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Crash minecraft

hypnus05
hypnus05
Niveau 3
25 décembre 2018 à 23:29:41

Salut,
ça va faire quasi un an que je n'ai pas lancé Minecraft, j'a décidé d'y aller avec des amis sur un serveur pour voir les changements, et là quand je veux aller sur le serveur de mon ami j'ai un crash. Je vais vous mettre le crash report en espérant que quelqu'un pourra m'aider:

---- Minecraft Crash Report ----
// Why is it breaking :(

Time: 25/12/18 21:11
Description: mouseClicked event handler

java.lang.IllegalStateException: failed to create a child event loop
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:88)
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:58)
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:47)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:59)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:77)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:72)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:59)
at ub.f(SourceFile:55)
at ub$$Lambda$1546/414985522.get(Unknown Source)
at xn.a(SourceFile:16)
at ub.a(SourceFile:136)
at cft.a(SourceFile:1490)
at cnc.i(SourceFile:302)
at cnc.e(SourceFile:223)
at cnc.mouseClicked(SourceFile:169)
at chg.a(SourceFile:21)
at chl.mouseClicked(SourceFile:278)
at chq.mouseClicked(SourceFile:46)
at cfv.b(SourceFile:83)
at cfv$$Lambda$1035/271488817.run(Unknown Source)
at ckd.a(SourceFile:430)
at cfv.a(SourceFile:83)
at cfv$$Lambda$867/1090749131.invoke(Unknown Source)
at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:36)
at org.lwjgl.system.JNI.invokeV(Native Method)
at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3029)
at cgd.a(SourceFile:309)
at cft.c(SourceFile:875)
at cft.a(SourceFile:395)
at net.minecraft.client.main.Main.main(SourceFile:144)
Caused by: io.netty.channel.ChannelException: failed to open a new selector
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:177)
at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:151)
at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:127)
at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:36)
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:84)
... 29 more
Caused by: java.io.IOException: Unable to establish loopback connection
at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:101)
at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:68)
at java.security.AccessController.doPrivileged(Native Method)
at sun.nio.ch.PipeImpl.<init>(PipeImpl.java:170)
at sun.nio.ch.SelectorProviderImpl.openPipe(SelectorProviderImpl.java:50)
at java.nio.channels.Pipe.open(Pipe.java:155)
at sun.nio.ch.WindowsSelectorImpl.<init>(WindowsSelectorImpl.java:127)
at sun.nio.ch.WindowsSelectorProvider.openSelector(WindowsSelectorProvider.java:44)
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:175)
... 33 more
Caused by: java.net.ConnectException: Connection timed out: connect
at sun.nio.ch.Net.connect0(Native Method)
at sun.nio.ch.Net.connect(Net.java:458)
at sun.nio.ch.Net.connect(Net.java:450)
at sun.nio.ch.SocketChannelImpl.connect(SocketChannelImpl.java:648)
at java.nio.channels.SocketChannel.open(SocketChannel.java:189)
at sun.nio.ch.PipeImpl$Initializer$LoopbackConnector.run(PipeImpl.java:130)
at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:83)
... 41 more

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Client thread
Stacktrace:
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:88)
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:58)
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:47)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:59)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:77)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:72)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:59)
at ub.f(SourceFile:55)
at ub$$Lambda$1546/414985522.get(Unknown Source)
at xn.a(SourceFile:16)
at ub.a(SourceFile:136)
at cft.a(SourceFile:1490)
at cnc.i(SourceFile:302)
at cnc.e(SourceFile:223)
at cnc.mouseClicked(SourceFile:169)
at chg.a(SourceFile:21)
at chl.mouseClicked(SourceFile:278)
at chq.mouseClicked(SourceFile:46)
at cfv.b(SourceFile:83)
at cfv$$Lambda$1035/271488817.run(Unknown Source)

-- Affected screen --
Details:
Screen name: cnb
Stacktrace:
at ckd.a(SourceFile:430)
at cfv.a(SourceFile:83)
at cfv$$Lambda$867/1090749131.invoke(Unknown Source)
at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:36)
at org.lwjgl.system.JNI.invokeV(Native Method)
at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3029)
at cgd.a(SourceFile:309)
at cft.c(SourceFile:875)
at cft.a(SourceFile:395)
at net.minecraft.client.main.Main.main(SourceFile:144)

-- System Details --
Details:
Minecraft Version: 1.13.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 209171808 bytes (199 MB) / 536870912 bytes (512 MB) up to 536870912 bytes (512 MB)
JVM Flags: 10 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M -Xmx512M
Launched Version: 1.13.2
LWJGL: 3.1.6 build 14
OpenGL: GeForce GT 610/PCIe/SSE2 GL version 4.6.0 NVIDIA 388.13, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: Français (France)
Profiler Position: N/A (disabled)
CPU: 2x AMD A4-6320 APU with Radeon(tm) HD Graphics

Voilà merci

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