je reponds, mais apres, jure que tu vires ta signature!
te fo un éditeur spécial, SCX-TRA fait tres bien laffaire ( cherche google)
PLAYERS:
-Player 1
CONDITIONS:
-Current Player Brings At Least 1 Any Unit To " Beacon"
ACTIONS:
-Run Ai Script: Turn Off Shared Vision For Player 1
-Preserve Trigger
ET
PLAYERS:
-Player 1
CONDITIONS:
-Current Player Brings At Most 0 Any Unit To " Beacon"
ACTIONS:
-Run Ai Script: Turn On Shared Vision For Player 1
-Preserve Trigger
vla, jte conseille que la balise soit visible, sinon, on peut pas voir la balise, et on peut rester bloquer dans le noir.
met que la balise est au joueur 2:
PLAYERS:
-Player 1
CONDITIONS:
-Current Player Brings At Least 1 Any Unit To " Beacon"
ACTIONS:
-Run Ai Script: Turn Off Shared Vision For Player 1
-Run Ai Script: Turn On Shared Vision For Player 2
-Preserve Trigger
ET
PLAYERS:
-Player 1
CONDITIONS:
-Current Player Brings At Most 0 Any Unit To " Beacon"
ACTIONS:
-Run Ai Script: Turn On Shared Vision For Player 1
-Run Ai Script: Turn Off Shared Vision For Player 2
-Preserve Trigger
voila, si tu veux en plus ne pas voir tes alliés et tes ennemis si jamais ils seraient assez con pour te donner la vision:
PLAYERS:
-Player 1
CONDITIONS:
-Current Player Brings At Least 1 Any Unit To " Beacon"
ACTIONS:
-Run Ai Script: Turn Off Shared Vision For Player 1
-Run Ai Script: Turn Off Shared Vision For Player 3
-Run Ai Script: Turn Off Shared Vision For Player 4
-Run Ai Script: Turn Off Shared Vision For Player 5
-Run Ai Script: Turn Off Shared Vision For Player 6
-Run Ai Script: Turn Off Shared Vision For Player 7
-Run Ai Script: Turn Off Shared Vision For Player 8
-Run Ai Script: Turn On Shared Vision For Player 2
-Preserve Trigger
ET
PLAYERS:
-Player 1
CONDITIONS:
-Current Player Brings At Most 0 Any Unit To " Beacon"
ACTIONS:
-Run Ai Script: Turn On Shared Vision For Player 1
-Run Ai Script: Turn Off Shared Vision For Player 2
-Preserve Trigger
dans ce dernier cas, tes alliés devront te redonner la vision apres avoir stacké, mais si tes alliés sont le joueur 7 et 8:
PLAYERS:
-Player 1
CONDITIONS:
-Current Player Brings At Least 1 Any Unit To " Beacon"
ACTIONS:
-Run Ai Script: Turn Off Shared Vision For Player 1
-Run Ai Script: Turn Off Shared Vision For Player 3
-Run Ai Script: Turn Off Shared Vision For Player 4
-Run Ai Script: Turn Off Shared Vision For Player 5
-Run Ai Script: Turn Off Shared Vision For Player 6
-Run Ai Script: Turn Off Shared Vision For Player 7
-Run Ai Script: Turn Off Shared Vision For Player 8
-Run Ai Script: Turn On Shared Vision For Player 2
-Preserve Trigger
ET
PLAYERS:
-Player 1
CONDITIONS:
-Current Player Brings At Most 0 Any Unit To " Beacon"
ACTIONS:
-Run Ai Script: Turn On Shared Vision For Player 1
-Run Ai Script: Turn On Shared Vision For Player 7
-Run Ai Script: Turn On Shared Vision For Player 8
-Run Ai Script: Turn Off Shared Vision For Player 2
-Preserve Trigger
Voila 