The Culling First Patch "King of the Kappa" is Live Now!
9 mars - Veezi
The Culling team is proud to announce our first patch, which we're naming "King of the Kappa" to commemorate our surprise Early Release Island Showdown Tournament! This patch delivers European server support, as well as several bug fixes and gameplay balances. At Xaviant, it's our goal to deliver consistent updates throughout Early Access to provide the best player experience possible.
We'll see you on the Island!
Revision #88985 (Changes since Revision #88858)
Major Changes
Added European regional servers

Health Station now requires players to face the front of the station while healing (Note: We are investigating additional changes)

Minor Changes
Added LIRIK Early Release Island Showdown Tournament Winner banner to central arena
Added an exclusive t-shirt for Early Release Island Showdown Tournament participants to be awarded soon!
Fixed several spots in the map where players could get stuck
ESC key at Hunted screen now takes player to spectate mode
Fix for player being able to partially cancel bandages and med kits and still receive the heal while moving
Updated artwork for under-mountain tunnel
Improved animations while holding various weapons and interacting with objects
Hunted/Victory screens now display player’s match performance ranking
Hunted/Victory screens now display loot rarity via colored icon border (work in progress)
Fix for t-shirts clipping through character when wearing athletic shorts
Fix for several text typos (thanks eagle-eyed community!)
Fix for bug where "Grey" The Culling Logo Graphic T-Shirt was mislabeled as "White," which also caused the Grey version to always show as newly unlocked
Fix for bug where sounds could get stuck with Punji Stick deployment
Fix for bug where sounds could get stuck with Recycler and Open Crate sequences
Improved accuracy for Recurve Bow and Compound Bow
Fixed bug with animation where player disarms a trap they are caught in
Reduced throw damage for all non-weapon items
Rebalanced match rewards distribution
Crafted Smoke Bombs and Crafted Caltrops no longer activate when dropped
Potential fix for bug where player could be unable to move after canceling a Med Kit use
Improved physical placement of items within Airdrop containers
Updated game credits to include a shout-out to our phenomenal PR team at Evolve PR
Crafting Guide now accurately displays FUNC cost of Crafted Snare
Fixed bug that allowed SMG to be reloaded for 50 FUNC (now costs 75)
Increased FUNC cost of Lumberjack Airdrop to 115 from 85
Steel Snare in Thief Airdrop now includes 4 charges instead of 3
Fixed bug where low-stamina player breathing sounds were not playing
Fix for mouse sensitivity resetting when changing a keybinding
Added animations for bush interaction while holding various weapons
Added animations for FUNC-related interactions while holding various weapons
Three Crate Monte match event no longer unlocks Airdrops when opening “trick” crates
Fix for arrow not appearing on bow after crafting new arrows from zero ammo
Fix for being unable to reapply stims while using Chemist perk
Fix for Alarm Gun having physics issues preventing it from being easily retrieved from lockers
Fix for intermittent bug where all HUD elements were stuck on in the UI
Fix for poison gas visuals sometimes displaying in safe areas