Je ne l´ai plus en partage mais je te mets ca ici :
(copie dans un fichier texte et tu ´enregistre sous...´ =>mets exactement ca :
"cerebros1.fpi" << ==(Scrimpt 1)
"imp_attack.fpi" <<==(script 2)
A placer dans : scriptbank\perso
Les scripts :
CEREBROS
;A rtificial Intelligence Script
;H eader
desc = Weapon Glowing Pickup
;T riggers
:state=0:waypointstart,setframe=19
:state=0,plrwithin,plrdistfurther=601:state=0
:state=0,plrwithin,plrdistwithin=600:state=20
:state=1,plrcanbeseen:runfpi=perso\imp_attack.fpi
;- =>>>WAYPOINTS<<<=-
:waypointstate=3:animate=2,waypointnext
:waypointstate=4:animate=2,waypointrandom
:waypointstate=5:animate=2,waypointreverse
;/ //PLR FOUND\\\
:state=20,plrcanbeseen:runfpi=perso\imp_attack.fpi
:state=20,plrcannotbeseen:state=40
;/ //Look For Plr\\\
:state=40,plrcannotbeseen,random=3:timerstart
:state=40,plrcannotbeseen,random=3,timergreater=30
:rotateheadrandom=50
:state=40,plrcannotbeseen,random=3,timergreater=40
:pivotrandom=50,movefore=10,animate=2
:state=40,shotdamage=1:rotatetoplr
:state=40,noiseheard=60:rotatetoplr
:state=40:state=20
;E nd of Script
..................................................
............
IMPATTACK
;A rtificial Intelligence Script
;H eader
desc = Look and Throw
;T riggers
:state=0,plrcanbeseen:state=1,settarget
:losetarget=10:runfpidefault=1
:state=0:runfpidefault=1
:state=1,plrcannotbeseen:runfpidefault=1
:state=1:rotatetoplr
:state=1,ifweapon=0:animate=5,freeze,state=2,setfr
ame=6
:state=1,plrdistwithin=200,random=20:state=5
:state=1,plrdistwithin=50:state=10
:state=1,ifweapon=1,rateoffire,plrdistfurther=60:s
tate=2,setframe=6
:state=1,ifweapon=1,rateoffire,plrdistwithin=60:st
ate=3,setframe=6,plraddhealth=-25,sound=audiobank\
voices\doom_imp\slice.wav
:state=2:incframe=6
:state=2,frameatend=6:state=1,reloadweapon
:state=2:incframe=6
:state=2,framebeyond=6 60:useweapon
:state=2,frameatend=6:state=1,reloadweapon
:state=3:incframe=6
:state=3,frameatend=6:state=1,reloadweapon
:state=5,random=1:state=6,setframe=4
:state=5:state=7,setframe=3
:state=6:incframe=4,strafe=90,rotatetoplr
:state=6,frameatend=4:state=1,animate=5
:state=7:incframe=3,strafe=-90,rotatetoplr
:state=7,frameatend=3:state=1,animate=5
:state=10:state=11,setframe=5
:state=11:incframe=5,strafe=180,rotatetoplr
:state=11,frameatend=5:state=1,animate=5
;E nd of Script
Note ces scripts sont a utiliser avec des monstres, et leur donner l´arme scifi : GLAIVE
Cool que tu teste par toi même, que tu fasse des recherches...
;- )