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Liste des sujets

Le mettre en fr

Guild_Wars2
Guild_Wars2
Niveau 8
29 janvier 2006 à 08:29:30

comment le mettre en français ? quelqu´un pourrait il mettre ses fichiers de langage fr en upload ou alors y´a t´il un patch ? :merci:

Guild_Wars2
Guild_Wars2
Niveau 8
29 janvier 2006 à 13:07:19

bon je reformule ma question :
existe t-il une version française du jeu ? si oui qui l´a ?

rabbitowned
rabbitowned
Niveau 2
29 janvier 2006 à 16:00:36

alor pour rep. a ta question ( c encore moa) j ai trouvé un pacth sur emule tu met juste fps creator patch fr et voila je vien de le teste y a mm pa deux minutes

TRON5-0
TRON5-0
Niveau 6
29 janvier 2006 à 16:49:47

Oui,il existe une version française du jeu,sorti il y a peu. Pensez à vous documentez un peu plus à l´avenir....

Guild_Wars2
Guild_Wars2
Niveau 8
29 janvier 2006 à 19:42:58

Merrci beaucoup Rabbit :content:

Guild_Wars2
Guild_Wars2
Niveau 8
29 janvier 2006 à 19:56:23

je viens d´aller sur emule et tout ce que j´ai trouvé c´est des fakes ...

tp62
tp62
Niveau 2
01 février 2006 à 02:36:36

Voila bon pour ce qui est d emule je n est vu que des fakes.
Donc est ce que qq qui aurait acheté le jeux en france pour filer sont fichiers de langue ?.

Sinon je recherche aussi le tutorial en .pdf de fps creator mais en francais car dans la demo le tutorial est aussi en anglais.

Merci d avance.
En guise de remerciment a celui qui pourrait nous trouver ca g les videos du site: http://www.fpscreator.fr/downloads/downloads.htm
sur le site les liens marche pas mais moi g eu c videos (elles sont par contre en anglais mais ca peut appaorter certain petit plus tout de meme)

rabbitowned
rabbitowned
Niveau 2
01 février 2006 à 18:03:42

bon vu que je lé en fr je peu vou passer les fichier

dans le fichier buildsetup il fo mettre :

[GAMERUN]
realgameview=0
dynamiclighting=1
dynamicshadows=0
useeffects=0
useeffectsonguns=0
useeffectsonscene=0
useeffectsonentities=0
dividetexturesize=0
optimizemode=1
hsrmode=0

[GAMEMULTIPLAYER]
multiplayergame=1
gameobjectivetype=2
gameobjectivevalue=5
oneshotkills=0
maxplayers=6
spawnrandom=1
uniquegamecode=

[GAMEMAKE]
lightmapping=1
lightmapsize=16
lightmapquality=0
lightmapshadows=1

[GAMEDEBUG]
debugreport=0
showentitygameinfo=0
showdebugtextingame=0
debugreportstepthrough=0
usesky=1
usefloor=0
useenvsounds=1
useweapons=1
includeonlyvideo=0
includeonlyname=gamecore
width=1024
height=768
depth=32
useuniquelynamedentities=0

[GAMEPROFILE]
key1 = 17
key2 = 31
key3 = 16
key4 = 32
key5 = 57
key6 = 46
key7 = 28
key8 = 19
key9 = 30
key10 = 18
key11 = 29
slot1 =
slot2 =
slot3 =
slot4 =
slot5 =
slot6 =
slot7 =
slot8 =
slot9 =
title =
languagebank\french\gamebank\arenagame\arenapage.f
pi
global =
languagebank\french\gamebank\arenagame\setuplevel.
fpi
gameover =
languagebank\french\gamebank\arenagame\gamelose.fp
i
gamewon =
languagebank\french\gamebank\arenagame\gamewon.fpi

levelmax=1
levelfpm1 = mapbank\simple.fpm
levelfpi1 =
languagebank\french\gamebank\arenagame\loadingpage
.fpi

