Vu sur le site https://www.games2gether.com/endless-space-2/blog/ :
Hey everyone !
Here is the first patch for Endless Space 2! It removes the turn limit as promised, and also adds fixes for influence, anarchy, and many other things.
This one is actually a beta patch, which means that we're opening it to you for testing before implementing it for everyone. Come give it a try!
The steps to install and play it are as follows:
Right click on Endless Space 2 in your Steam library
Go to "Properties"
Click on the Betas tab
Select the beta “0.1.3 Early Access Test” in the drop down list
Now for the full list of fixes:
Removed the turn limit
Fixed an error when an empire is eliminated and it had planet-related improvements queued
Added the revision number in the battle ship card in battle screen & fixed an inconsistency in data between tooltips of ships in the BattleShipItems in the fleet list, and the little triangles EncounterShipItem in the flotilla card 3D
Fixed fleet being considered as busy when loading a game where a ground battle was finished
Fixed Religious law allowing to cross open borders
Fixed GuiElement having temp text instead of localization keys
Fixed special nodes notifications being displayed when loading the game
Fixed loading issues with some Vodyani games
Fixed conversion by influence feedback
Fixed fleets in movement between two nodes getting stuck when their destination becomes invalid
Fixed religious law allowing to attack enemy systems even when in enemy influence zone
Fixed laws getting cancelled one by one after elections if more than one needed to be cancelled
Fixed force law (base party law) not activated when changing political alignment
Fixed anarchy duration not corresponding to what is displayed
Fixed the attack action not breaking the guard for the attacking fleet.
Fixed cycling through idle fleets including those that are doing something
Fixed issue with a technology for the Vodyani
Fixed feedback issue with multiple economic modules on arkships of the same type
Fixed Hero healing cost
Fixed anarchy duration not being affected by game speed
Fixed feedback issue on ships speed bonus in ship design
Fixed the user not being informed that anarchy duration is modified by the empire's approval rating
Fixed misleading Close Borders and Open Borders notifications
Fixed bonuses generated by a government still being present while in anarchy transition
Fixed error happening when the player has 0 total population and recruits heroes
Fixed notifications being displayed during a space battle cinematic
Fixed being able to vote laws while in anarchy
Fixed skippable error being generated when hovering the cursor across ship icons after retreating from battles
Fixed conversion by influence not working on minor empires
Fixed missing parenthesis that created issues in Endless speed
Fixed error being generated when clicking Quit Game
Fixed missing descriptors and lowered heal cost
Fixed launching a ground battle between two turns generate an error
Fixed ground battle crash when the invaded system disappeared before the end of the ground battle.
Healing a hero now repairs their ship
Fixed "hero not assigned" notification happening even when the hero is assigned
Added -novideo command line to skip all videos to isolate possible crash sources
Added --disable-ai command line argument that disable completely the AI (no dll loaded) to isolate possible crash sources
Try it and let us know how things go !
Le lien vers l'annonce du patch :
https://www.games2gether.com/endless-space-2/blog/474-beta-patch-on-the-way-turn-limit-removed-influence-anarchy-fixes-and-more