ACE (Amplified Crippled Effects)est un mod prometeur qui a pour objectif de rendre la gestion des mutilations de membres plus proche des précédents fallouts, dans le but de rendre les combats un peu plus tactiques (un blessure critique au bras empêche l'ennemi de viser correctement, de même qu'a la tête, une blessure critique au jambes les ralentis considérablement, au torse et leurs points d'endurance et de force chutent)
Le mod n'en est qu'a ses balbutiements et la première version (0.1) ne concerne que les jambes, mais le mod devrait continuer son chemin et est donc à suivre !
http://www.fallout3nexus.s.com/downloads/file.php?id=85
"Description:
New from Vault-Tec, Amplified Crippled Effects, or ACE, works towards making crippling limbs a very viable thing to do in combat. Cripple an enemies legs, and they slow to a crawl. Cripple the arms, and their aim goes way off. Cripple the head to reduce their aim by half blinding them. Cripple the torso, and their strength and endurance drop sharply.
Version 0.1 only deals with the legs, due to restrictions with current modding tools. Additional body parts will be added as possible. Other minor tweaks for balance have also been made.
Problems with the .esp will be solved only if you tell me. Please comment if you have a problem or suggestion. I'm happy to change this to fit the majority of users needs.
Installation:
Place the .esp in Fallout3/Data.
Uninstall:
Delete the .esp
Version History:
0.1: Crippling legs vastly slows down enemies, and yourself. One leg crippled is 0.4 of original, two is 0.3.
0.11: The player character can take slightly more damage before being crippled, while enemies have had a health boost, to compensate.
Creator:
MechanicalPirate
Thanks and Credit goes to:
Illyism and Lightzy, for helping me learn the hex codes.
Throttlekitty for help getting the .esp to work correctly
Illyism and Lightzy again, thanks a lot!"