rabbitowned
rabbitowned
Niveau 2
01 février 2006 à 18:04:16

dan le fichier buildfiles :

languagebank\French\textfiles\fpsc-050.ini
languagebank\French\textfiles\fpsc-050.txt
License\LICENSE-BSD.TXT
languagebank\French\gamecore\huds\noshader.tga

languagebank\french\gamebank\arenagame\arenapage.f
pi

languagebank\french\gamecore\backdrops\basic\gamem
enu.tga

languagebank\french\gamecore\backdrops\basic\hostg
ame.tga

languagebank\french\gamecore\backdrops\basic\joing
ame.tga

languagebank\french\gamecore\backdrops\basic\chang
ename.tga

languagebank\french\gamecore\backdrops\basic\exitg
ame.tga

languagebank\french\gamecore\backdrops\basic\enter
yourname.tga

languagebank\french\gamecore\backdrops\basic\selec
tserver.tga

languagebank\french\gamecore\backdrops\basic\choos
eiporcustom.tga

languagebank\french\gamecore\backdrops\basic\editt
ext.tga

languagebank\french\gamecore\backdrops\basic\ipadd
ress.tga

languagebank\french\gamecore\backdrops\basic\conne
cting.tga
gamecore\huds\pointer.dds
gamecore\backdrops\Basic\background.jpg
gamecore\backdrops\Basic\background.dds
audiobank\music\scifi\incident.wav
gamecore\backdrops\Basic\backgrounddim.jpg
audiobank\misc\talkping.wav

languagebank\french\gamebank\arenagame\loadingpage
.fpi
audiobank\music\generic\incident.wav

languagebank\french\gamecore\backdrops\basic\loadi
ng.tga
gamecore\huds\loadingbarbox.dds
gamecore\huds\loadingbar.dds
scriptbank\ammo.fpi
gamecore\text\pickedupammo.tga

languagebank\French\gamecore\text\pickedupammo.tga

scriptbank\ammoglow.fpi
scriptbank\appear1.fpi
scriptbank\appear2.fpi
scriptbank\appearnofloorlogic.fpi
scriptbank\appearnogravity.fpi
scriptbank\appearspawn.fpi
scriptbank\autodoor.fpi
scriptbank\controlspawn.fpi
scriptbank\decal.fpi
scriptbank\decalfixed.fpi
scriptbank\decalflat.fpi
scriptbank\default.fpi
scriptbank\destroy\crumble.fpi
audiobank\smash\concrete.wav
scriptbank\destroy\destroyandactivate.fpi
scriptbank\destroy\fadecorpse.fpi
scriptbank\destroy\flamable.fpi
scriptbank\destroy\keepalive.fpi
scriptbank\destroy\leavecorpse.fpi
scriptbank\destroy\window.fpi
audiobank\smash\glass.wav
scriptbank\disappear1.fpi
scriptbank\disappear2.fpi
scriptbank\door1.fpi
scriptbank\doorkey.fpi
gamecore\text\lockeddoor.tga
languagebank\French\gamecore\text\lockeddoor.tga
scriptbank\doorremote.fpi
scriptbank\dooruse.fpi
gamecore\text\pressentertouse.tga

languagebank\French\gamecore\text\pressentertouse.
tga
scriptbank\emission.fpi
scriptbank\follownorotate.fpi
scriptbank\healthuse.fpi
audiobank\items\healthup.wav
scriptbank\lift1.fpi
audiobank\scifi\scenery\lifts\up.wav
audiobank\scifi\scenery\lifts\down.wav
scriptbank\lift2.fpi
scriptbank\light1.fpi
scriptbank\light2.fpi
scriptbank\lightoff.fpi
scriptbank\musicinzone.fpi
scriptbank\people\cautious.fpi
scriptbank\people\chase.fpi
scriptbank\people\chasedelayed.fpi
scriptbank\people\cover.fpi
scriptbank\people\coward.fpi
scriptbank\people\fastcoward.fpi
scriptbank\people\follow.fpi
scriptbank\people\getinrange.fpi
scriptbank\people\home.fpi
scriptbank\people\launch.fpi
scriptbank\people\pace.fpi
scriptbank\people\pacedelayed.fpi
scriptbank\people\passive.fpi
scriptbank\people\shoot.fpi
scriptbank\people\shootclose.fpi
scriptbank\people\snipe.fpi
scriptbank\people\static.fpi
scriptbank\people\strafe.fpi
scriptbank\people\strafebackward.fpi
scriptbank\people\strafeforward.fpi
scriptbank\people\throw.fpi
scriptbank\people\throwback.fpi
scriptbank\people\throwfore.fpi
scriptbank\people\throwleft.fpi
scriptbank\people\throwright.fpi
scriptbank\pickup1.fpi
gamecore\text\pickedupanitem.tga

