2.4 The Return - Open Beta Update 3
Greetings Commanders,
We are in the process of rolling out beta update three for the 2.4 update, The Return.
The keen-eyed Commanders amongst you will have noticed this update is named Beta 3, and might be wondering what happened to Beta 2. Beta 2 was an internal build reserved for any critical fixes to Beta 1, which happily we ended up not needing. As such, we're jumping straight to Beta 3!
Here are the changes for this update.
Audio
Fixed System and Planetary Map surface ambiance audio not working
Ensured that exploration music does not play when near a Planetary Port
Fixed an issue where the "Shields offline" audio played after every jump when shields were turned off
General Fixes & Tweaks
General localisation fixes
General text fixes
Text updated to correctly reflect how the ship re-buy penalty works
Holo-Me Creator
Fixed an issue where the Holo-Me screen was not focusing on the face when editing the "Complexion" tab
Fixed the save prompt appearing when no changes had been made to your Commander
Fixed an issue whereby the 'Loading Commanders' notification would display indefinitely after changing you Commander's gender
Missions
Fixed issue whereby courier missions were only spawning at Elite rank
Fixed an issue where legal massacre missions were not displaying the mission title in the inbox message after completion
Incresed the time limit for long distance missions
Multi-Crew
Fixed an issue where the gunner role has less range when using scanners than the helm role has
Fixed an issue where the menu could become locked when quickly attempting to access the Mult-Crew Options (top left panel) during MultiCrew as non-helm role
Added a default binding for the multicrew mode switch when using the mouse and keyboard control scheme, the key is Tab
Fixed an issue where the holograms on a Fighter's HUD disappear during a Multi-Crew session
Outfitting
Vehicle/Fighter sub slots are no longer displayed when transferring an optional internal module from stored modules
Fixed an issue whereby ship kits would not preview correctly after quickly switching module slots
Fixed an issue whereby when purchasing one or more class 6 planetary vehicle hangers, the class was not correctly detailed for the vehicle slots contained within it
Fixed an issue where some ship nameplates were incorrectly displaying the ship ID
Powerplay
Exception to Pilots Federation bounty now only applies when in a system that is controlled/exploited by a power to which one of either the victim or killer is pledged (previously it applied when in a system controlled/exploited by *any* power.)
Ships
General Ship Fixes and Improvements
Fixed an issue where players could not switch ships if they had drones in their ship's hold
Dolphin
Fixed a texture error that occured when the Dolphin's shields were hit when viewed from another ship
Keelback
Rescaled the front decal so it does not cover recessed geometry
Sidewinder
Fixed the smoothing groups on the sidewinder cockpit glass to improve LOD visuals when panning at close range
Viper MkIII
Fixed a text decal on the rear of the Viper which was cutting through the hull geometry
Stability Fixes
Fixed an audio crash
Fixed an issue where swapping to an newly docked fighter would disconnect you from the server
Fixed a crash that could occur when destroying a Goliath Skimmer
Fixed a crash that could occur when following a wake scan
Fixed a disconnect issue that could occur when deploying a Fighter when in Multi-crew
UI
Fixed an issue whereby selecting to transfer a module from the list of stored modules displayed an incorrect list of viable slots
Fixed an issue where the title of an inbox message would not fade out when the message had been read
Improvements made to the Outfitting Livery UI, so it no longer resets to the top of the list when moving between slots
Fixed some cut-off text on the 'Your Stored Ships' button within the Insurance Screen
Fixed some cut-off text on the Taipan Fighter's role information screen
Fixed an issue whereby the voice comms request icon temporarily appeared on the incorrect user in a player's friends list
VR
Adjusted a variety of outfitting cameras across a range of ships to work better when using VR
https://forums.frontier.co.uk/showthread.php/374251-2-4-The-Return-Open-Beta-Update-3