minimum non-AP damage every time, which is 1. Even though armor values are not capped, any increases past 200 armor provide no extra resistance. "
https://totalwarwarhammer.fandom.com/wiki/Armour_(character_stat)
De plus, le cap des différentes résistances autre que l'armure est de 90%, pas 85%.
"Although it is restricted to a 90% cap, similar to all other resistances,"
https://totalwarwarhammermmer.fandom.com/wiki/Ward_save