languagebank\French\gamecore\text\pickedupanitem.t
ga
audiobank\misc\ping.wav
scriptbank\pickuphealth.fpi
scriptbank\pickuphealthglow.fpi
scriptbank\pickupkey.fpi
gamecore\text\pickedupakey.tga

languagebank\French\gamecore\text\pickedupakey.tga

scriptbank\plrhealinzone.fpi
scriptbank\plrhurtinzone.fpi
scriptbank\plrinzone.fpi
scriptbank\plrinzoneactivateused.fpi
scriptbank\repeatsound.fpi
scriptbank\soundinzone.fpi
scriptbank\soundloopinzone.fpi
scriptbank\storyinzone.fpi
scriptbank\switch.fpi
scriptbank\switch1.fpi
scriptbank\switch2.fpi
scriptbank\switch3.fpi
scriptbank\transportifused.fpi
audiobank\scifi\scenery\lifts\teleport.wav
scriptbank\transporttoexit.fpi
scriptbank\user\speakandmove.fpi
scriptbank\weapon.fpi
gamecore\text\pickedupaweapon.tga

languagebank\French\gamecore\text\pickedupaweapon.
tga
audiobank\items\pickupweapon.wav
scriptbank\weaponglow.fpi
scriptbank\zoneactivate.fpi
scriptbank\zoneanyactivate.fpi
scriptbank\zoneanykeyactivate.fpi
gamecore\debris\debris1.dds
texturebank\common\ground_d2.dds
texturebank\scifi\floors\metal\f_c_01_d2.dds
texturebank\scifi\floors\metal\f_c_02_D2.dds
texturebank\scifi\floors\metal\f_c_03_D2.dds
texturebank\scifi\walls\metal\w_e_all_01_d2.dds
texturebank\scifi\walls\metal\w_e_all_02_D2.dds
texturebank\scifi\walls\metal\w_e_all_03_D2.dds
texturebank\scifi\walls\metal\w_f_all_01_d2.dds
texturebank\scifi\ceilings\metal\c_c_01_d2.dds
texturebank\scifi\walls\metal\w_e_dn_01_d2.dds
texturebank\scifi\walls\metal\w_e_dn_02_D2.dds
texturebank\scifi\walls\metal\w_e_dn_03_D2.dds
texturebank\scifi\walls\metal\w_f_dn_01_d2.dds
texturebank\scifi\walls\metal\w_e_up_01_d2.dds
texturebank\scifi\walls\metal\w_e_up_02_D2.dds
texturebank\scifi\walls\metal\w_e_up_03_D2.dds
texturebank\scifi\walls\metal\w_f_up_01_d2.dds
entitybank\_markers\player start.bin
entitybank\_markers\arrow.dbo
entitybank\_markers\arrow_D.dds
entitybank\_markers\white light.bin
entitybank\_markers\lightbulb.dbo
entitybank\_markers\lightbulb_white_D.dds
entitybank\\scifi\characters\Colonel X (Unarmed).bin
entitybank\\scifi\characters\Colonel-X.dbo
entitybank\\scifi\characters\Col-X_1_D2.dds
entitybank\_markers\win zone.bin
entitybank\_markers\cube.dbo
entitybank\_markers\cube_win_D.dds
entitybank\\generic\items\mossberg.bin
entitybank\\generic\items\mossberg.x
gamecore\guns\modernday\mossberg\gun_D2.dds
levelbank\level1.zip
gamecore\Bulletholes\bulletholes.dds
effectbank\fastbone\fastbone.fx
gamecore\Guns\modernday\mossberg\vweap.x
gamecore\decals\blob\blob.png
audiobank\materials\materialdefault.txt
audiobank\materials\0groundA4.wav
audiobank\materials\0groundS.wav
audiobank\materials\0groundI.wav
audiobank\materials\0groundD.wav
audiobank\materials\1stoneA4.wav
audiobank\materials\1stoneS.wav
audiobank\materials\1stoneI.wav
audiobank\materials\1stoneD.wav
audiobank\materials\2metalA4.wav
audiobank\materials\2metalS.wav
audiobank\materials\2metalI.wav
audiobank\materials\2metalD.wav
audiobank\materials\3woodA4.wav
