Bonjour
En voyant les nombreux problèmes de bas FPS des joueurs de ce forum je vous propose une cfg et des options qui vous mettrons vos fps au maximum:
Tout d'abord dans vos jeux dans steam faites clique droit sur counter strike source puis dans propriétés allez dans définir les options de lancement et rentrez la ligne qui suit:
-w 1024 -noforcemparms -heapsize 1048576 -noforcemaccel -noforcemspd -console -dxlevel 80 -tickrate 1
Maintenant passons à la cfg:
Pour cela il faut remplacer le contenu de votre cfg par celle-ci:
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+showscores"
bind "ESCAPE" "cancelselect"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "[" "use weapon_smokegrenade"
bind "`" "toggleconsole"
bind "b" "buymenu"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "commandmenu"
bind "i" "showbriefing"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "o" "use weapon_hegrenade"
bind "p" "admin"
bind "q" "+moveleft"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "buy primammo"
bind "x" "radio1"
bind "y" "messagemode"
bind "z" "+forward"
bind "BACKSPACE" "use weapon_c4"
bind "UPARROW" "buy defuser"
bind "DOWNARROW" "buy flashbang"
bind "LEFTARROW" "buy smokegrenade"
bind "RIGHTARROW" "buy hegrenade"
bind "CTRL" "+duck"
bind "SHIFT" "drop"
bind "F1" "say Owned by X-TazZ"
bind "F2" "rebuy"
bind "F3" "askconnect_accept"
bind "F4" "bug"
bind "F5" "jpeg"
bind "INS" "buy galil"
bind "DEL" "buy famas"
bind "PGDN" "buy aug"
bind "PGUP" "buy sg552"
bind "HOME" "buy ak47"
bind "END" "buy m4a1"
bind "KP_HOME" "buy mp5"
bind "KP_PGUP" "buy awp"
bind "KP_LEFTARROW" "buy m3"
bind "KP_RIGHTARROW" "buy scout"
bind "KP_END" "buy usp"
bind "KP_DOWNARROW" "buy deagle"
bind "KP_ENTER" "buyammo1"
bind "KP_INS" "buy vesthelm"
bind "KP_DEL" "buy vest"
bind "KP_PLUS" "buyammo2"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "+jump"
bind "MOUSE5" "+speed"
cl_righthand "1"
cl_rumblescale "1.0"
cl_debugrumble "0"
cl_team "default"
cl_class "default"
cl_detail_max_sway "5"
cl_detail_avoid_radius "64"
cl_detail_avoid_force "0.4"
cl_detail_avoid_recover_speed "0.25"
cl_chatfilters "31"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
crosshair "1"
cl_observercrosshair "0"
cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
joy_name "joystick"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "-1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_response_move "1"
joy_response_look "0"
joy_lowend "1"
joy_lowmap "1"
joy_accelscale "0.6"
joy_autoaimdampenrange "0"
joy_autoaimdampen "0"
joy_diagonalpov "0"
joy_display_input "0"
joy_wingmanwarrior_turnhack "0"
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
lookspring "0"
lookstrafe "0"
joystick "0"
m_pitch "0.022"
m_filter "1"
sensitivity "1.000000"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
cl_mouselook "1"
cl_idealpitchscale "0.8"
net_graph "0"
net_scale "5"
net_graphpos "2"
net_graphsolid "1"
voice_modenable "1"
hud_fastswitch "1"
muzzleflash_light "1"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_autowepswitch "0"
cl_autohelp "0"
cl_radartype "0"
cl_radaralpha "255"
cl_locationalpha "150"
cl_crosshaircolor "0"
cl_dynamiccrosshair "0"
cl_scalecrosshair "1"
cl_crosshairscale "1200"
cl_crosshairalpha "200"
cl_crosshairusealpha "1"
cl_radar_locked "0"
overview_preferred_mode "1"
overview_preferred_view_size "600"
hud_classautokill "1"
overview_health "1"
overview_names "1"
overview_tracks "1"
overview_locked "1"
overview_alpha "1.0"
spec_scoreboard "0"
cl_spec_mode "3"
commentary_firstrun "0"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
sv_pvsskipanimation "1"
scene_showlook "0"
scene_showmoveto "0"
commentary "0"
xbox_throttlebias "100"
xbox_throttlespoof "200"
xbox_autothrottle "1"
func_break_max_pieces "15"
suitvolume "0.25"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_skyname "sky_dust"
sv_backspeed "0.6"
joy_wingmanwarrior_centerhack "0"
joy_axisbutton_threshold "0.3"
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "1"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
adsp_debug "0"
