---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 18/07/15 07:39
Description: Initializing game
java.lang.NoSuchMethodError: net.minecraft.client.renderer.texture.TextureMap.<init>(Ljava/lang/String;Z)V
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 133847792 bytes (127 MB) / 291291136 bytes (277 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.3.1491 Optifine OptiFine_1.8_HD_U_B6 3 mods loaded, 3 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.3.1491.jar)
UCH Forge{11.14.3.1491} [Minecraft Forge] (forge-1.8-11.14.3.1491.jar)
Loaded coremods (and transformers):
Launched Version: 1.8-Forge11.14.3.1491
LWJGL: 2.9.1
OpenGL: GeForce GTX 860M/PCIe/SSE2 GL version 4.5.0 NVIDIA 347.88, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [Fort Boyard RP]
Current Language: Français (France)
Profiler Position: N/A (disabled)
Ma config :
Système d'exploitation
Windows 8.1 (X64)
Date d'installation: 02/04/2015
Processeur
Intel Core i7 Cadencé à 2.50 GHz
Fréquence mesurée (core0): 798.10 MHz
Nombre de coeurs: 4 physique(s), 8 logique(s)
Température CPU (core 0): 50 °C
Carte mère
ASUSTeK COMPUTER INC. G551JM 1.0
Numéro de série (carte mère): BSN12345678901234567
SKU Number: ASUS-NotebookSKU
Version du bios: G551JM.204
Date: 13/10/2014
Chipset
Pont nord : Intel Haswell
Identifiant de révision: 06
Pont sud : Intel ID8C49
Identifiant de révision: 05
Mémoire
8 Go de mémoire totale de type DDR3 à 798.14 MHz
Timings mémoire: 11.0 clocks-11 clocks-11 clocks-28 clocks-1 TT
Barrette Samsung de 8 Go
Fréquence maximale: 800 MHz
Bande passante: PC3-12800
Carte Graphique
Intel(R) HD Graphics 4600
Version DirectX installée: 11.0
NVIDIA GeForce GTX 860M
Version DirectX installée: 11.0
Je précise que j' ai essayé les 3/4 des versions forge 1.8 et que celà a crashé.
Mon jeu est bien mis en nvidia haute perofrmance.
Avant ça marchait 