Détail des 3 prochaines maj dans les semaines à venir :
"Hello again
We wanted to let you know that we have published our Dangerous Driving Roadmap!
Over the next 6 weeks we will publish 3 updates. Here are the details we have released so far:
Update 2 :
As we've released our first set of fixes we didn't want to delay online racing any longer. So Third Party, Fire and Theft will bring 6 player online racing and we estimate this will be live on May 24th.
Look for a blog post from us soon with everything you need to know about this exciting new addition!
Also includes:
Online Ranking system Version 1
Additional fixes:
Add the ability to raise the camera on the right stick
Save player's last paint choice per car
Increase the amount of Boost earnt from Air
Add HUD scaling on PC to fix issues reported with running the game at different resolutions.
Fix Xbox One Leaderboards 'Top' filter never loading on the Results screen unless the player is at the top already
Update 3 :
“Fully Comp” includes more Priority Fixes and we anticipate that it will be live on May 31st.
This update will reduce the likelihood of the player car experiencing bad collisions such as intersecting the road, being launched into the air, spawned facing the wrong way after a collision and being spun around by /getting stuck in barriers.
Also included:
Fix an issue at the U turn on the Hypercar Class Shakedown event where players can crash and respawn and immediately crash again (and again, and again) making the event unplayable without a restart
Add ability to go backwards though paint choices in car select
Save Sensitivity options - currently resets each time you relaunch the game
Fix for Pursuit vehicles taking each other down which appears to be causing a number of problems in the Pursuit events including causing the event to end early.
Other fixes TBC
Update 4 :
This update adds more online features and includes an engine upgrade to improve Performance.
Online Racing Version 2
Online Road Rage
Priority Fixes
Flip the real world road signs per track so they always point the right way for the player
Upgrade to Unreal Engine 4.22 which we believe will load times, reduce stutter in the Point to Point tunnels and improve overall rendering performance.
Other fixes TBC. See the Known Issues list for what we are currently investigating.
We will keep you updated over the coming months and as these go live we will provide more updates on what else we will be updating.
All these details are on our website. Thanks for all the bug reports, they continue to be really helpful in helping us track down any issues.
Have a great weekend.
Best wishes
Fiona and the Three Fields Team"