audiobank\materials\3woodS.wav
audiobank\materials\3woodI.wav
audiobank\materials\3woodD.wav
audiobank\materials\4glassA4.wav
audiobank\materials\4glassS.wav
audiobank\materials\4glassI.wav
audiobank\materials\4glassD.wav
audiobank\materials\5liquidA4.wav
audiobank\materials\5liquidS.wav
audiobank\materials\5liquidI.wav
audiobank\materials\5liquidD.wav
audiobank\materials\6clothA4.wav
audiobank\materials\6clothS.wav
audiobank\materials\6clothI.wav
audiobank\materials\6clothD.wav
audiobank\materials\7drumA4.wav
audiobank\materials\7drumS.wav
audiobank\materials\7drumI.wav
audiobank\materials\7drumD.wav
audiobank\materials\8tinA4.wav
audiobank\materials\8tinS.wav
audiobank\materials\8tinI.wav
audiobank\materials\8tinD.wav
audiobank\materials\10sillyA4.wav
audiobank\materials\10sillyS.wav
audiobank\materials\10sillyI.wav
audiobank\materials\10sillyD.wav
gamecore\guns\modernday\mossberg\gunspec.txt
gamecore\guns\modernday\mossberg\HUD.x
gamecore\guns\modernday\mossberg\ammo_D2.dds
gamecore\muzzleflash\flash4.dds
gamecore\brass\brass3\brass3.x
gamecore\brass\brass3\brass3_D2.dds
gamecore\decals\smoke1\decal.dds
gamecore\guns\modernday\mossberg\crosshair.dds
gamecore\guns\modernday\mossberg\fire.wav
gamecore\guns\modernday\mossberg\reload.wav
gamecore\guns\modernday\mossberg\dryfire.wav
gamecore\guns\modernday\mossberg\hud_icon.dds
gamecore\decals\blood\decalspec.txt
gamecore\decals\blood\decal.dds
gamecore\decals\dust\decalspec.txt
gamecore\decals\dust\decal.dds
gamecore\decals\glowred\decalspec.txt
gamecore\decals\glowred\decal.dds
gamecore\decals\red\decalspec.txt
gamecore\decals\red\decal.dds
gamecore\decals\sparks\decalspec.txt
gamecore\decals\sparks\decal.dds
gamecore\decals\splinters\decalspec.txt
gamecore\decals\splinters\decal.dds
audiobank\materials\0groundA1.wav
audiobank\materials\0groundA2.wav
audiobank\materials\0groundA3.wav
audiobank\materials\1stoneA1.wav
audiobank\materials\1stoneA2.wav
audiobank\materials\1stoneA3.wav
audiobank\materials\2metalA1.wav
audiobank\materials\2metalA2.wav
audiobank\materials\2metalA3.wav
audiobank\materials\3woodA1.wav
audiobank\materials\3woodA2.wav
audiobank\materials\3woodA3.wav
audiobank\materials\4glassA1.wav
audiobank\materials\4glassA2.wav
audiobank\materials\4glassA3.wav
audiobank\materials\5liquidA1.wav
audiobank\materials\5liquidA2.wav
audiobank\materials\5liquidA3.wav
audiobank\materials\6clothA1.wav
audiobank\materials\6clothA2.wav
audiobank\materials\6clothA3.wav
audiobank\materials\7drumA1.wav
audiobank\materials\7drumA2.wav
audiobank\materials\7drumA3.wav
audiobank\materials\8tinA1.wav
audiobank\materials\8tinA2.wav
audiobank\materials\8tinA3.wav
audiobank\materials\10sillyA1.wav
audiobank\materials\10sillyA2.wav
audiobank\materials\10sillyA3.wav
audiobank\voices\male\leap.wav
audiobank\voices\male\land.wav
audiobank\voices\male\hurt1.wav
audiobank\voices\male\hurt2.wav
audiobank\voices\male\hurt3.wav
audiobank\voices\male\finalmoan.wav
audiobank\voices\male\spawn.wav

