tu as sans doute mal lu, les devs ont été très clair, la persistence est desactivée pour tout sauf les vehicules et l'heure du serveur.
Extrait du devblog du 9 juin :
"Lastly - as development with 0.57 wraps up, the current iteration of the Central Loot Economy will have loot persistence (the saving of spawned and dropped loot, as well as tents) disabled - while the programming team resolves the blocking issues with item cleanup, and rolls out support for per-building quantity controls to ensure an even spread of loot across the world (slaying those pesky loot splosions). This means that when servers restart, fresh loot will be respawned to ensure an enjoyable experience on stable branch.
That said - the following persistence options are unaffected and will remain enabled:
- Vehicle Persistence
- Server Time Persistence (The saving of server time on restart)"
http://dayz.com/blog/status-report-09-jun-2015
Cela dit il parait que certains serveurs privés avaient gardé la persistance, mais il s'agissait d'un bug.
Message édité le 24 juin 2015 à 20:37:37 par Liven28