give <player> <item> [amount] [data] [dataTag]
player
Specifies the target to give item(s) to. Must be a player name or target selector.
item
Specifies the item to give. Must be a valid item id (for example, minecraft:iron_shovel), or block id for which items exist. Numerical ids are not supported
amount (optional)
Specifies the number of items to give. Must be between 1 and 64 (inclusive), but can be 64 even when that's more than one stack. If not specified, defaults to 1.
data (optional)
Specifies the item data of the given item(s). Must be an integer between -2,147,483,648 and 2,147,483,647 (inclusive, without the commas), but values which are invalid for the specified item id revert to 0. If not specified, defaults to 0.
dataTag (optional)
Specifies the data tag of the given item(s). Must be a compound NBT tag (for example, {display:{Name:Fred}}).