languagebank\french\gamebank\arenagame\setuplevel.
fpi
skybank\scifi\Dst\Dst.x
skybank\scifi\Dst\Dst_U.dds
skybank\scifi\Dst\Dst_D.dds
skybank\scifi\Dst\Dst_L.dds
skybank\scifi\Dst\Dst_R.dds
skybank\scifi\Dst\Dst_B.dds
skybank\scifi\Dst\Dst_F.dds
audiobank\music\generic\main.wav
gamecore\huds\fader.dds
gamecore\huds\eyehud.dds
gamecore\huds\zoom.dds
languagebank\french\gamecore\huds\frags.tga
gamecore\huds\numeric1.dds
languagebank\french\gamecore\huds\health.tga
languagebank\french\gamecore\huds\redhealth.tga
gamecore\huds\numeric1.tga
gamecore\huds\ammo.dds
languagebank\french\gamecore\huds\time.tga

languagebank\french\gamecore\huds\oneshotkills.tga

languagebank\french\gamecore\huds\completeobjectiv
es.tga

languagebank\french\gamecore\backdrops\basic\retur
ntogame.tga
gamecore\huds\pointer.dds

languagebank\french\gamebank\arenagame\gamewon.fpi

audiobank\music\generic\victory.wav

languagebank\french\gamecore\backdrops\basic\youwo
n.tga

languagebank\french\gamecore\backdrops\basic\playa
gain.tga
gamecore\huds\pointer.tga

languagebank\french\gamebank\arenagame\gamelose.fp
i

languagebank\french\gamecore\backdrops\basic\youlo
se.tga

rabbitowned
rabbitowned
Niveau 2
01 février 2006 à 18:06:11

dans le fichier setup:

[GAMERUN]
realgameview=0
dynamiclighting=1
dynamicshadows=0
useeffects=0
useeffectsonguns=0
useeffectsonscene=0
useeffectsonentities=0
dividetexturesize=2
optimizemode=1
hsrmode=0

[GAMEMULTIPLAYER]
multiplayergame=0
gameobjectivetype=0
gameobjectivevalue=0
oneshotkills=0
maxplayers=0
spawnrandom=0
uniquegamecode=

[GAMEMAKE]
lightmapping=1
lightmapsize=16
lightmapquality=0
lightmapshadows=0

[GAMEDEBUG]
debugreport=0
showentitygameinfo=0
showdebugtextingame=0
debugreportstepthrough=0
usesky=1
usefloor=0
useenvsounds=1
useweapons=1
includeonlyvideo=0
includeonlyname=gamecore
width=1024
height=768
depth=32
useuniquelynamedentities=0

[GAMEPROFILE]
key1 = 17
key2 = 31
key3 = 30
key4 = 32
key5 = 57
key6 = 46
key7 = 28
key8 = 19
key9 = 16
key10 = 18
key11 = 42
global =
languagebank\French\gamebank\mygame\setuplevel.fpi

levelfpm1 =
levelfpi1 =
languagebank\French\gamebank\mygame\loadingpage.fp
i

rabbitowned
rabbitowned
Niveau 2
01 février 2006 à 18:07:27

dan le fichier userdetails :