dsp_dist_max "1440.0"
dsp_dist_min "0.0"
snd_mixahead "0.1"
snd_musicvolume "1.0"
volume "1.0"
snd_pitchquality "1"
snd_digital_surround "0"
vprof_warningmsec "10"
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_graphheight "256"
vprof_graphwidth "512"
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "1"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"
r_gamma "0.5"
sv_forcepreload "0"
sv_voiceenable "1"
sv_logbans "0"
sv_log_onefile "0"
sv_logecho "1"
sv_logflush "0"
sv_logfile "1"
sv_logsdir "logs"
dsp_enhance_stereo "0"
dsp_volume "1.0"
dsp_slow_cpu "0"
cl_allowupload "1"
mp_decals "200.000000"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_ambientfactor "5"
r_ambientfraction "0.1"
r_ambientmin "0.3"
r_ambientboost "0"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
skill "1"
closecaption "0"
con_enable "0"
cl_downloadfilter "nosounds"
cl_allowdownload "1"
cl_forcepreload "1"
cl_soundfile "sound/player/jingle.wav"
cl_logofile "materials/vgui/logos/Spray_bullseye.vtf"
cl_timeout "30"
cl_showpluginmessages "1"
tv_nochat "0"
sv_unlockedchapters "1"
cl_updaterate "101"
cl_cmdrate "100.000000"
bgmvolume "1"
password "fun"
name "votre_pseudo"
Et en supplément dans le fichier autoexec (créez le s'il n'existe pas) inscrivez-y ces lignes:
cl_showfps 1
r_picmip 3
mat_autoexposure_max 0
mat_autoexposure_min 0
mat_bloomscale 0
mat_bumpmap 0
mat_clipz 0
mat_colorcorrection 0
mat_compressedtextures 1
mat_disable_bloom 1
mat_disable_fancy_blending 1
mat_disable_lightwarp 1
mat_disable_ps_patch 1
mat_envmaptgasize 16
mat_envmapsize 32
mat_fastspecular 1
mat_fastnobump 0
mat_filterlightmaps 0
mat_forcehardwaresync 0
mat_forcemanagedtextureintohardware 0
mat_framebuffercopyoverlaysize 0
mat_force_ps_patch 0
mat_hdr_enabled 0
mat_hdr_level 0
mat_parallaxmap 0
mat_showlightmapcomponent 0
mat_specular 0
mat_texturelist_directories 0
mat_texture_list_all 0
mat_texturelist_files 1
mat_wateroverlaysize 8
mat_vsync 0
cl_c4dynamiclight 1
cl_detail_max_sway 0
cl_detail_avoid_recover_speed 0
cl_detail_avoid_force 0
cl_detail_avoid_radius 0
cl_downloadfilter nosounds
cl_drawmonitors 0
cl_dynamiccrosshair 0
cl_min_ct 1
cl_min_t 3
cl_ejectbrass 0
cl_forcepreload 1
cl_idealpitchscale 0.8
cl_minmodels 1
cl_pitchspeed 225
cl_phys_props_max 0
cl_ragdoll_collide 0
cl_ragdoll_physics_enable 0
cl_show_splashes 0
r_3dnow 1
r_3dsky 0
r_ambientboost 0
r_cheapwaterend 0.1
r_cheapwaterstart 1
r_cleardecals 1
r_drawflecks 0
r_drawbatchdecals 0
r_drawmodeldecals 0
r_dopixelvisibility 0
r_dynamic 0
r_fastzreject 1
r_ForceWaterLeaf 0
r_flex 0
r_eyeglintlodpixels 0
r_eyegloss 0
r_eyemove 0
r_eyes 0
r_eyeshift_x 0
r_eyeshift_y 0
r_eyeshift_z 0
r_eyesize 0
r_lightaverage 0
r_lod -1
r_maxdlights 32
r_maxmodeldecal 50
r_maxdlights 0
r_maxnewsamples 0
r_minnewsamples 0
r_maxsampledist 0
r_occlusion 0
r_PhysPropStaticLighting 0
r_ropetranslucent 0
r_shadows 1
r_shadowrendertotexture 1
r_shadowmaxrendered 32
r_spray_lifetime 1
r_teeth 0
r_renderoverlayfragment 0
r_WaterDrawReflection 0
r_waterdrawrefraction 0
r_waterforceexpensive 0
r_waterforcereflectentities 0
r_worldlightmin 0
r_mmx 1
r_sse 1
r_sse2 1
rope_smooth 0
rope_averagelight 0
rope_collide 0
rope_rendersolid 0
rope_shake 0
rope_smooth_enlarge 0
rope_smooth_maxalpha 0
rope_smooth_maxalphawidth 0
rope_smooth_minalpha 0
rope_smooth_maxalphawidth 0
rope_solid_maxalpha 0
rope_solid_maxwidth 0
rope_solid_minalpha 0
rope_solid_minwidth 0
rope_subdiv 0
rope_wind_dist 0
violence_agibs 1
violence_hgibs 1
violence_hblood 1
violence_ablood 1
cl_lagcompensation 1
cl_lagcomp_errorcheck 1
cl_interp 0.01
cl_smooth 1
cl_smoothtime 0.01
cl_updaterate 101
cl_resend 2
cl_pred_optimize 2
cl_predictweapons 1
cl_updaterate 101
cl_cmdrate 101
rate 30000
cl_interp_ratio 1
cl_interp 0.01
cl_ragdoll_physics_enable 0
Voila, j'espère que ma solution vous aura aidée et à bientôt sur cs
De plus je viens de créer une team si cela intéresse des joueurs:
https://www.jeuxvideo.com/forums/1-9734-563977-1-0-1-0-la-team-blaah-recrute.htm
Merci
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