ok. chaque code d'ajout d'item/arme/compétence/etc se décompose généralement en 3 parties:
exemple: player.additem 0006B53C 400
1 - le player.additem est la fonction qui permet de faire apparaitre un item dans ton inventaire. il en existe plein d'autre, c'est la liste que tu trouves dans les astuces de jv.com.
2 - 006B53C, est le code correspondant a l'item voulu (ici c'est des munitions de .308), c'est la liste que je te fournis ci dessous.
3 - 400 c'est tout simplement le nombre d'items que tu veux.
donc dans mon exemple , tu auras 400 balles calibre .308.
donc pour toi:
pour ajouter des points de compétences tu tapes :
player.addspecialpoints x
ajoute x points que tu répartis comme tu veux.
mais attention, le code player.setav<S.P.E.C.I.A.L.> n'est pas a taper tel quel !
tu dois remplacer le special par la compétence voulue ! en anglais qui plus est : perception, charism, luck, strength,etc....
mais ceci dit je te conseille le code
player.addspecialpoints x
qui fera exactement le meme effet. pour les compétences, utilise
player.addskillpoints x
et enfin voila un grand résumé en anglais, il n'est pas parfait mais il dépanne !
~ Codes ~
activate - Activates the last door you clicked on in the console that is locked but needed to be opened from another place.
AddPerk - That's right! Get any perk you want, any and/or all.
addspecialpoints # - Add # special points
advlevel - Advance one level
CompleteAllObjectives / CompleteQuest - Complete quest objectives
DisableAllMines - Disables mines
EnablePlayerControls - Move around during "locked" cinematics
GetQuestComplete/GetQC - Complete all quest items
GetQuestCompleted - Complete current quest
getXPfornextlevel - Displays xp needed for next level
Kill - Automatically kill the target you selected in Console Mode (to target an enemy in console mode, make sure they're visible on the screen, go into the console, and then click on the enemy)
Killall - Kills everyone in the area; if you are outside it kills everything outside.
modpca (SPECIAL) # - Adds X points to your SPECIAL stat.
moveto player - Move the currently selected target to the player's location.
movetoqt - Moves the player to the current quest marker.
MoveToQuestTarget/movetoqt - Warp to your quest's target location.
placeatme X Y Z - (untested) Should place desired item near you. Replace X Y Z with ItemCode, number of items and their condition, if condition is applicable.
player.additem X Y Z - Replace X,Y,Z with ItemCode, number of items and their condition, if condition is applicable.
player.coc # - Teleports Player to NPC with the ID #
player.ForceAV - Directly set your skill values.
player.getav karma - Gets the current number of karma.
player.modav actionpoints # - Permanently modifies player's max action points.
player.modav carryweight # - Permanently modifies player's max weight.
player.modav skill # - Modifies player's desired skill. (player.modav luck 10)
player.modScale (float) - Modifies players scale from 1.0 to -1.0 (double to quarter size). ("player.modscale 0.2" makes player 0.2 bigger)
player.removeitem "XXX" - Removes "XXX" number of items from your inventory of type. Useful for removing quest flagged items
player.setav # - Sets skill level to #. Max 100. This sets all skill bonuses but those from gear, tag skills, or attributes.
player.setav # - Sets the typed attribute to the number provided. (1-10)
player.setlevel # - Changes level to #.
prid X - Replace X with the code for a character you want to select, if you can't select him through clicking on him in console mode.
ResetQuest - Reset a quest.
resurrect - Revives dead selected console target.
rewardKarma # - Reward # karma points to player
rewardxp X - Replace X with the number of experience points to receive
save fred 1 - Opens a text file with all objects (items, npcs, props) and their corresponding ID Form codes (unique for every savegame). This is VERY useful for opening a searchable database matching NPC names to ID numbers.
set timescale to # - Alters the speed in which the in-game time passes.
SetEssential 1 - Sets the NPC as essential.
setessential 6a772 1 - Dogmeat is marked Essential (Unkillable)
setgs fJumpHeightMin # - Changes how high your player will jump. Replace the # with the desired height. (default = 64)
setgs iMaxCharacterLevel ### - Sets the maximum level that your character can reach through experience gain. Replace the ### with the desired maximum level.
SetPCCanUsePowerArmor 1 - Allows player to wear Brotherhood of Steel armor without the training prerequisite.
SetPCYoung - Everyone wants to be a kid again!
setspecialpoints # - Set the number of special points to #
SexChange - Self Explanatory
ShowNameMenu - Change your name.
showracemenu - Open the character creation screen
tcai - Toggles combat AI on/off. Enemies stand still and do not fire back. Some will still continue their patrol-route.
tcl - Toggles clipping mode on/off.
tfc - Toggles free camera mode (useful for character screenshots. Remember to enter 3rd-person view first, or the player will be invisible and a (presumably) debug part of the HUD will be visible to the right from center.)
tg - Toggles grass on/off.
tgm - Toggles God-mode on/off.
tm - Toggles the HUD on/off (useful for character screenshots)
tt - Toggles trees culled/not culled.
tmm 1 - Toggles all map markers on.
unlock - Unlocks any selected physical lock (doors, chests, etc) and terminals.