[PERSONAL DATA]
YourName=
YourSerialCode=
YourFullPath=

[LOCALIZATION]
language=French

rabbitowned
rabbitowned
Niveau 2
01 février 2006 à 18:10:03

apré il fo allé dan le dossier simplearena ou il ya un fichier setup :

[GAMERUN]
realgameview=1
dynamiclighting=1
dynamicshadows=0
useeffects=0
useeffectsonguns=0
useeffectsonscene=0
useeffectsonentities=0
useeffectsonessentials=0
dividetexturesize=0

[GAMEMULTIPLAYER]
multiplayergame=1
gameobjectivetype=2
gameobjectivevalue=5
oneshotkills=0
maxplayers=6
spawnrandom=1
uniquegamecode=01i18m/:p31l10e/:a01r64e01n18a/:

[GAMEDEBUG]
usesky=1
usefloor=0
useenvsounds=1
useweapons=1

[GAMEPROFILE]

title=languagebank\french\gamebank\arenagame\arena
page.fpi

global=languagebank\french\gamebank\arenagame\setu
plevel.fpi

gamewon=languagebank\french\gamebank\arenagame\gam
ewon.fpi

gameover=languagebank\french\gamebank\arenagame\ga
melose.fpi
key1=17
key2=31
key3=16
key4=32
key5=57
key6=46
key7=28
key8=19
key9=30
key10=18
key11=29
slot1=
slot2=
slot3=
slot4=
slot5=
slot6=
slot7=
slot8=
slot9=
levelmax=1
levelfpm1=mapbank\simple.fpm

levelfpi1=languagebank\french\gamebank\arenagame\l
oadingpage.fpi

rabbitowned
rabbitowned
Niveau 2
01 février 2006 à 18:11:26

puis encore un autre fichier qui est userdetails :

[LOCALIZATION]
language=French

rabbitowned
rabbitowned
Niveau 2
01 février 2006 à 18:13:25

bon ba je pense que c tt bon si sa marche pa ou si jen ai oublier un dites le moi et j essairai de vous aisdez.

C3nT[u]R10n
C3nT[u]R10n
Niveau 8
01 février 2006 à 18:36:28

J´ai essayer mais sa a pas marché :( ^^
Sinon merci quand même ! ^^
Heuresement j´avais sauvé les fichier :)

Le jeu voulait plus se lancer oO

tp62
tp62
Niveau 2
01 février 2006 à 21:38:45

Rabbitowned c tres gentil ce que tu as fait, mais je t explique ce que tu as fait en gros c dire au programme (fps creator) ou aller chercher les fichiers en francais pour que le jeux siot en francais, mais c fichiers on ne l ai a pas il est la le probleme. Ce qu il faudrait que tu fasse c copier ton fichier suivant:
...\FPS Creator\Files\languagebank\french (ou francais)
si tu pouvait nous envoyer ce fichier il doit faire environ 6mo

si tu veux tu peut me l envoyer et je le met sur mon serveur a la disposition de la comunaute

rabbitowned
rabbitowned
Niveau 2
05 février 2006 à 14:27:52

lol je suis tro *** dsl tt le monde g fai une bonne boulette
http://rapidshare.de/files/12609215/languagebank.rar.html
voila pour m excuser :)
et vu que normalement vous oré le jeu en fr j ai fé un petit tuto pour débutant dans le forum

tp62
tp62
Niveau 2
05 février 2006 à 19:26:29

Salut c tres sympas Rabbitowned, ca a deja etait poster hier sur le forum (Premiere realese dispo !) mais comme on dit c le geste qui compte. Sinon ca marche nikel ;) merci encore bye.

rabbitowned
rabbitowned
Niveau 2
06 février 2006 à 08:48:58

bon ba tant pis lol ...

Sniper882
Sniper882
Niveau 4
21 juillet 2008 à 18:31:10

Rabit ton lien est dead....

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